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  1. #1

    Default A question about roads.....

    I wonder if anyone could help me on roads, is it possible to edit/increase the movement speed bonus provided by them? Any help would be greatly appreciated.
    Et Tu Brute?

  2. #2
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: A question about roads.....

    That will be via this entry in the EDB:
    Code:
                capability
                {
                    road_level 1
                }
    level 0 = regular road
    level 1 = paced road
    level 3 = highway

    It is not known to me if the game engine accepts higher values then this.

    level 6 = intercontinental trans rapid?










  3. #3

    Default Re: A question about roads.....

    I'll try, thanks
    Et Tu Brute?

  4. #4

    Default Re: A question about roads.....

    It doesn't do anything changing it , you could however use the script (forgot where it is) which gives a movement bonus when an explorer guild is present and create a new script from it where the bonus is given when highways for example are present. The problem is that will not apply to leaderless armies.
    Et Tu Brute?

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: A question about roads.....

    Quote Originally Posted by Vampire1016 View Post
    It doesn't do anything changing it , you could however use the script (forgot where it is) which gives a movement bonus when an explorer guild is present and create a new script from it where the bonus is given when highways for example are present. The problem is that will not apply to leaderless armies.
    This movement bonus applies only to named characters via the traits or ancillaries.
    The road_level capability will lengthen the distance that can be traveled by characters when they are using a road.

    Example trait (MovementPoints, 2 = 10% increase):
    Code:
    Trait Disciplinarian
        Characters family
        NoGoingBackLevel  2 
        AntiTraits BadDisciplinarian
    
        Level Conscientious_Trainer
            Description Conscientious_Trainer_desc
            EffectsDescription Conscientious_Trainer_effects_desc
            Threshold  1 
    
            Effect TroopMorale  1 
            Effect MovementPoints  2 
    
        Level Drillmaster
            Description Drillmaster_desc
            EffectsDescription Drillmaster_effects_desc
            Threshold  2 
    
            Effect TroopMorale -1 
            Effect MovementPoints  3 
    
        Level Harsh_Taskmaster
            Description Harsh_Taskmaster_desc
            EffectsDescription Harsh_Taskmaster_effects_desc
            Threshold  4 
    
            Effect Command  1 
            Effect Authority  1 
            Effect TroopMorale -2 
            Effect MovementPoints  4 
            Effect Law  1










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