Page 2 of 10 FirstFirst 12345678910 LastLast
Results 21 to 40 of 195

Thread: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by bane_tw View Post
    Below you can see the pictures directly that were linked in the posts before. Some posts have been merged, youtube links fixed. Congrats on the release
    thank you bane

  2. #2
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    thank you all of u broes.i hope u liked the musics.

  3. #3

    Default Re: TURKİSH PROJECT SUBMOD COMPİLATİONS FOR SS6.4 AND 6.3 RELEASED:)

    Please can someone upload this submod? It is a great work and should not be fade away.

  4. #4

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED


  5. #5
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by Smokey Bacon View Post
    dismounted hasham.

  6. #6
    cedric37's Avatar Why Not ?!
    Patrician Citizen

    Join Date
    Sep 2009
    Location
    France
    Posts
    8,573

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by karaislam View Post
    about battle ui and 2d's.my mod uses latest work of dear cedric37.from this page u can check. http://www.twcenter.net/forums/showthread.php?t=330785 thanks to cedric37 one more.this man is a good sent
    No worries bro and thanks for releasing this excellent submod
    Patronized by y2day/Patron of KDK, Swagger & Navajo Joe, of the Imperial House of Hader



  7. #7

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Very nice!

  8. #8

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    I chosen Turkish campaign, RR and Lusted AI
    Now 1200 year. No problems

    karaislam

    Wonderful submod

  9. #9
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by ARCHER29 View Post
    I chosen Turkish campaign, RR and Lusted AI
    Now 1200 year. No problems

    karaislam

    Wonderful submod
    okay bro thank u.

  10. #10

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    great work!!plus rep.

  11. #11

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Is your mod toggleable through the SS setup or does it just overwrite the SS files permanently? I installed the mod and didn't see any new options in the SS setup file. Now my game will no longer boot past the initial load screen without a ctd.


  12. #12
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    it just overwrite my friend.u wont see any new options in ss setup.but it ll change many things which i mentioned in first page.u made something wrong.if you have a ctd or another problem check install instructions again please.

  13. #13

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Im going to try again shortly with a clean SS install. Perhaps its because I had installed the historical roster revision mod previously.


  14. #14
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by king spartacus View Post
    Im going to try again shortly with a clean SS install. Perhaps its because I had installed the historical roster revision mod previously.
    exactly cos of this because both mod adding new models and changing modeldb file.

  15. #15
    RollingWave's Avatar Praepositus
    Join Date
    Feb 2005
    Location
    Taiwan
    Posts
    5,083

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    interesting, i'll definately take a look over the weekend
    1180, an unprecedented period of peace and prosperity in East Asia, it's technology and wealth is the envy of the world. But soon conflict will engulf the entire region with great consequences and lasting effects for centuries to come, not just for this region, but the entire known world, when one man, one people, unites.....

  16. #16
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    me too ll be playing ur submod rw

  17. #17

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Can't wait to test it. Great work mate

  18. #18
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by Avalanche View Post
    Can't wait to test it. Great work mate
    thank you very much aleyküm selam

  19. #19
    jermagon's Avatar Domesticus
    Join Date
    May 2007
    Location
    Cairo,Egypt
    Posts
    2,188

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    karaislam, would you please post some few pictures for the Moorish units and the moorish campaign as well


    George Galloway ''You don't give a damn !!!!!!!!''







  20. #20
    karaislam's Avatar Vicarius
    Join Date
    Oct 2009
    Location
    Antalya
    Posts
    2,651

    Default Re: SS6.3 Turk Projesi(turkish project)RELEASED

    Quote Originally Posted by jermagon View Post
    karaislam, would you please post some few pictures for the Moorish units and the moorish campaign as well
    bro forgive me please.just now i vent turkish project loaded in my pc.cos i ve been making another mod.turkish project for broken crescent 2.02.i had a big mod for broken crescent but this time with new map,new campaign,new animations and war systems ll be added.i think it ll be one of the best mod in this forum i hope.(if i can solve my ctd problems,plus i am not a mapper)whatever moorish units must be broken crescent units some from turks,eyyubids,abbasids,omans etc.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •