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Thread: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

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  1. #1

    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3

    Good luck at your submod project my dear friend.
    +rep for your efforts also.

    with best wishes...

  2. #2
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3

    thank u for ur kindness famiglia

  3. #3
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    SUBMOD is released guys.there are 2 versions now.1 for 6.4,1 for 6.3.take care.

  4. #4

    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    I installed this mod(awesome btw). When I was playing as the turks, I noticed that the Muslim generals looked the same as in vanilla(ugly ). Even the Kings looked the same as regular Muslim generals. I thought there were new king models?

  5. #5
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    its new to me.i ve computer problems and i made this patch in hurry for the community.i can fix it but not soon.i am dealing with other things.6.3 version has new king models i remember it.also maybe 6.4 version can give ctd too.it didnt tested due my vga broken in my pc.i cant play and test game.i only enter the internet.

  6. #6
    Serbian Hussar's Avatar Semisalis
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Great skins, but the battle_models are not compatable with SS6.4 new chivalric knights models.
    I took the liberty of fixing that small error.
    You can download working battle_models here and copy it to ...mods/SS6.3/data/unit_models:

  7. #7
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    thank you serbian i ll put it under first post.

  8. #8
    Serbian Hussar's Avatar Semisalis
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Thank you for this sub mod. Finaly we have nice muslim skins in SS.
    I hope my battle_models file is working fine. I've tested it on custom batles and it seems it's ok.
    Cheers neighbour

  9. #9
    Massive_attack's Avatar Campidoctor
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Will this ever be made compatable with other major sub-mods ? I want my MSC, but i also want muslims that look like muslims and not... well, you know.

  10. #10
    Ferdiad's Avatar Patricius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Can you upload it somewhere else like filefront, I can't download it from your link.

  11. #11
    Serbian Hussar's Avatar Semisalis
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Men at arms are also bugged. I didn't see it before.

  12. #12
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    u used the latest fix?i havent time and i just has put phosporicus's file and charecter file.when he ll put new version i ll update it.but last one must not have such bug i think.

  13. #13
    Polycarpe's Avatar Back into action!
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Just to be sure, you take BC unit model and apply them in the current units or you create new units and take BC units?

  14. #14
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Quote Originally Posted by Byzantium guard View Post
    Just to be sure, you take BC unit model and apply them in the current units or you create new units and take BC units?
    you take BC unit model and apply them in the current units.this

  15. #15
    Shabby_Ronin's Avatar Primicerius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Can I just delete your new loading screens and put back the old ones, and could you maybe clean up the instructions; I know English isn't your first language, so it's a little hard to follow.

    Well I tried it, I wish I could just get the units and not all the other stuff, hearing that kid and guy singing drove me nuts after about the second cycling of the track.
    Last edited by Shabby_Ronin; February 25, 2011 at 10:44 PM.
    "...I'll look for something else. We're surrounded by water. Why are we eating knob?"

  16. #16
    Polycarpe's Avatar Back into action!
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Just to know, is there a battlemodel for BC that is readable?

  17. #17
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Quote Originally Posted by Byzantium guard View Post
    Just to know, is there a battlemodel for BC that is readable?
    broken cescent battle model is not formatted one.when u open it with notepad its like chinese languge.to better reading open it with wordpad

  18. #18
    Polycarpe's Avatar Back into action!
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Quote Originally Posted by karaislam View Post
    broken cescent battle model is not formatted one.when u open it with notepad its like chinese languge.to better reading open it with wordpad
    Oh, though there will be a formated version. This is the cost to get a unit from BC

  19. #19
    karaislam's Avatar Vicarius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Quote Originally Posted by Shabby_Ronin View Post
    Can I just delete your new loading screens and put back the old ones, and could you maybe clean up the instructions; I know English isn't your first language, so it's a little hard to follow.

    Well I tried it, I wish I could just get the units and not all the other stuff, hearing that kid and guy singing drove me nuts after about the second cycling of the track.
    yes u can.so do it this way.first save ur stainless steel vanilla loading screen in different folder.then load my mod.after u installed turkish project paste the vanilla ones on to old ones.

  20. #20
    Shabby_Ronin's Avatar Primicerius
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    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    I tried that and it didn't work, I couldn't figure out a way to get the old music back either so I had to go back to regular SS. That kid and guy singing over and over again is punishing.
    "...I'll look for something else. We're surrounded by water. Why are we eating knob?"

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