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Thread: Saruman's powder artifacts?

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  1. #1
    leo.civil.uefs's Avatar É nóis que vôa bruxão!
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    Default Saruman's powder artifacts?

    Saruman used powder bomb to smash the Helm's deep's walls.

    Thee is possibility of working with this in that mod since in M2TW there is powder guns.

    so... express yourselves.

  2. #2

    Default Re: Saruman's powder artifacts?

    I was thinking about the same today

    I know that gunpowder is PJ's interpretation of the book ...but giving gunpowder units to Isengard might balance them a little...since they lack Trolls or other powerful units.

  3. #3

    Default Re: Saruman's powder artifacts?

    I'm no modder, aside from editing a few text files anyway. But I suppose an easy way to at least get the effect would be to give Isengard a very powerful short range cannon/mortar. You could give it enough damage to take a wall down in one go and have an ammo count of 1 or 2. Of course it woud have to be ridiculously rare to recruit.

  4. #4
    Yarrum's Avatar Ducenarius
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    Default Re: Saruman's powder artifacts?

    The mine unit exists as a cannon with a range of about one, but it's disabled since it doesn't function very well. You can re-enable it in the EDU though.

  5. #5

    Default Re: Saruman's powder artifacts?

    There's a big difference between having gunpowder, and being able to manufacture guns or espeically cannons, niether of which are mentioned in either the books or the movie. As a lore purist, I say leave them out.

  6. #6

    Default Re: Saruman's powder artifacts?

    Quote Originally Posted by Toshach View Post
    There's a big difference between having gunpowder, and being able to manufacture guns or espeically cannons, niether of which are mentioned in either the books or the movie. As a lore purist, I say leave them out.
    I feel the same. Having a giant explosive device and actually being able to manufacture and train full units with firearms, are two entirely different things. No guns please.

    I don't mind the idea of the semi-rare Mine unit though. If there was a way to get it working properly I'd support Isengard having it.

  7. #7
    Rero's Avatar Senator
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    Default Re: Saruman's powder artifacts?

    you could give isengard some requirements before gunpowder like hold some specific regions build special buildings like the arnor thing

    as if they conquer the dwarfs they get acces to gunpowder
    Emi master race!
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  8. #8
    jakev2's Avatar Primicerius
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    Default Re: Saruman's powder artifacts?

    To me, whether it fits in with lore on not isn't important, I think it would detract from the flavour of the game.
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  9. #9
    Mikail Mengsk's Avatar Primicerius
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    Default Re: Saruman's powder artifacts?

    This had been discussed for ages, search for old topics: there will be plenty of info about that.
    It's only after you have lost everything, that you are free to do anything.

  10. #10

    Default Re: Saruman's powder artifacts?

    I wouldn't want guns, that's far too modern...
    I was thinking maybe moreso a wall destroyer unit, like the famous berserker who blasted the whole in the wall? They'd have to get right up to the wall and then sacrifice themselves to breach a small gap. Just an idea.
    "Looks like meat's back on the menu, boys!"


  11. #11

    Default Re: Saruman's powder artifacts?

    I think such devices would best be represented by ancillaries giving a siege bonus rather than a rather clumsy implementation as a unit.

  12. #12
    Raiven's Avatar Ducenarius
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    Default Re: Saruman's powder artifacts?

    Quote Originally Posted by Slyspy View Post
    I think such devices would best be represented by ancillaries giving a siege bonus rather than a rather clumsy implementation as a unit.
    For human player mine works good, I am real fan of it in custom battles and would not mind to add it to my Isengard campaign. But it is PC who shows that he can't use it properly.

  13. #13
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    Default Re: Saruman's powder artifacts?

    Uruk's with gunpowder rifles, lols.

    The Record of Lodoss War, The Mother of all Epic High Fantasy stories.

  14. #14

    Default Re: Saruman's powder artifacts?

    uruks... uruk brutes... guns... uruk brutes with automatic guns!

    I suggest we implement Rambo as an Isenguard general

  15. #15
    Inarus's Avatar In Laziness We Trust
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    Default Re: Saruman's powder artifacts?

    If you want to learn how to implement the Uruk Bomb: http://www.twcenter.net/forums/showt...=Isengard+mine

    An interesting thing about Tolkien's works is that it is the Evil sides that utilise more "modern" technology (Not modern as in machine guns, think gunpowder). An original draft of the fall of Gondolin featured "Tanks", I believe Christopher Tolkien edited this out for the Silmarillion.




