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Thread: Where is this script we must run every time??

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  1. #1

    Default Where is this script we must run every time??

    All i see is the shortcut on my desktop which has a few additions -nm -show_err

    Is their something I missed in the readme?

    "When first playing, please make sure to load the campaign script every time you first start a campaign, and any time you load a saved game"

    I do not get the advisor telling me it is not running

    Sail your ship as part of a fleet. Devs previously worked on: Darthmod, World of Warplanes, World of Tanks, RaceRoom, IL2-Sturmovik, Metro, STALKER and many other great games..

  2. #2
    Artifex
    Join Date
    Sep 2004
    Location
    St. Louis, MO, USA
    Posts
    1,491

    Default

    When you first start the campaign, and then click on a town, your advisor will pop up.

    If it isn't, you have just discovered our first bad bug.
    Ignoranti, quem portum petat, nullus suus ventus est. - Seneca


  3. #3

    Default

    Yeah, the torrent runs very smoothly, seedin` it now.

    Um, regarding the script we must load, -- could you elaborate, please?

    Oh, ok - thnx.
    "Every nation ridicules other nations, and all are right."
    Arthur Schopenhauer

    "Men rise from one ambition to another: first, they seek to secure themselves against attack, and then they attack others."
    Niccolo Machiavelli

  4. #4

    Default

    Just click on a settlement, the advisor will pop up, click show me how, he'll go away and the script will be running.


    History is for the future not the past. The dead don't read.

    Operam et vitam do Europae Barbarorum.

  5. #5

    Default

    Once you actually start a campaign, you'll have the opportunity to start the script. Click on one of your settlements and the advisor will pop out. Click on him, and click the "show me how" button, and the script starts.

  6. #6

    Default

    When you start a campaign, the first time you click on a settlement the advisor should appear.


    History is for the future not the past. The dead don't read.

    Operam et vitam do Europae Barbarorum.

  7. #7

    Default

    nope sorry it works have just reloaded three times.
    must have been me not paying heed to the advisor or he did not come up as I did not click any settlements.

    Now I know how to activate the script, just gotta make sure I pay attention to the advisor.

    Wonder what happens if the advise is turned off

    Sail your ship as part of a fleet. Devs previously worked on: Darthmod, World of Warplanes, World of Tanks, RaceRoom, IL2-Sturmovik, Metro, STALKER and many other great games..

  8. #8
    Artifex
    Join Date
    Sep 2004
    Location
    St. Louis, MO, USA
    Posts
    1,491

    Default

    Actually, we recommend advice being off. I should post that somewhere.

    Scripting makes the advisor pop up without advice being on. Advice on may cause problems.
    Ignoranti, quem portum petat, nullus suus ventus est. - Seneca


  9. #9

    Default

    It works even if the advisor is off.

  10. #10

    Default

    just played my first battle and all is good - apart from being patch 1.2 that is
    I will turn advise off next time I load it.

    Sail your ship as part of a fleet. Devs previously worked on: Darthmod, World of Warplanes, World of Tanks, RaceRoom, IL2-Sturmovik, Metro, STALKER and many other great games..

  11. #11
    A$$A$$IN's Avatar Civis
    Join Date
    Jul 2005
    Location
    The great nation...err state of Texas
    Posts
    107

    Default

    When I first played with high advice (I thought i needed it for the script) I never saw the adviser say to activate the script b/c it said so much other crap. But when playing without advice it was much easier.

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