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Thread: Overwhelming Evil.

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  1. #1

    Default Overwhelming Evil.

    This may seem sort of a weird question, but is there a way to make evil factions pump out troops at a faster rate?

    I don't mean just a little bit faster but actually make them like create a few stacks every turn.

    The idea to me is interesting cause one of my favorite things to do is spawn in 10 stacks or so in Mordor cities and try to hold them as Gondor.

    I think a mod that gives Mordor (or other factions) that huge troop advantage would be interesting, simply to see how long you could hold out against overwhelming force.

    Any ideas if there is a current submod or way to easily script this?

  2. #2

    Default Re: Overwhelming Evil.

    Mordor had scripts that gave it heaps of stacks coming through osigiliath back in 1.4 but those scripts have been reduced i think.

  3. #3

    Default Re: Overwhelming Evil.

    paste this in your campaign script, change the turn number to whatever turn you want this to start. good luck. this should be three stacks a turn, starting at turn 40.
    code
    monitor_event PreFactionTurnStart FactionType england
    and I_NumberOfSettlements england > 1
    and IsFactionAIControlled
    and I_TurnNumber >= 40
    spawn_army
    faction england
    character random_name, named character, age 22, x 289, y 138
    traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodAttacker 1 , Loyal 1 , NightBattleCapable 1 , Disciplinarian 1 , LogisticalSkill 1 , Ai_Boost 1
    unit Uruk Bodyguards exp 2 armour 1 weapon_lvl 0
    unit Orc Band exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 0 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 1 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 1 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 0 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Archers exp 0 armour 0 weapon_lvl 0
    unit Mordor Archers exp 1 armour 0 weapon_lvl 0
    unit Uruk Archers exp 0 armour 0 weapon_lvl 0
    unit Uruk Archers exp 1 armour 0 weapon_lvl 0
    unit Battle Trolls exp 1 armour 0 weapon_lvl 0
    end
    spawn_army
    faction england
    character random_name, named character, age 19, x 289, y 139
    traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodAttacker 1 , Loyal 1 , NightBattleCapable 1 , Disciplinarian 1 , LogisticalSkill 1 , Ai_Boost 1
    unit Uruk Bodyguards exp 2 armour 1 weapon_lvl 0
    unit Orc Band exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 0 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 1 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 1 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 0 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Archers exp 0 armour 0 weapon_lvl 0
    unit Mordor Archers exp 1 armour 0 weapon_lvl 0
    unit Uruk Archers exp 0 armour 0 weapon_lvl 0
    unit Uruk Archers exp 1 armour 0 weapon_lvl 0
    unit Battle Trolls exp 1 armour 0 weapon_lvl 0
    end
    spawn_army
    faction england
    character random_name, named character, age 24, x 278, y 125
    traits LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodAttacker 1 , Loyal 1 , NightBattleCapable 1 , Disciplinarian 1 , Berserker 1 , Ai_Boost 1
    unit Uruk Bodyguards exp 2 armour 1 weapon_lvl 0
    unit Orc Band exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 0 armour 0 weapon_lvl 0
    unit Mordor Orcs exp 1 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 0 armour 0 weapon_lvl 0
    unit 2handed Orcs exp 1 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Morannon Guard exp 0 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 1 armour 0 weapon_lvl 0
    unit Mordor Uruks exp 0 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Halberd exp 1 armour 0 weapon_lvl 0
    unit Mordor Archers exp 0 armour 0 weapon_lvl 0
    unit Mordor Archers exp 1 armour 0 weapon_lvl 0
    unit Uruk Archers exp 0 armour 0 weapon_lvl 0
    unit Uruk Archers exp 1 armour 0 weapon_lvl 0
    unit Battle Trolls exp 1 armour 0 weapon_lvl 0
    end
    add_money england 80000
    end_monitor

  4. #4

    Default Re: Overwhelming Evil.

    Ha! That's amazing, gonna give this a try tonight.

    Thanks so much!

  5. #5

    Default Re: Overwhelming Evil.

    oh hell no!

    first, "OMFG MORDOR OVERSTACK HAX!"

    now, "OMFG MORDOR UNDERSTAK HAX!"

    it was made like this so mordor wouldnt anihilate gondor in the first 20 turns and so the game wouldnt turn into anihilate 100 orc stacks all the way to the black gate
    Quote Originally Posted by Jean=A=Luc View Post
    What the hell is wrong with you people?

  6. #6
    JorisofHolland's Avatar Primicerius
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    Default Re: Overwhelming Evil.

    There's always that one person that think it's too easy.
    BTW: Don't forget to remove the script if you're no longer playing Gondor - unless, of course, you want to play the hero and save Gondor from certain death.
    The Enemy of Human Souls
    Sat grieving at the cost of coals;
    For Hell had been annexed of late,
    And was a sovereign Southern State.

  7. #7

    Default Re: Overwhelming Evil.

    I understand the logic behind the current game structure. I am not criticizing it at all. For my own experience I want a situation where playing as Gondor is a lost cause.

    To me it should feel really risky as Gondor to operate on the Mordor side of the Anduin. This may be an imperfect way to simulate that but *shrug*.

  8. #8

    Default Re: Overwhelming Evil.

    Lord, I still have nightmares from that old stackspam....

    I was tearing my hair out and chewing up my hats all the way to Barad Dur as Gondor, and the whole road was basically paved by a humongeous amount of orcs.

    It somewhat reminded me of the wrath of Egypt in Stainless Steel where I sent one stack of vikings to take Jerusalem, only to face whole friggin Islam!!

    As if Italians weren't bad enough...
    "He who wishes to be the best for his people, must do that which is necessary - and be willing to go to hell for it."

    Let the Preservation, Advancement and Evolution of Mankind be our Greater Good.


    And NO, my avatar is the coat of arms from the Teutonic Knightly Order because they're awesome.

  9. #9

    Default Re: Overwhelming Evil.

    Woot! In all my games orcs of mordor like to alot. -.-
    EA Releases its version of Cyberpunk 2077 trailer
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