Ricco's Republican Guard wear ornate, polished armour and red crested helmets. They have bloodstained bandages tied around their arms, legs and heads - badges of courage of which they are justifiably proud!
![]()
Ricco's Republican Guard wear ornate, polished armour and red crested helmets. They have bloodstained bandages tied around their arms, legs and heads - badges of courage of which they are justifiably proud!
![]()
Last edited by The Holy Pilgrim; November 28, 2010 at 04:42 PM. Reason: Please refrain from getting too upset (for your benefit) my friend
Isilendil, please do not get so angry. They are just using constructive criticism, not flaming or bashing your (and other modders') work. They are just saying that the bandages could use a bit of a retexture, such as making the cloth look more realistic. That is all. They are not trying to be rude or spiteful. I personally don't care what they look like as this mod is doing an excellent job and I hope it continues as long as it can possibly go.
![]()
Im the Knight in Sour Armor http://tvtropes.org/pmwiki/pmwiki.ph...ghtInSourArmor
Rainbow Darling rainbows Darling. Darling Rainbows!!!!!
but on the same time modder with my first mod for Rome 2!http://steamcommunity.com/sharedfile.../?id=286218945
Hey Sparkle Sparkle Sparkle!
https://www.youtube.com/watch?v=LDULtV9U2kA
As am I![]()
http://www.youtube.com/watch?v=Cw8KFDIPYBI
This new animation for game MTW2 is made specially for Call of Warhammer. In this video you can see four variants of animation.
1. Skeletons which hide and as appear from the earth.
2. New animation for the zombie completely remade.
3. New animation for Samurais , will be use with two-hands swordmasters.
4. New animation for axeman with shield. Movements in fight are accelerated, There were new blows.
Last edited by Timorfeys; November 29, 2010 at 05:11 AM. Reason: чудовищный промт
The Animations look great. I asume, that you made these, didn't you?
http://www.youtube.com/watch?v=Cw8KFDIPYBI
This new animation for game MTW2 is made specially for Call of Warhammer. In this video you can see four variants of animation.
1. Skeletons which hide and as appear from the earth.
2. New animation for the zombie completely remade.
3. New animation for Samurais , will be use with two-hands swordmasters.
4. New animation for axeman with shield. Movements in fight are accelerated, There were new blows.
@ raa raa rasputin
Are there going to be skaven in 1.4 ?
Yes I have made it.
Skaven won't be.
Sorry to cause confusion, I was referring to the skaven made in one of the sub mods, not in 1.4.
I liked these new animations. I liked the skeletons coming out of the ground stuff!
PARADAMED's PROJECTS FOR THIRD AGE TOTAL WAR! CLICK HERE
The more units for the fiefdoms submod //\\ The Marka barded horses submod//\\The wolf, the eagle and the crebain submod
Yea... Big black orc under a command of covardly,small stinki goobos ? no way!.
All Orks is equal, but some Orks are more equal dan uvvas.
Right Klierowski.
Army Book is even written in such a rule (generalizing): Large despises small.
The hierarchy is as follows:
Goblin
Night Goblin
Orc
Large Orc
Black Orc
Troll
Giant
In a world facing the most Greenskins Black Orc.
http://www.solegends.com/citrr/index.htm -If someone wants to let the new green is here looking for ideas - a list of mercenaries from earlier editions.
Common Goblin
Night Goblin/Forest goblin
Squig
Orc/savage Orc
Big 'Un
Black Orc
Ogre
Troll
Giant
The whole problem with the world is that fools and fanatics are so certain of themselves, but wiser people are full of doubts.
-Betrand Russell
Where are the snots?![]()
THANK YOU COW-TEAM FOR THIS FANTASTIC MOD! A DREAM CAME TRUE!
Sorry for my bad english