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Thread: CLOSED Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS. Mod Closed

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  1. #1
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by Dux_Zeugma View Post
    Hello PDGURU,

    I have a problem with your mod:

    I try with LME...don't work, i try without other mod...don't work...

    When i play with Impérial Eagle Mod no problem...

    I have a french version of NTW.

    Help?

    (Sorry for my bad english)
    Can you be more specific about what is not working? In the meantime, I am not sure what the problem might be or if the French version is the problem. Can you check you have the current files from OP, the additional ones for LME (the post below), and that they are placed above LME files in the user.script (with the lines entered into user.script as provided)?
    Last edited by Pdguru; December 07, 2010 at 01:37 PM.

  2. #2

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Pdguru Reskin Chausseurs, unit need it ,
    salut

  3. #3

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Hi... im new here and i got this problem, when i try to start a game, the game crashes... i only have this mod on the game... Please HELP!


  4. #4

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Now is working, the problem was that the user.script was in ANSI encoding, now is in Unicode
    PS: the mod is great

  5. #5

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Love the mod, but I can not get the unit graphics to load with TROM2. Here is my load order in the user script. I also tried using mod manager. If I disable TROM2 in mod manager, this mod will load and show the correct unit graphics. If I enable TROM2 then the unit graphics go back to the default. I have tried deleting fx cache, removing the "" from the user script, deleted mod manager and just worked with the user script and changed around the load order to have TROM2 first. Any ideas? Thanks!

    mod Laigle_Line_Card_Unit_Pictures.pack;
    mod Laigle_Card_Pictures3i.pack;
    mod Laigle_Imperial_Guard_Uniforms.pack;
    mod Laigle_Line_Uniforms_Skins_Icons.pack;
    mod Laigle_Guard_Skins_Icons_Extras.pack;
    mod trom2_core.pack;
    mod trom2_enable_campaigns_01.pack;
    mod trom2_BSM_Napoleon_submod.pack;
    mod Bullethits_mod1.pack;
    mod Brigadiers Total Music Mod v3.pack;
    mod mod_fx_parameters.pack;
    mod mod_No_Trails.pack;
    mod Pdguru_Flags_v5-2.pack;
    Last edited by ahedgpe; December 09, 2010 at 01:38 AM.

  6. #6
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by ahedgpe View Post
    Love the mod, but I can not get the unit graphics to load with TROM2. Here is my load order in the user script. I also tried using mod manager. If I disable TROM2 in mod manager, this mod will load and show the correct unit graphics. If I enable TROM2 then the unit graphics go back to the default. I have tried deleting fx cache, removing the "" from the user script, deleted mod manager and just worked with the user script and changed around the load order to have TROM2 first. Any ideas? Thanks!

    mod Laigle_Line_Card_Unit_Pictures.pack;
    mod Laigle_Card_Pictures3i.pack;
    mod Laigle_Imperial_Guard_Uniforms.pack;
    mod Laigle_Line_Uniforms_Skins_Icons.pack;
    mod Laigle_Guard_Skins_Icons_Extras.pack;
    mod trom2_core.pack;
    mod trom2_enable_campaigns_01.pack;
    mod trom2_BSM_Napoleon_submod.pack;
    mod Bullethits_mod1.pack;
    mod Brigadiers Total Music Mod v3.pack;
    mod mod_fx_parameters.pack;
    mod mod_No_Trails.pack;
    mod Pdguru_Flags_v5-2.pack;
    Hello,

    As per another thread here is info on this from Yarkis:

    "...the new guard units and the skin replacements are already integrated in TROM2 1.91. I haven't tested it, but the line unit skins replacement from Pdguru should work on top of TROM2. I guess you need these two packs from Pdgurus mod enabled above the trom2 files. Just don't use any guard related packs."

    I hope that helps.

  7. #7

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by ♔Pdguru♔ View Post
    Hello,

    As per another thread here is info on this from Yarkis:

    "...the new guard units and the skin replacements are already integrated in TROM2 1.91. I haven't tested it, but the line unit skins replacement from Pdguru should work on top of TROM2. I guess you need these two packs from Pdgurus mod enabled above the trom2 files. Just don't use any guard related packs."

    I hope that helps.
    I guess Im not following. Which lines should I have in the script file to make the line units show then? Thanks for the help!

  8. #8
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by ahedgpe View Post
    I guess Im not following. Which lines should I have in the script file to make the line units show then? Thanks for the help!
    Just have these two files in data folder and these two lines at the top of user.script:

    Laigle_Line_Card_Unit_Pictures.pack;
    Laigle_Line_Uniforms_Skins_Icons.pack;

    Hopefully that'll do the trick!

    Dux Zeugma - Sorry then old chap, I don't know what to suggest. Perhaps others reading this might be able to suggest something?
    Last edited by Pdguru; December 09, 2010 at 09:20 AM.

  9. #9

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    I changed the user script to:

    mod Laigle_Line_Card_Unit_Pictures.pack;
    mod Laigle_Line_Uniforms_Skins_Icons.pack;
    mod trom2_core.pack;
    mod trom2_enable_campaigns_01.pack;
    mod trom2_BSM_Napoleon_submod.pack;
    mod mod_fx_parameters.pack;
    mod Bullethits_mod1.pack;
    mod Brigadiers_Total_Music_Mod_v3.pack;
    mod mod_No_Trails.pack;
    mod Pdguru_Flags_v5-2.pack;

    Also, removed the extra files from the mod in the data folder and still not showing the new line unit graphics. I did reverify the files through steam and also tried removing every other mod out of user script and data folder and only had TROM2 and this mod. No luck. Any other suggestions?
    Last edited by ahedgpe; December 09, 2010 at 02:59 PM.

  10. #10
    gaunty14's Avatar Vicarius
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    I think the file might need reuploading to megaupload =(

    "will help build battle station for food" - or rep

  11. #11
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by gaunty14 View Post
    I think the file might need reuploading to megaupload =(
    Please try again. Working for me now.

  12. #12
    gaunty14's Avatar Vicarius
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    many thanks ^-^

    "will help build battle station for food" - or rep

  13. #13

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    And if I want juste the new shako ?

  14. #14
    mattebubben's Avatar Senator
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    could u make it smaller please? put everything in 1 change so the new Loc files aint needed and so on the best thing would be if u could also make it movie or patch file so it would be multiplayer compatible

  15. #15
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS

    Quote Originally Posted by mattebubben View Post
    could u make it smaller please? put everything in 1 change so the new Loc files aint needed and so on the best thing would be if u could also make it movie or patch file so it would be multiplayer compatible
    Sorry - can't do. A new version of La'igle is due soon, so any work on it will be on the new skins. Feel free to make chahges like those you suggest directly yourself, of course .

  16. #16

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS. Mod Closed

    does this work without imperial eagle?


  17. #17

    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS. Mod Closed

    Quote Originally Posted by General Hizzy View Post
    does this work without imperial eagle?
    yes

  18. #18

  19. #19
    Louis XVI's Avatar Campidoctor
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS. Mod Closed

    Does this work with dartmod 2.2? Really like the skins

  20. #20
    Tired of TWC Arrogance
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    Default Re: Sub-Mod: Imperial Eagle Units: RELEASE 2.1 LINE SKINS. Mod Closed

    Quote Originally Posted by Louis XVI View Post
    Does this work with dartmod 2.2? Really like the skins
    It should work for any mod which uses the original unit ID. Remember the skins themselves are L'Aigles - I made the pack that makes them work sepearately to his larger mod.

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