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Thread: National Revolutions 1821-1848

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  1. #1
    Sotericus's Avatar Miles
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    Icon7 Re: National Revolutions 1821-1848

    Quote Originally Posted by RO Citizen View Post
    You should've killed Napoleon instead. France will still be OP. You could give France a new created general, Charlie X, while giving Napoleon to Romania (Tudor Vladimirescu, leader of the country and army). This may be hard, nonetheless, but I'm just suggesting.
    Interesting what you're saying. Until yesterday I have never had such issues, I guess it's a start for anything. I'm afraid that 'killing' him (that is making him non-recruitable or something) might cause a CTD. However, changing him to Wallachia I suppose that can be done , though we never had a 'Montgofliere' at that time (is it possible to take his Baloonist trait from a db?).

    Anyways is a pretty good idea. I'll try this weekend, though it may imply other changes in startpos .

    Every-time I have to change something there I get quite uncomfortable, as sometimes errors could cause a CTD several turns later.

    ... Or as I had a second thought. I remember reading somewhere on the forums that the nappy balloon is not in the db tables (that means that I can't mod it). Then we should give 'nappy' to a faction other than France which actually owned and used at that time balloons for reconnaissance missions. Could anybody do some research on this? It would be very helpful.
    Last edited by Sotericus; March 31, 2011 at 08:06 AM.

  2. #2
    RO Citizen's Avatar Protector Domesticus
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    Default Re: National Revolutions 1821-1848

    You can't edit traits afaik, but you can add/reomve a trait from a certain character.
    [Col] RO Citizen

  3. #3
    Sotericus's Avatar Miles
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    Default Re: National Revolutions 1821-1848

    Quote Originally Posted by RO Citizen View Post
    You can't edit traits afaik, but you can add/reomve a trait from a certain character.
    Right. I'll give it a look. Anyways, it's a nice idea .

    During a work break I thought about it. If changing nappy's ownership is fairly easy, relocating him is pure torture. It would be easier to send him to Saint Helena . We might try it for the next release as for now I don't feel my self apt for trying.

    Maybe we could take Kutuzov or another respawnable char., move him to Moldavia or Wallachia and hybrid. But then, if there'll be major changes in the game (as, say, some country takes another) I'll have to rework all the map - and I'm kind of bored of this type of work for the time being . We'll see.
    Last edited by Sotericus; March 31, 2011 at 12:35 PM.

  4. #4
    sven18's Avatar Civis
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    Default Re: National Revolutions 1821-1848

    where can I download it?

  5. #5
    Sotericus's Avatar Miles
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    Icon7 Re: National Revolutions 1821-1848

    Quote Originally Posted by sven18 View Post
    where can I download it?
    Hi Sven18,and thank you for your interest in our mod. Unfortunately for now we are still working at the testing for the first beta release. . Once all the work will be done (soon enough, I hope), we'll upload it here and be sure that we'll make our best in order to make it visible. Until then, stay tuned for different sneak-peaks and feel free to join our discussion with proposals and ideas. We could also need a helping hand.

    Cheers and don't be a stranger.

  6. #6
    Thiky83's Avatar Laetus
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    Default Re: National Revolutions 1821-1848

    Hungarian clothes part 1:
    Hussar shako (red, green, blue, black or grey)

    Officer cap (red, blue or dark grey)

    Infantry cap (Red or blue)

    Infantry shako
    http://www.kapszli.hu/image/product/959_0.jpg
    Jager
    http://www.szabosag.com/images/large/sz944.jpg

  7. #7
    Sotericus's Avatar Miles
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    Icon7 Re: National Revolutions 1821-1848

    Quote Originally Posted by Thiky83 View Post
    Hungarian clothes part 1:
    Hussar shako (red, green, blue, black or grey)

    Officer cap (red, blue or dark grey)

    Infantry cap (Red or blue)

    Infantry shako
    http://www.kapszli.hu/image/product/959_0.jpg
    Jager
    http://www.szabosag.com/images/large/sz944.jpg
    Nice shakos, Thiky, especially the officer's one. I shall try to find something similar in order to replace the existing ones for the Hungarian Hussars. Could you find some of their uniforms?

  8. #8
    Wallachian's Avatar Citizen
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    Default Re: National Revolutions 1821-1848

    Here's a few good pics

    Spoiler Alert, click show to read: 




  9. #9
    Sotericus's Avatar Miles
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    Default Re: National Revolutions 1821-1848

    Quote Originally Posted by Wallachian View Post
    Here's a few good pics

    Spoiler Alert, click show to read: 



    Very nice pics, indeed Wallachian. They could make the Hungarian roster. What we will need it will be the orginal Hungarian names for each unit and an experienced skinner for those Jager and Hussar hats .

