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Thread: [RS 2.1a] Legion ancillaries

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  1. #1
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by dvk901 View Post
    With your permission, drecie14, I'd like to add this to the next Patch I'm working on. That way it will save having to reinstall it for everyone?

    However, I'm not wild about the bonuses this offers.....+3 Command, movement points, influence, etc. I really don't see why being made the Commander of a Legion would give all of this. Afterall, there were some pretty poor legion commanders....Marcus Licinius Crassus, for example.
    sure dvk

    the bonuses will be changed...i just tried it out
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




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  2. #2

    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by dvk901 View Post
    With your permission, drecie14, I'd like to add this to the next Patch I'm working on. That way it will save having to reinstall it for everyone?

    However, I'm not wild about the bonuses this offers.....+3 Command, movement points, influence, etc. I really don't see why being made the Commander of a Legion would give all of this. Afterall, there were some pretty poor legion commanders....Marcus Licinius Crassus, for example.
    Terrific, dvk!

    Fully agree about the boni...

  3. #3
    apple's Avatar Searching for 42
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    Default Re: [RS 2.1] Legion ancillaries

    Well wouldn't they get i influence for being assigned to a legion DVK?
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  4. #4

    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by drecie14 View Post
    just one you say?
    its got to be the triggers...
    or maybe your generals/governors have the max. no. of ancillaries
    could you check that out for me?

    will work on it...
    i'll upload a new version soon...
    im determined to make this submod work
    Sorry I didn't mention it, but I'm sure those other generals not getting the Legion ancillaries have plenty of room to get them.

    By the way, I also think lowering the bonuses would be prudent.

  5. #5

    Default Re: [RS 2.1] Legion ancillaries

    Repman's BareBones mod uses a tripartite system: Legate, Praetor, Consul giving each +3 Command, PersonalSecurity 1/2/3 and Siege Engineering 20/40/60. I'd say that makes sense because of the staff those officers gather.

  6. #6
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by toluas View Post
    Repman's BareBones mod uses a tripartite system: Legate, Praetor, Consul giving each +3 Command, PersonalSecurity 1/2/3 and Siege Engineering 20/40/60. I'd say that makes sense because of the staff those officers gather.
    toluas ...if we think a moment about the balance in battle and the bonuses to morale granted to the AI I feel that anything more than +1 would seriously harm the balance of the game. After all its just another bonus for the Roman Player....to much bonuses in the ancillaries would make RSII go back in direction vanilla where players had 50 casualties and the AI 2486
    In SPQR you get +1command,morale and influence...thats plenty having in mind the quality of Roman Cohorts and morale bonuses granted by first cohorts and generals
    Obviously I can only speak for myself but even with the current setting H/H the game is still a cakewalk for veterans...
    If now I imagine my troops would get another +3 morale and my generals +3 command....brrrrrrrrrrrrrrrr....
    By raising the stats for ancillaries all other stats for AI morale have to be raised as well or balance will be kicked away but this would bring us back to the overlengthy battles people where complaining about after release...

  7. #7
    AspisPhalanx90's Avatar Senator
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    Default Re: [RS 2.1] Legion ancillaries

    If you guys dont mind, may i use your submod as a base to do something of the same for certain greek city-states that would tend to be fairly independant? I just cant see something so awesome only go to the Romans
    Flavius Julius Constantinus, adopted Patrician, 30

  8. #8
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by AspisPhalanx90 View Post
    If you guys dont mind, may i use your submod as a base to do something of the same for certain greek city-states that would tend to be fairly independant? I just cant see something so awesome only go to the Romans
    sure you can
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




    Titus Antonius Brutus - 30 - Plebeian - Senator

  9. #9

    Default Re: [RS 2.1] Legion ancillaries

    No, chris, we do agree on this. I was referring to the Siege and Personal Security boni - I thought that was clear from my earlier statement that I think +3 Command is too much (post #60).

    @Aspis: I'd love to see this implemented.

  10. #10
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by toluas View Post
    I was referring to the Siege and Personal Security boni - I thought that was clear from my earlier statement that I think +3 Command is too much (post #60).
    @Aspis: I'd love to see this implemented.
    ahh...uhhh...my sloppy reading

  11. #11
    AspisPhalanx90's Avatar Senator
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by toluas View Post
    @Aspis: I'd love to see this implemented.

    Will begin implimenting right away...PM if anyone has thoughts on what cities should have these mora's (right now im going for the same ones as the city hoplites)
    Flavius Julius Constantinus, adopted Patrician, 30

  12. #12

    Default Re: [RS 2.1] Legion ancillaries

    I do think that an Influence of +2 or 3 is nessisary. Imagine having over 3,500+ men at your command! I think that's quite the influencial person. And as soon as he is striped from command, he loses the Influence. Even the worst commanders of legions had high influence. Also the +3 command is too high, because if you strip the commanding officer of his army, he still doesn't get magically more dumb and cant command as before. I think just +1 is just fine. Moral +1 is also good. Maybe a SMALL bonus to movement, since logistics were very important to a legion.

    Just wanted to put in my 2 cents


  13. #13
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    will update the links...new version will be uploaded...
    +1 command
    +1 troop morale
    +2 influence?
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




    Titus Antonius Brutus - 30 - Plebeian - Senator

  14. #14

  15. #15

    Default Re: [RS 2.1] Legion ancillaries

    why massalia is not included in list of cities where a general can get an ancillary?
    is this save game compatible after all?

  16. #16
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by apulum View Post
    why massalia is not included in list of cities where a general can get an ancillary?
    is this save game compatible after all?
    I didn't include it...
    I concentrated on putting these ancillaries in cities closer to Rome...

    You can use it in a save...but, It will mess up the ancillaries...you'll get the Praetorian Ancillary everywhere you go...
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




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  17. #17
    chris10's Avatar Primicerius
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by drecie14 View Post
    Version 1.3
    -removed the bonus to movement points
    these are the bonuses
    +1 command
    +1 troop morale
    +2 influence
    now its more balanced

  18. #18
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by chris10 View Post
    now its more balanced
    yup... this is the final version now...it's no longer beta...
    those preposterous bonuses were merely for the beta
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




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  19. #19
    dvk901's Avatar Consummatum est
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    Default Re: [RS 2.1] Legion ancillaries

    Great, I'll include this in the next Patch.

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  20. #20
    drecie14's Avatar Decanus
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    Default Re: [RS 2.1] Legion ancillaries

    Quote Originally Posted by dvk901 View Post
    Great, I'll include this in the next Patch.
    thanks dvk


    since 2.1a changed some ancillary descriptions in the export_ancillaries text files...
    i'll upload a new one using the export_ancillaries of 2.1a
    so this doesn't mess up the game for those who downloaded the patch
    Last edited by drecie14; December 11, 2010 at 12:00 AM.
    My Submods
    Invasio Romanum - TATW
    Realistic Portraits and Eventpics - RS 2
    Legion Ancillaries - RS 2




    Titus Antonius Brutus - 30 - Plebeian - Senator

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