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  1. #1
    tudor93's Avatar Primicerius
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    Unicul Bucureşti
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    Default Help

    Hi, I started a campaign with Parthia VH/VH, I went at war with the Seleucids and with Armenia, I destroyed Armenia and the Seleucids offerd a ceasefire, then, the Seleucids and the Egyptians declared themselves allies, I went to Egypt and offerd alliance and they gladly accepted it but when I closed the diplomacy window I got the "alliance in tatters" event, I didn't even move a unit, wtf ... ?
    Īnfrānt nu eşti atunci cānd sāngeri,
    nici ochii cānd īn lacrimi ţi-s.
    Adevăratele īnfrāngeri,
    sunt renunţările la vis.

  2. #2
    Achea's Avatar Ordinarius
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    Alberta, Canada
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    719

    Default Re: Help

    Did you conduct diplomacy during the "turn cycle?" The only reason I can think of would be that the Seleucids attacked you during the same turn you concluded your alliance (if it was during the turn cycle) and the Egyptians (foolishly) decided to keep their loyalties with the Selecuids, so when the little square notification boxes came up when your turn came around again, it included the Alliance in tatters notification. If this occured during your turn then I have no idea.

  3. #3
    Entropy Judge's Avatar Vicarius
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    Apr 2008
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    Default Re: Help

    Were you allied with anyone who was at war with the Egyptians (or Seleucids - diplomacy in this game is a mess, not sure if they would count)?
    I beat back their first attack with ease. Properly employed, E's can be very deadly, deadlier even than P's and Z's, though they're not as lethal as Paula Abdul or Right Said Fred.
    ~ Miaowara Tomokato, Samurai Cat Goes to the Movies

  4. #4
    tudor93's Avatar Primicerius
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    Default Re: Help

    During my turn, eh, what the heck, they will become my subjects
    Entropy Judge - no, I didn't had any other enemies/allies
    Īnfrānt nu eşti atunci cānd sāngeri,
    nici ochii cānd īn lacrimi ţi-s.
    Adevăratele īnfrāngeri,
    sunt renunţările la vis.

  5. #5

    Default Re: Help

    My solution would be to write them off as the treacherous fiends that they are, raise a couple of full stacks and send them forth to slaughter the enemy.

    Harsh, but fair.

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