One problem i always found playing mods of Rome Total War was that the AI places ludicrously weak forces under generals with lots of stars, because it assumes all battles will be autocalced.
Of course any player faces by an inferior force under a superior general will not autocalc - they'll fight the battle out - and usually win it easily.
Is there any way to mod the AI in Medieval II so it greatly reduces the weight given to a general's command stars when assigning them troops and when deciding whether to besiege or attack or withdraw ?
Historically the side which had more veteran troops generally won, no matter how brilliant the generals involved (e.g. Cannae - Hannibal had mostly veterans, the Romans mostly green troops ; Zama - Scipio had mostly veterans, Hannibal had mostly green troops, with only a few thousand of his Italian veterans; almost every battle in Alexanders' campaigns - he had Phillip's veteran army - his opponents mostly had green troops)




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