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Thread: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

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  1. #1

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Pietrak View Post

    So... release date for 1.4?
    today, at 5:31pm

  2. #2

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by LukSpain View Post
    today, at 5:31pm

  3. #3

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    So the translation will be released with 1.4 rather then a separate download I hope...

    Also will 100% of the mod be translated or just the noticeable stuff?

  4. #4
    Beregond's Avatar TWC boomer
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Outlawstar15a2 View Post
    So the translation will be released with 1.4 rather then a separate download I hope...
    unlikely


    Also will 100% of the mod be translated or just the noticeable stuff?
    well, I hope that everything will be translated

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    Werebear's Avatar For Mother Russia
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Pietrak View Post
    IMO CoW would be much better than TATW, only if it was 99.9% stable.
    And Tatw is 100% stable? without CTD ? lol

    dont get me angy, think and read before say something stupid http://www.twcenter.net/forums/forumdisplay.php?f=1152

  6. #6
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Pietrak View Post
    IMO CoW would be much better than TATW, only if it was 99.9% stable.

    So... release date for 1.4?
    1) Trust me, the CoW team is working very hard to kill all of the major bugs (aka CTD's) before release. Trying to kill all bugs will not aid in production at all and cause the mod's production to run longer than it should be.

    2) All I know is that the team would like to release it before New Years, but there is no official release date.

    Quote Originally Posted by isilendil View Post
    And Tatw is 100% stable? without CTD ? lol

    dont get me angy, think and read before say something stupid http://www.twcenter.net/forums/forumdisplay.php?f=1152
    I think he was just saying that if this mod had fewer CTD's (or perhaps if most of them were gone), he'd like this mod more. He's not saying TATW is 100% bug-free. No mod is. He is not bashing the mod in any way. He's just stating an opinion.

  7. #7
    Himster's Avatar Praeses
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by isilendil View Post
    And Tatw is 100% stable? without CTD ? lol

    dont get me angy, think and read before say something stupid http://www.twcenter.net/forums/forumdisplay.php?f=1152
    TATW is about a thousand times more stable. COW is more dynamic, faster paced, has more skins, it's more challenging and it's more loyal to it's parent lore, those are facts. COW is also more interesting, more epic, scarier, playing as good guys you actually feel like good guys, bad guys feel like bad guys (that's a cool effect) and warhammer is a slightly cooler and darker place than middle earth, those are my opinions.

    Stating that: if COW were more stable it would be demonstrably superior to TATW is a perfectly valid comment to make.
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  8. #8
    Big Pacha's Avatar Campidoctor
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Himster View Post
    TATW is about a thousand times more stable. COW is more dynamic, faster paced, has more skins, it's more challenging and it's more loyal to it's parent lore, those are facts. COW is also more interesting, more epic, scarier, playing as good guys you actually feel like good guys, bad guys feel like bad guys (that's a cool effect) and warhammer is a slightly cooler and darker place than middle earth, those are my opinions.
    Thank you for distinguishing FACTS from your personal OPINION... opinions being, by nature, subjective.

    btw about some facts: CoW is closer to its "lore" only because TATW is based on the movie, not the books - except what the movies don't illustrate. Then, TATW is an interpretation of an interpretation. Also, Warhammer coolness comes from the FACT that this lore is a compilation of what's cool in a lot of fantasy litterature in order to market miniatures & games, so of course It's cooler, It's meant to be, by the laws of youth marketing

    Quote Originally Posted by Himster View Post
    Stating that: if COW were more stable it would be demonstrably superior to TATW is a perfectly valid comment to make.
    ...to make, yes, and to disagree with. My view is that I like both, they're very different and both enjoyable and I don't compare them. What's the point? ex. I also play Broken Crescent, but I won't diss a good, lets say, Viking based med2 mod.






  9. #9
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Big Pacha View Post
    btw about some facts: CoW is closer to its "lore" only because TATW is based on the movie, not the books - except what the movies don't illustrate. Then, TATW is an interpretation of an interpretation. Also, Warhammer coolness comes from the FACT that this lore is a compilation of what's cool in a lot of fantasy litterature in order to market miniatures & games, so of course It's cooler, It's meant to be, by the laws of youth marketing .
    I'm sorry, but I'm going to say that your statement is incorrect. King Kong himself stated that the mod will be based on the books and will only use the movies as visual representation. If it isn't in the books, it won't be in Third Age.

