Hi all. Just started M2:TW a while ago and loving it thus far. Haven't played any of the TW series since the original Shogun demo waaay back, so this is all new to me. So far I've played a mini-campaign as Spain in vanilla M2, but I dropped it after killing off the Moors (too busy invading the Sahara, apparently) in just over a dozen turns. The AI just seemed way too generous with diplomatic agreements. Fun game while it lasted though (taking Ireland with 1 Jinete and 3-4 militia units just as the Portuguese was about to get there was funny as hell)
Anyways, I looked around and installed Stainless Steel mod. Didn't get too far into the BGR component, though. Seems way too much way too vague and micro-heavy. I'm guessing it's for people who've played through the game many times and need something new, so, I'm not complaining. The rest of SS looks pretty decent though, even if it seems to hand out free traits like a madman.
One thing I don't get, however: I'm playing Portuguese now, and I start with a couple Mailed Knights... but I can't retrain any of them in any of my castles even if I build a stable? I know I didn't check that box to not disable certain units in some places, but this just seems silly to me. Really having a hard time getting any units because of the caps and lack of merc units in vanilla.
More generally though, I'm still having a really hard time getting cavalry to work properly. The wedge formation is useless, but even charging normally a lot of the times the lead cav will engage while the rest just kinda hang back and get shot to pieces. Then when the enemy (in this case an enemy Jinete) disengages, they just kinda sit there and let them get away. Even if I tell them to run in their direction they seem hopelessly lost. I'll crush an enemy ranged cav in a pincer move and kill their general, only to have 3 surviving horsemen nick me to death, because they're too small to chase down.
Even worse though is, though, is how they'll sometimes just sit in melee and NOT attack. At. All. For no reason, they'll let the enemy just slaughter them. Doesn't happen often, but it sucks when it does. Also, having to micro just to chase down a routing unit sucks. Big time.
Gonna leave it at that. Still really enjoying this game. Really surprised at how intuitive and fun it manages to be despite all the complexity and scope.




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