Having gone through various threads and posts on the subject of AI personalities, I thought I'd post this listing for feedback. The factions are grouped by region and/or religion for comparison, with the goal being no twins: ONE trader napoleon, ONE religious henry, etc. To keep the no twins goal, I know some factions may seem...odd. But this list has played quite well for numerous campaigns. Rebel provinces are taken at a respectable rate, factions mostly play to their military strengths, and regional neighbors present a variety of military/economic challenges for the player.
faction england, balanced henry
faction france, trader napoleon
faction hre, craftsman caesar
faction scotland, craftsman mao
faction denmark, sailor smith
faction spain, sailor stalin
faction portugal, religious napoleon
faction venice, balanced stalin
faction sicily, sailor napoleon
faction milan, religious henry
faction papal_states, fortified smith
faction byzantium, religious caesar
faction russia, trader stalin
faction poland, bureaucrat napoleon
faction hungary, craftsman genghis
faction moors, trader mao
faction turks, bureaucrat caesar
faction egypt, trader henry
faction aztecs, fortified mao
faction mongols, religious genghis
faction timurids, bureaucrat henry
faction slave, balanced smith
I'm sure we all quickly grew tired of the Militia/LightCav/Ballista armies of
faction vanilla, balanced smith. So I thought I'd mix it up. Does anyone see any glaring problems or weaknesses? Or, perhaps, are their any combinations that you usually use to great effect? I don't want any faction handicapped, but I also don't want one juggernaut to quickly control their neighbors. I've tweaked some other files (config_ai_battle, descr_campaign_ai_db, etc.) to good effect. But I'd like to get your suggestions on descr_strat.txt AI personalities.
What do you like? What do you avoid? Any constants for certain factions?
This is one area that has no definitive answer, meaning no combination for a particular faction can truly be considered wrong. A combination may be seen as odd, strange, different, antithetical, or historically inaccurate. But never wrong. Remember that AI personalities are preferences, not rules.




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