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Thread: Game crashes after unpacking data to fix Venetian archers.

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  1. #1

    Default

    I have Medieval 2 Gold Edition 1.05.

    The game was running fine until I played as Venice and got annoyed with the armor bug that displays Venetian Archers in full plate armor before they get the upgrade and vice-versa.

    I unpacked the game files in order to change the faulty line in "export_descr_unit". I fixed it and now whenever the game has finished loading a battle, it CTDs with this message: Medieval 2: Total War encountered an unspecified error and will now exit."
    ________________________
    OK, I reinstalled the Medieval 2 game, but kept the fixed "export_descr_unit file" in the data folder. Now the game works, but the venetian archers are still bugged.

    What the hell?
    Last edited by Ishan; October 31, 2010 at 10:47 AM. Reason: double post

  2. #2

    Default Re: Game crashes after unpacking data to fix Venetian archers.

    Moved to Modworkshop>Text Editing and Scripting

    You unpack the game and open the EDU(export_descr_unit.txt) file and then interchange the models for it in it's EDU entry for venetian archers.
    Like this:-
    Spoiler Alert, click show to read: 
    Code:
    type             Venetian Archers
    dictionary       Venetian_Archers      ; Venetian Archers
    category         infantry
    class            missile
    voice_type       Light
    banner faction   main_missile
    banner holy      crusade
    soldier          Venetian_Archers, 48, 0, 1
    attributes       sea_faring, hide_forest, can_withdraw
    formation        1.2, 1.2, 2.4, 2.4, 4, square
    stat_health      1, 0
    stat_pri         9, 2, composite_arrow, 160, 25, missile, missile_mechanical, piercing, none, 25, 1
    ;stat_pri_ex      0, 0, 0
    stat_pri_attr    no
    stat_sec         9, 2, no, 0, 0, melee, melee_blade, piercing, sword, 25, 1
    ;stat_sec_ex      0, 0, 0
    stat_sec_attr    no
    stat_pri_armour  5, 2, 0, metal
    ;stat_armour_ex   5, 6, 0, 0, 2, 0, 0, metal
    stat_sec_armour  0, 0, flesh
    stat_heat        3
    stat_ground      1, 0, 2, -2
    stat_mental      5, normal, trained
    stat_charge_dist 30
    stat_fire_delay  0
    stat_food        60, 300
    stat_cost        1, 510, 150, 50, 115, 510, 4, 150
    armour_ug_levels 3, 4
    armour_ug_models Venetian_Archers_ug1, Venetian_Archers
    ownership        venice
    era 1            venice
    era 2            venice
    ;unit_info        9, 9, 7
    recruit_priority_offset    0


    After that you are done now what you have to do is make some changes to make it work that is tell the game that read the modded file how?
    In the Medieval 2 Main directory you open the medieval2.preference.cfg file and then put this command in it to read the modded file.
    Code:
    [io]
    file_first = true
    Now save changes to his .cfg file and set it to read only so that this edit that you made in the .cfg file doesn't vanish and stays permanent when you exit the game.

    So that how you do it right.

    And why was your game crashing in battle map after unpacking coz you didn't read the read me.txt file in the unpacker folder.
    It tells you that after we unpack we need to delete 2 files from the data folder that are:-
    • data\descr_geography_new.txt
    • data\descr_geography_new.db

    And Welcome to TWC btw.
    Enjoy!

  3. #3

    Default Re: Game crashes after unpacking data to fix Venetian archers.

    Thank you. It's so simple when you know what to do.

    Shame on Creative Assembly for never fixing small and obvious bugs after 5 patches.

  4. #4

    Default Re: Game crashes after unpacking data to fix Venetian archers.

    You're Welcome bro.

    And remember this is the place to ask modding questions not where you opened the thread previously that is for general discussion only.
    You can bookmark the Mod workshop link if you like.

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