    Otherwise, for the time being there are no huge news. I continue testing the mod and there are some minor changes to be added. Everything seems to work fine, except that France and Austria are quite aggressive, though at the beginning of the game they are purely neutral towards Wallachia. France keeps on sending ships and armies to the Wallachian shores ().

    However, I thought of starting the Moldavian roster, so I will be very grateful if you people out there could provide some additional infos on this (I still keep in mind mircea's very useful research).

    I tried adding to the mod "bosnian_panduks" from the EUE Empire pack and it didn't work (I mean it transferred the textures, but not the meshes). Then I tried importing some similar meshes from vanilla Empire and it didn't work either (I mean everything was messed up - like ears on the neck and boots replacing pants). Maybe somebody could give me a hint.

    Cheers,

    S.

  10. #10
    Thiky83's Avatar Laetus
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    Default Re: National Revolutions 1821-1848

    Hungarian Hussars /altogether 18 (12 old and 6 new) were hussar regiments in different colour schemes/:

    4th "Sándor" and 17th "Bocskay" Hussar regiment


    Two Hungarian Hussars and a Poland cavalry legion
    Last edited by Thiky83; April 05, 2011 at 12:28 PM.

  11. #11
    Sotericus's Avatar Miles
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    Icon7 Re: National Revolutions 1821-1848

    Quote Originally Posted by Thiky83 View Post
    Hungarian Hussars /altogether 18 (12 old and 6 new) were hussar regiments in different colour schemes
    Two Hungarian Hussars and a Poland cavalry legion
    Wow, as always, Hungarian Hussars look so awesome especially in the green-red uniform - they are by far my favorite unit of the time. From what I see until now (from both of the posts), we should definitely try to make some unique regiments uniforms. I'll think about it.

    I started yesterday the work for the Moldavian roster, but I would surely need some historical sources of inspiration - I guess one could borrow a few units from the Polish and Russian Factions for the regular, european troops and from the Turkish-Crimean NTW and ETW for the irregulars. I also have some good news, as md1453 kindly granted us permission to use some of his units from the Ottoman mod.

  12. #12
    mircea's Avatar Biarchus
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    Default Re: National Revolutions 1821-1848

    Quote Originally Posted by Sotericus View Post

    Otherwise, for the time being there are no huge news. I continue testing the mod and there are some minor changes to be added. Everything seems to work fine, except that France and Austria are quite aggressive, though at the beginning of the game they are purely neutral towards Wallachia. France keeps on sending ships and armies to the Wallachian shores ().
    I played a little with the mod, and I'm lovin' it In regard to France and Austria's aggressiveness, I think that it has more to do with Wallachia's own aggressiveness. I observed that by declaring war (especially against your suzerain) you become a kind of persona non-grata for all Europe Maybe, the situation could be improved if Walalchia & Moldova either start at war with Ottomans or with abysmal relations and no Ottoman protectorship.

    Quote Originally Posted by Sotericus View Post
    However, I thought of starting the Moldavian roster, so I will be very grateful if you people out there could provide some additional infos on this (I still keep in mind mircea's very useful research).
    Quote Originally Posted by Sotericus View Post
    I tried adding to the mod "bosnian_panduks" from the EUE Empire pack and it didn't work (I mean it transferred the textures, but not the meshes). Then I tried importing some similar meshes from vanilla Empire and it didn't work either (I mean everything was messed up - like ears on the neck and boots replacing pants). Maybe somebody could give me a hint.
    Well it would be nice to have uber mutant pandurs Leaving jokes aside, that really sucks Several units from ETW were really excellent for the mod (at least temporary)


    S.[/QUOTE]

    Quote Originally Posted by Sotericus View Post

    I started yesterday the work for the Moldavian roster, but I would surely need some historical sources of inspiration - I guess one could borrow a few units from the Polish and Russian Factions for the regular, european troops and from the Turkish-Crimean NTW and ETW for the irregulars.
    Overall, it should pretty similar with Walalchian army (arnauti, slujitori, plaieşii), but without pandurs. We should also include several units of Eteria, especially the Sacred Battalion - mavrofori (youth volunteers, many of them students at the Greek schools from Iasi and Bucharest), because in the period February-August 1821 Moldova was de facto occupied by Eteria, and it was here where it fought its final battles.

