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Thread: Can't vanquish factions in 2.4.1

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  1. #1

    Default Can't vanquish factions in 2.4.1

    Howdy,

    Got 2.4.1 working, got rid of the white UI problem, the CTD only happens sometimes but NOW the most annoying error of all. Finally get rid of Milan as HRE, right after the battle, instant crash. Tried 10 times same thing. Tried again on Venice and it seems to error if their king dies in the battle. Anyone have any ideas?

  2. #2

    Default Re: Can't vanquish factions in 2.4.1

    Just tried to test it as France. Ran down, killed Milan, and got the same error. Afterwords watching the animations of the characters leaving the town(milan still wasnt vanquished, but their leader died) it appeared as is they still had an army in the city, standing on top of it, not moving. It is at this point the game will stall/error. Any ideas? Pretty sure you cant conquer cities from other factions until this gets fixed. So sad that after this finally got working, no white screen error and few rebel CTD's, now this major error.


    EDIT: Just got same error, killed syria as the abbassid, same thing. Anyone got ideas?
    Last edited by deathcoaster; October 31, 2010 at 03:15 PM.

  3. #3

    Default Re: Can't vanquish factions in 2.4.1

    This happens when the Byzantines take out other factions as well.

    I reinstalled 2.33

  4. #4

    Default Re: Can't vanquish factions in 2.4.1

    That is a fine idea Graybeard. This one just has too many damn bugs. Wish I knew more about modding/coding or I would fix em.

  5. #5
    tjroark83's Avatar Libertus
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    Default Re: Can't vanquish factions in 2.4.1

    There is an easy fix for this. You want to edit the file descr_sm_factions. Various factions have entries referring to "horde".

    This is what is causing your problem.

    If I am understanding the code correctly, it would seem these entries create expectations that the AI needs to keep a certain number of units on hand for each faction including family members/generals. For some reason though, it is not discarding this requirement properly when you eliminate the faction in question.

    To fix, you can simply delete or comment out the lines for hording. I have tested this on a faction by faction basis and promise that it works. After I confirmed, I just deleted all the horde entries for every faction. game still runs fine and the AI still seems just as strong as it ever was so I can't say I've experienced any issues as a result of making these edits.

    I did not however touch the horde entries for special factions like papal states, slave, mongol, timurid.

  6. #6

    Default Re: Can't vanquish factions in 2.4.1

    tjroark,

    Thank you, I will try this myself and report back if it works for me. It seems like what is causing the problem, though I did crush the Papal States and never got that error, but it is probably set up to not do that.

  7. #7

    Default Re: Can't vanquish factions in 2.4.1

    Works like a charm. Wow.

  8. #8

    Default Re: Can't vanquish factions in 2.4.1

    When I delete the "Horde" files the game crashes. Can you provide a modified file for this fix?

  9. #9

    Default Re: Can't vanquish factions in 2.4.1

    Graybeard,

    I didn't delete it, just put ;; in front of anything that says horde about a faction(not mongols, papal states, etc.) if it doesn't work I think I have your email, or PM me your email and I will send you that file.

  10. #10
    tjroark83's Avatar Libertus
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    Default Re: Can't vanquish factions in 2.4.1

    You're quite welcome. Glad to be of assistance.

  11. #11
    tjroark83's Avatar Libertus
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    Default Re: Can't vanquish factions in 2.4.1

    Yea, definitely don't delete the files, I guarantee that causes crashes!

    A good practice is make a new file and swap the names after-wards.

    Open up the file to edit and immediately 'Save As' a new name.
    When done, rename the original file from <name>.txt to <name>.old
    Rename the new copy you saved back to the original <name>.txt

    Then when it looks for that file it sees the one with the changes, but you have the old one available for reference as well.
    "Les gens qui savant peu parlent beaucoup, et les gens qui savant beaucoup parlent peu"

    "Aequam memento rebus in arduis servare mentem"

  12. #12

    Default Re: Can't vanquish factions in 2.4.1

    Thanks

  13. #13

    Default Re: Can't vanquish factions in 2.4.1

    Got the same crash again. This time as HRE, I killed Milan just fine. Now I am taking Venice. The king of the Venetians is in venice, the heir is a few counties away. After I win the battle of venice, crashes every time. My commented out HORDE sections of the code in descr_sm_faction look the exact same as the Milan entry. I have absolutely no idea why it perma crashes on this specific thing.

