Hi guys.. Got some modding questions for any modeller/skinner/unit card maker among you.
First of all it seems that whatever I'd do I can't make unit cards have a professional look (as in Vanilla RTW/RTR/EB,etc) just using screenshots & Photoshop... so, I've been thinking that importing the skin & texture in 3dsmax might help unit card makers make unit cards better then I do. Am I right... ? then the question is: How do I import the texture in 3ds Max? (I know how to import models using Vercingetorix's Script) If I was not right than the question is: Is there a better way to create profesional unit cards then through screenshots?
And... another thing would be... if anybody can suggest me some good 3dsMax tutorials (not random ones from google) since I am a newbie in using 3dsMax but I've found my will to do it.
Thx.






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