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  1. #1
    Sir Blackbeard's Avatar Semisalis
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    Default 2 questions

    1.How to make Missile Cavalry not to run away when the enemy is near by? Cause it really annoys when they don't listen to you.
    2.What is it supposed to mean when a diplomat or a princess stoops before your army or settlement and nothing happens?And you can't speed game up by during this.I've noticed that sometimes the loyality of that settlement lowers after a princess ''visit''.But princesses cannot bribe,can they?

  2. #2

    Default Re: 2 questions

    Quote Originally Posted by Sir Blackbeard View Post
    1.How to make Missile Cavalry not to run away when the enemy is near by? Cause it really annoys when they don't listen to you.
    Turn off the skirmish mode and they won't run away when enemy units come near by.

    Quote Originally Posted by Sir Blackbeard View Post
    2.What is it supposed to mean when a diplomat or a princess stoops before your army or settlement and nothing happens?And you can't speed game up by during this.I've noticed that sometimes the loyality of that settlement lowers after a princess ''visit''.But princesses cannot bribe,can they?
    It's a failed bribe from a diplomat and a failed marriage attempt by a princess.

  3. #3
    Sir Blackbeard's Avatar Semisalis
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    Default Re: 2 questions

    Ohh,I'm so thankful!!! Now lots of things got clear to me!

  4. #4

    Default Re: 2 questions

    Quote Originally Posted by Sir Blackbeard View Post
    Ohh,I'm so thankful!!! Now lots of things got clear to me!
    It's basic stuff you should really listen to the battle advisor and the strat map advisor it really helps trust me.

  5. #5
    eXistenZ's Avatar Praeses
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    Default Re: 2 questions

    Tapping spacebar when units move on the campaign map saves a lot of time.

    and like Ishan said, advisors are a good help (although sometimes they are annoying)

  6. #6
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: 2 questions

    Also be carefull what foreign diplomats do...
    Its a basic rule of TW series that when a diplomat seams to offer something to a general or to a city of yours but nothings come up (a deal/offer) then the faction the diplomat belongs to is prepairing a hostile action against you.
    So be prepaired.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  7. #7
    Sir Blackbeard's Avatar Semisalis
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    Default Re: 2 questions

    Just got in with some new questions :
    -If the foreign princess is good enough for my family member,will I receive any purpose (I decline or accept) or any window that she's trying to get my guy? Or will she just marry him,without asking whether I want it or not?
    -What happens if the whole royal family is resting in peace? Do I loose or what?
    -Do merchants trade income is better according to their country distance?I mean an English merchant with 3 finnance trades 300 florins per turn,while my merchant with the same ammount of finnance trades much less.
    Last edited by Sir Blackbeard; November 13, 2010 at 11:51 AM.

  8. #8
    eXistenZ's Avatar Praeses
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    Default Re: 2 questions

    If a foreign princess marries your general, you lose him, cause he is not a family member (not part of the family tree). not sure about foreign princess trying to marry family members.

    To keep generals in your faction, and to let them become part of your royal family, you need to marry one of your princesses to him.


    Normally the game balances so you got enough Family members to deal with the numbers of regions you have. Offcours that doesn't mean you should throw them away at the battlefield. If you are really in need for FM's, the game will normally offer adoptions

  9. #9

    Default Re: 2 questions

    Quote Originally Posted by Sir Blackbeard View Post
    Just got in with some new questions :
    -If the foreign princess is good enough for my family member,will I receive any purpose (I decline or accept) or any window that she's trying to get my guy? Or will she just marry him,without asking whether I want it or not?
    She will just marry him and you won't get an option to choose. It's like stealing your general in simple terms. And if he is a family member(except heir or leader) then he will desert your family tree.

    Quote Originally Posted by Sir Blackbeard View Post
    -What happens if the whole royal family is resting in peace? Do I loose or what?
    If all your family members dies you loose the game.

    Quote Originally Posted by Sir Blackbeard View Post
    -Do merchants trade income is better according to their country distance?I mean an English merchant with 3 finnance trades 300 florins per turn,while my merchant with the same ammount of finnance trades much less.
    Yes merchant income varies according to distance of resource from the capital and resource values that is what type of resource it is.

  10. #10

    Default Re: 2 questions

    What is 'FM'? Fresh meat?

    -What happens if the whole royal family is resting in peace? Do I loose or what?
    Only if there are no generals left in the family tree. Adopted generals that ends up in the family tree may inherit. Generals that are not part of the family tree may not inherit.

    -Do merchants trade income is better according to their country distance?I mean an English merchant with 3 finnance trades 300 florins per turn,while my merchant with the same ammount of finnance trades much less.
    The merchant's trade income depends heavily on where your capital is located and what resources are available in the region that holds your capital.

  11. #11
    eXistenZ's Avatar Praeses
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    Default Re: 2 questions

    Quote Originally Posted by painter View Post
    What is 'FM'? Fresh meat?
    Family Member

  12. #12

    Default Re: 2 questions

    I have a question of my own. I am aware that some factions may start with generals that are not part of the family tree, France as an example. Is it possible to get a new general that is not adopted during the course of the game?

  13. #13

    Default Re: 2 questions

    Quote Originally Posted by painter View Post
    Is it possible to get a new general that is not adopted during the course of the game?
    You mean by some method in mid game that you get a general that doesn't becomes a part of family tree?
    If so then yes it's possible by simple modding.

  14. #14

    Default Re: 2 questions

    Quote Originally Posted by eXistenZ View Post
    Family Member


    Quote Originally Posted by Ishan View Post
    You mean by some method in mid game that you get a general that doesn't becomes a part of family tree?
    If so then yes it's possible by simple modding.
    Yes. What is the mod required?

  15. #15

    Default Re: 2 questions

    Quote Originally Posted by painter View Post
    Yes. What is the mod required?
    If using a mod then read this directly.
    If talking about vanilla then you to unpack the game first.

  16. #16

    Default Re: 2 questions

    That's interesting. Thank you Ishan.

  17. #17

    Default Re: 2 questions

    Quote Originally Posted by painter View Post
    That's interesting. Thank you Ishan.
    Yes it is, i was amazed when i found about it that is if we put generals bodyguard unit to recruitment file we get generals instead of the units which is quite amazing and they are not a part of family tree also.

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