    Here is the Venice Entry

    faction venice
    culture southern_european
    religion catholic
    symbol models_strat/symbol_venice.CAS
    rebel_symbol models_strat/symbol_rebels.CAS
    primary_colour red 121, green 3, blue 3
    secondary_colour red 0, green 0, blue 0
    loading_logo loading_screen/symbols/symbol128_venice.tga
    standard_index 0
    logo_index FACTION_LOGO_VENICE
    small_logo_index SMALL_FACTION_LOGO_VENICE
    triumph_value 5
    custom_battle_availability yes
    ;;horde_min_units 5
    ;;horde_max_units 20
    ;;horde_max_units_reduction_every_horde 10
    ;;horde_unit_per_settlement_population 250
    ;;horde_min_named_characters 2
    ;;horde_max_percent_army_stack 80
    ;;horde_disband_percent_on_settlement_capture 0
    ;;horde_unit Mailed Knights
    ;;horde_unit Dismounted Mailed Knights
    ;;horde_unit Armored Sergeants
    ;;horde_unit Mounted Sergeants
    ;;horde_unit Iberian Cavalry
    ;;horde_unit Sergeant Swordsmen
    ;;horde_unit Italian Spear Militia
    ;;horde_unit Italian Militia
    ;;horde_unit Peasant Crossbowmen
    ;;horde_unit Peasant Archers
    can_sap yes
    prefers_naval_invasions yes
    can_have_princess yes
    has_family_tree yes

  14. #14

    Default Re: Can't vanquish factions in 2.4.1

    Mine does not crash per se, rather I kill the Hungarians and the then a stack of Hungarian troops pops up and the hourglass just spins. It does this on the Egypians but not the Turks and Syrians

  15. #15
    tjroark83's Avatar Libertus
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    Default Re: Can't vanquish factions in 2.4.1

    Deathcoaster, can you post the whole sm_descr_faction file? When I say post, I mean attach it to a reply so I can download it, not cut and paste the entire thing into a post

    Also, anything in your log files?
    "Les gens qui savant peu parlent beaucoup, et les gens qui savant beaucoup parlent peu"

    "Aequam memento rebus in arduis servare mentem"

  16. #16

    Default Re: Can't vanquish factions in 2.4.1

    It is attached, and I will make it crash a few time and give some logs




    19:25:44.625 [system.rpt] [always] CPU: SSE2
    19:25:44.625 [system.rpt] [always] ==== system log start, build date: Apr 23 2007 version bld-medieval2-update2-84 (37970) ===
    19:25:44.660 [system.io] [always] mounted pack packs/data_0.pack
    19:25:44.715 [system.io] [always] mounted pack packs/data_1.pack
    19:25:44.735 [system.io] [always] mounted pack packs/data_2.pack
    19:25:44.760 [system.io] [always] mounted pack packs/data_3.pack
    19:25:44.800 [system.io] [always] mounted pack packs/data_4.pack
    19:25:44.800 [system.io] [always] mounted pack packs/localized.pack
    19:26:14.247 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.

    This is the log from the last crash
    Last edited by deathcoaster; November 19, 2010 at 08:27 PM.

  17. #17

    Default Re: Can't vanquish factions in 2.4.1

    13:42:12.300 [system.rpt] [always] CPU: SSE2
    13:42:12.301 [system.rpt] [always] ==== system log start, build date: Apr 23 2007 version bld-medieval2-update2-84 (37970) ===
    13:42:12.304 [system.io] [always] mounted pack packs/data_0.pack
    13:42:12.305 [system.io] [always] mounted pack packs/data_1.pack
    13:42:12.305 [system.io] [always] mounted pack packs/data_2.pack
    13:42:12.306 [system.io] [always] mounted pack packs/data_3.pack
    13:42:12.307 [system.io] [always] mounted pack packs/data_4.pack
    13:42:12.307 [system.io] [always] mounted pack packs/localized.pack
    13:43:45.222 [game.script] [error] Trigger processing error in <0150_Crusade_Created>
    : <faction> is unavailable from event <CrusadeCalled>
    14:18:27.936 [system.rpt] [error] Medieval 2: Total War encountered an unspecified error and will now exit.




    Just got this new log, same thing, it is when I am killing venice and their king is there. What is this crusade crap?

  18. #18
    tjroark83's Avatar Libertus
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    Default Re: Can't vanquish factions in 2.4.1

    That crusade one is new to me. Are there any active crusades going on? I will have to investigate that trigger to understand it better.

    I am attaching a new copy of the descr_sm_factions file. Try replacing yours with this one and see what happens. We need to figure out if this is even the same issue or if you are experiencing a different problem.

    Also, does it crash as in CTD? Or does it just hang at an hourglass? The horde problem usually appears as the latter instead of the former. You may have an issue with a different file altogher if you are actually crashing in this case.

    Looking forward to your response, hopefully we can get this fixed! Sorry for the delay in responding, had a busy weekend.
    "Les gens qui savant peu parlent beaucoup, et les gens qui savant beaucoup parlent peu"

    "Aequam memento rebus in arduis servare mentem"

  19. #19

    Default Re: Can't vanquish factions in 2.4.1

    No problem. It crashes to desktop on that error however, I waited until Venice got excommunicated, then it worked. So........wierd. And no crusade was happening.

  20. #20

    Default Re: Can't vanquish factions in 2.4.1

    A Crusade had been called that turn and created but you killed the faction before it showed up.
    It is a weird issue with the AI that a faction that is fighting for its life will send a Crusade off to the far edges of the world and not defend its capital. Indeed, Venice may have even ASKED for the Crusade.

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