Anyone got an idea why my trigger causes an error? I am testing for a character with an army before testing for the percentage. Have I forgotten something? "baggage" is the attribute of a unit in the EDU.
Code:Trigger Verpflegung WhenToTest CharacterTurnStart Condition IsGeneral and FactionIsLocal and PercentageUnitAttribute baggage > 0 Affects Verpflegung 1 chance 100Code:21:10:29.322 [game.script] [error] Trigger processing error in <Verpflegung> : PercentageUnitAttribute needs a living character with an army.







































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