    Images with Eteria's sacred battalion
    Spoiler Alert, click show to read: 




    I also have some good news, as md1453 kindly granted us permission to use some of his units from the Ottoman mod.
    Awesome I saw several units (Albanian warband, or Wallachian boyars) that fit perfectly in Danubian Principalities' rosters.

  13. #13
    Wallachian's Avatar Citizen
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    Default Re: National Revolutions 1821-1848

    That is good news indeed about the Ottoman units. I've just had a look and they are very nice units indeed. Also, the fact that the mod was able to import Danova's Albanian unit from ETW means that there is a way about it, which is good news for us. Especially thinking of that Honved made by Danova to be imported, would be awesome!

  14. #14
    Thiky83's Avatar Laetus
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    Default Re: National Revolutions 1821-1848


    13th "Hunyadi" Hussar and a 17th "Bocskay" Hussar officer (coats of arm on his shako)

    The Hunyadi Hussar regiment had unique uniform and they didn't have shako.
    Spoiler Alert, click show to read: 
    The new 6 Hussar regiment's Attila had 5 string however the old 12 Hussar regiment's Attila had 15-17 string.

    The Hussar's uniforms was in many color combination (blue /light-dark/, green /light-dark/, red, black, grey)

    question:
    In the NTW it is possible the model mix?
    Last edited by Thiky83; April 06, 2011 at 12:39 PM.

  15. #15
    Sotericus's Avatar Miles
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    Icon12 Re: National Revolutions 1821-1848

    Just a quick note in order to let you know that I've modified the front page by adding a "provisional" signature and mircea's description of the campaign. There are more to come during the week-end.

    I also wanted to let you know about the 'ghost faction'.

    As I had some time I tried today to give Moldavia to Ottomans and make the Moldavian army a 'Filliki Eteria', while being an emergent.

    As such, the game doesn't crash at least during the first turns, so it is possible to some extent. However, they won't appear as a 'faction' on the map (so nothing in diplomacy), but as an army and the game crashes if you want to play as this faction (which makes sense, as they are emergent).

    As I didn't have the time to have a more in-depth test, I don't know how they will act, but for the 2 or 3 turns I played they did not move at all. If you attack them you have no CTD, which is fine, but I'm not sure if they can actually do something. .

    If you don't downgrade them to an emergent, the they can still be seen on the diplomacy screen, but once you touch the button representing their flag you'll have a CTD. So one has too choose . In anyways, I'll give it further testing next week.

    Cheers,

    S.

  16. #16

    Default Re: National Revolutions 1821-1848

    si oare cand va fi posibil sa jucam si ca Romania pe Empire Total War??

  17. #17
    RO Citizen's Avatar Protector Domesticus
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    Default Re: National Revolutions 1821-1848

    Quote Originally Posted by Ardasabor View Post
    si oare cand va fi posibil sa jucam si ca Romania pe Empire Total War??
    Exista un mod, Romania Total War, pt ETW, dar e cu factiunea Moldova (modul e facut de un moldovean) si unitatile sunt copiate si supraapreciate. Ma rog, cel putin e ceva.
    [Col] RO Citizen

  18. #18

    Default Re: National Revolutions 1821-1848

    abia stept sa pot juca cu Valahia

  19. #19

    Default Re: National Revolutions 1821-1848

    numai ca nu ma pricep la calculator cu linkuri si downloadat sper sa gasesc pe careva sa ma ajute apoiu voi juca empire total war cu Valahia

  20. #20
    Sotericus's Avatar Miles
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    Default Re: National Revolutions 1821-1848

    Hi guys, so I updated the frontpage with the last changes I've made in Wallachia's roster. We might consider it done for now. I also started the Moldavian faction roster and hopefully I'll post some units tomorrow. As holidays are approaching and I'm going to be away for a while I wanted to make a sum-up of where we are and things that should be done in near future.

    1. Moldavian faction - should it depict Moldavia (i.e Mihai Sutu et comp.), or Moldavia in 1821 (that is under Filliki Eteria governorship, leaded by Ipsilanti) - as such - should it be represented as a Protectorate of the Ottomans or in war against them along with Greece?

    2. For the first release which factions are we going to have except Wallachia and Moldavia? I propose either Serbia and Greece, either Greece and an Italian faction - for the Carbonari. In each case, Husserl, could we use the Greek roster from the Balkan.mod?

    That's it for now.

    Cheers,

    S.

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