    Quote Originally Posted by Big Pacha View Post
    ...to make, yes, and to disagree with. My view is that I like both, they're very different and both enjoyable and I don't compare them. What's the point? ex. I also play Broken Crescent, but I won't diss a good, lets say, Viking based med2 mod.
    I agree with this point. All mods are different and cannot be compared to one another. However, it's perfectly fine if you like one mod over another by all means.

    With that said, any more talk of comparing any other mods with this one will be deleted. They are offtopic and highly disrespectful. We know that CoW isn't the most stable mod out there, but the CoW team doesn't need to be reminded of this fact every single day. It's just plain rude and very unbecoming of anybody. They are working hard to make the mod stable and we should all just appreciate that. They have already shown us that they are wonderful modders and they even went through the trouble to release their mod on a board that isn't even in their own language.

    So please do try and pay your respects to the CoW team. Enough of this "TATW is more stable than this mod!" and enough comparing two completely different mods all together. It's ok to post constructive criticism in the CoW forums, it's when you bash or troll the mod that the moderators get angry.

  10. #10

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Don't know about TWC, but on the developer forum, it will appear about January 1st. Maybe, directly after the new year! (information from "Сичь TW"). So, it must be correct.

  11. #11
    Semisalis
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    at the end of holidays T_T i hoped it would be release 2 days before ..to enjoy before work

  12. #12

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Tyraels View Post
    at the end of holidays T_T i hoped it would be release 2 days before ..to enjoy before work
    Call in sick

  13. #13

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    well,I don't like LOTR saga.I falled in love with warhammer the boardgame many years ago,after playing hero quest for years

    However also the TATW team is doing great job on graphics but I prefer COW;didn't tried yet,waiting for 1.4 with anxiety

  14. #14
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    The perfect mod DOESN'T EXIST...there isn't a mod 100% stable in all the universe...but IT IS CLEAR that TATW 2.1 is more stable then COW 1.31...it is unuseful to became angry about this point...

    BTW i hope that COW 1.4 will be as stable as TATW 2.1...but i'm sure that neighter TATW nor COW will be 100% CTD-free in the future because it is impossible...
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    Quote Originally Posted by Cyprian2 View Post
    As far as I'm concerned, you've done something that CA should have thought of a long time ago. You should be on their pay-roll!

  15. #15
    Mikail Mengsk's Avatar Primicerius
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    *

    Also, confronting totally different mods is something that always makes me facepalm. I mean, just PLAY THEM. You don't like one of them? Don't play it. Modwars are one of the most useless things ever invented...
    It's only after you have lost everything, that you are free to do anything.

  16. #16

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Mikail Mengsk View Post
    Also, confronting totally different mods is something that always makes me facepalm. I mean, just PLAY THEM. You don't like one of them? Don't play it. Modwars are one of the most useless things ever invented...
    Totally agree [].
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  17. #17
    The Holy Pilgrim's Avatar In Memory of Blackomur
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by Mikail Mengsk View Post
    *

    Also, confronting totally different mods is something that always makes me facepalm. I mean, just PLAY THEM. You don't like one of them? Don't play it. Modwars are one of the most useless things ever invented...
    Except when it's an actual mod

    But in all seriousness, modwars are not welcome in any of these forums. Don't compare one mod to another, especially when they aren't even about the same thing.
    Last edited by The Holy Pilgrim; December 28, 2010 at 11:32 AM.

  18. #18

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by The Holy Pilgrim View Post
    Except when it's an actual mod

    But in all seriousness, modwars are not welcome in any of these forums. Don't compare one mod to another, especially when they aren't even about the same thing.
    YES not only was this funny but its an excellent example of why this is a modding community and not a modding competition (or arms race if you prefer)
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    Bringing the light of God(Canadian) Emperor to the fringes of TWC

  19. #19

    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Am I reading the page right. It says my Kislev armies will lose access to Chekists who are becoming special units? So how do I kill Chaos Knights now? Or is it saying Chekists will have a second special version for heroes?

  20. #20
    Werebear's Avatar For Mother Russia
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    Default Re: FULL PREVIEW of "Call of Warhammer" v. 1.4. (see in first post)

    Quote Originally Posted by +Mr.Crow+ View Post
    The perfect mod DOESN'T EXIST...there isn't a mod 100% stable in all the universe...but IT IS CLEAR that TATW 2.1 is more stable then COW 1.31..
    .but i'm sure that neighter TATW nor COW will be 100% CTD-free in the future because it is impossible...
    agreed

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