Hi, I played vanilla RomeTW and vanilla MTW2 I notice the soldier of RomeTW are much pretty when the they carrying shields,they carry it vertically even the shield is long that isn't a matter, but in mtw is different, that if you make a new units with long shield they will not be an excellent animation of these soldier usingormtw2_sowrdsmenormtw2_macemenif there is a long vertical shield at stand it fine but at ready ora defend the whole head and helmet will be covered, so I make an investigation on an unit with long shield I made and meny animation .cas files belong to mtw2_spear and find the best way(if Iam not wrong) is to rotat the bone bone_lelbow at Y; -50 degree to make a long shield applyed perfectly with a units, anyway I sur that EB2 team and animator are notice this problem, but did the have afix, other wise they should use converted RTW animations .cas to there long shilded legionaries and other romans units.mtw_spear
here is som pictuer or spearman with long shield at ready position..
![]()





Reply With Quote