  16. #16

    Default Re: Saruman's powder artifacts?

    Quote Originally Posted by Inarus View Post
    If you want to learn how to implement the Uruk Bomb: http://www.twcenter.net/forums/showt...=Isengard+mine

    An interesting thing about Tolkien's works is that it is the Evil sides that utilise more "modern" technology (Not modern as in machine guns, think gunpowder). An original draft of the fall of Gondolin featured "Tanks", I believe Christopher Tolkien edited this out for the Silmarillion.
    A lot of Tolkien's deal with that was that the Shire was based of his homeland. Isengard and its factories represented the growing modernization of the world; the city and factories were expanding towards Tolkien's homeland.
    So that's where that all comes from.
    "Looks like meat's back on the menu, boys!"


  17. #17
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    Default Re: Saruman's powder artifacts?

    Quote Originally Posted by Sorandir View Post
    A lot of Tolkien's deal with that was that the Shire was based of his homeland. Isengard and its factories represented the growing modernization of the world; the city and factories were expanding towards Tolkien's homeland.
    So that's where that all comes from.
    Yeah, spot on with the wording.

    The Record of Lodoss War, The Mother of all Epic High Fantasy stories.

  18. #18
    Valandur's Avatar Campidoctor
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    Default Re: Saruman's powder artifacts?

    Grond breaks into Minas Tirith and the Orcs charge in only to get mowed down by crossfires of machine gun bullets and spurts of flame from flamethrowers. All the Gondorians are standing behind a barricade firing at the Orcs with rifles, machine guns and everything else you can possibly imagine.
    A troll steps in and a soldier with an RPG blows his head off in a large explosion.
    On the walls of the city, catapults are firing clusters of grenades into the Orcish Army and artillery strikes are being called in from the upper levels of the city. Siege Towers are pelted with explosives as they near the walls, a Gondorian Soldier throws a grenade into the compartment of one of them, a flamethrower burns those inside another and another siege tower opens right in front of a machine gun nest.
    Meanwhile, the Witch King stps Gandalf before he can get to Denethor and Faramir. The Witch King puts on a display with his flaming sword and fell beast, but Gandalf pulls out his pistol and shoots the Witch King.
    On the fields themselves, Rohan arrives in Tanks, and charge into the Orcish Army, running them over or blowing them to pieces with 120mm turrets. The Haradrim arrive on their Mumakil and the Rohirrim unload the heavy guns and blast them apart.
    Aragorn and the Army of the Dead arrive only to find mounds of dead Orcs and Evil Men.


    Or, alternative ending. King Aragorn charges towards the Black Gate, only to step on a landmine planted before the collosal structure. The Men of the West are dive bombed by the Nazgul.
    Quote Originally Posted by Michele Bachmann View Post
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  19. #19

    Default Re: Saruman's powder artifacts?

    Quote Originally Posted by Valandur View Post
    Grond breaks into Minas Tirith and the Orcs charge in only to get mowed down by crossfires of machine gun bullets and spurts of flame from flamethrowers. All the Gondorians are standing behind a barricade firing at the Orcs with rifles, machine guns and everything else you can possibly imagine.
    A troll steps in and a soldier with an RPG blows his head off in a large explosion.
    On the walls of the city, catapults are firing clusters of grenades into the Orcish Army and artillery strikes are being called in from the upper levels of the city. Siege Towers are pelted with explosives as they near the walls, a Gondorian Soldier throws a grenade into the compartment of one of them, a flamethrower burns those inside another and another siege tower opens right in front of a machine gun nest.
    Meanwhile, the Witch King stps Gandalf before he can get to Denethor and Faramir. The Witch King puts on a display with his flaming sword and fell beast, but Gandalf pulls out his pistol and shoots the Witch King.
    On the fields themselves, Rohan arrives in Tanks, and charge into the Orcish Army, running them over or blowing them to pieces with 120mm turrets. The Haradrim arrive on their Mumakil and the Rohirrim unload the heavy guns and blast them apart.
    Aragorn and the Army of the Dead arrive only to find mounds of dead Orcs and Evil Men.


    Or, alternative ending. King Aragorn charges towards the Black Gate, only to step on a landmine planted before the collosal structure. The Men of the West are dive bombed by the Nazgul.
    What? catapults? who use that when we have 120mm mortars with airburst and willy-peter?

  20. #20

    Default Re: Saruman's powder artifacts?

    Numenorians had airships though.

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