
Originally Posted by
Dionysius the Mighty
Hi guys, just had a couple of thoughts about some changes to unit abilities and was wondering if any of you knew whether they were feasible.
Firstly, I thought about removing the Run button from some infantry. Would this then have the effect that they would never charge? My idea was that infantry would be forced to move around the field at a marching pace, but I've noticed even if you single click on an enemy unit for melee, the unit marches towards them, then charges once in range. I think removing the ability for infantry to run could also help the AI, as it does seem to like to send its forces on cross country races, leading to exhausted units attacking my lines. Of course, I don't even know if it's possible to remove this option. Obviously some artillery cannot run, while others can, which leads me to suspect there must be a way.
The other thing I was wondering about was creating a new ability as kind of a negative policing bonus. The idea is that Dragoons, Militia and Provincial Cavalry units would provide policing bonuses when garrisoned, but Line Infantry and other military units would actually be detrimental to public order if garrisoned in a city. This is probably fairly pie in the sky stuff, but I was just wondering if anyone had ever tried anything like this.