I feel like starting a migration campaign with the Turks. Any idea where I should go, anyone know of an area with a good concentration of strong castles early on? Also any one has pictures of their migration campaigns?
I feel like starting a migration campaign with the Turks. Any idea where I should go, anyone know of an area with a good concentration of strong castles early on? Also any one has pictures of their migration campaigns?
Britian? Its a long boat trip, but it will keep you safe till you can break free of your island. Also Going into modern Russian lands might be interesting. Italy and the surrounding islands of Sarinia, corsica, crete, and baleric isles would be also very interesting
I think it could be pretty cool to migrate the turks to Southern France/Northern Spain.
If you're a bit rapid about it you could easily grab Toulouse before France, and it'll allow you to team up with the Moors.![]()
Kick the Pope out of Rome, that you may truly be the Sultanate of Rūm.
The Pyrenees are a good option, Toulouse, Bordeaux and Pamplona are very strong castles early game, keep them growing and you will overpower all your enemies with technology. If you get the money flowing, that is. It may be the best to grab Toulouse and then capture Aragon before attacking Bordeaux and Pamplona.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
Beware of the Moors, they will attack you if you block the Pyrenees. Even if you don't but just take the Southern/Eastern pass, they will still attack you, probably. Teaming up with them may delay their attack, but once Iberia is theirs (doesn't matter whether you share in their conquest or not) they won't remain loyal for long.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
I start a campaign today with turks. I quit Anatolia for Sicily, Greece and Italy. No more mongols, no more fatimids, no more byzantines. Interesting stuff, I play Latin Empire submod, so I give a lot of my empire to byzantines. Why? So they can develop the region with all their nice roads and stuff. For now, I control Sicily, Bari, Neapole under siege, I have Mystras and Athena and tons of generals. Plus I send a stack to Cyprus, so I will have a foothold.
Tactics, develop for now, before blitzing Italy to get all italian developed cities for my beloved janissaries, and work for nafftuns. Jihad help me a lot, and I work a lot to see were and how will work this.
Is Late campaign, I want to make it not a HA armaghedon, but much more like and ottoman army.
Kill Them All, Let God Sort Them Out!
The Sicily-North African area seems like it would fit ones migration needs. Good luck with them calling a crusade on you there...
Will pimp...errmmm ...
I mean +Rep
for migration pictures....
Edit: ya know what? I just might try this out with the Turks. No K-Shah, no Egypt or Crusaders...Ya that'll work. +Repto the OP for the idea....Thanks...
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I say go north... take over Novgorod and into Baltic. Would be quite funny but actually most of those northern factions rosters probably quite boring to fight honestly. Just the position would be fun. Late Moors, France, Genoa would be interesting to fight with Turks so Marseilles and Corsica/Sardinia might be fun.
Aren't many of the Turkisk staring units (Turkish Javelinmen, Turkish Archers and such) AoR units? meaning you wouldn't be able to recruit them outside of Turkey?
In that case, the choice of migration targets would probably be one that offers up other useful AoR units, so you would have some units to recruit except militias and feudal units.
God I hope not... The Turkish archers and javilneers would be very important to any Turkish early going campaign. Plus both those units make up alot of the Turks initial forces. {Early era, Gracul, M/M}.
Can anyone shed some light on this one please.....
That's for sure...![]()
Seems like they are..
Turkish Javelinmen:
Spoiler Alert, click show to read:
Turkish Archers
Spoiler Alert, click show to read:
So, the turks can recruit the Turkish Archers and Javelin men only in Turkey, and to a lesser degree in Egypt and Kwarezmian lands.
Everyone else are able to recruit them in Turkey only.
Note about the the Turkish Archers: They are listed as requiring the Heavy Mail event. I'm fairly sure that's not the case in the Early Campaign, but that they're available from the start. It might be because I'm running the Late Campaign.
After the Heavy Mail event, the Turks are able to recruit the Ottoman Infantry archers, and these have no restriction on where they're recruited.
Man that would tank it for me even trying this... I checked last night and just migrating to Tunis would be a campaign in itself. Although bribing the Romans and selling off assets little by little does seem to come with it's own intrigue....{The archers and javelins are shown in the early campaign building tree btw...}
Thanks PerXX for the research, much obliged. +RepIOU {outta bullets atm...} for your efforts...
Man this stinks!!!!!.... I never seem to catch a break trying to play the Turks.{Phat}
Well, Migrating to Tunis should grant you access to the Muslim Archers there, which are actually slightly stronger than the Turkish Archers (+1 ranged damage, +10 range). You'd still be missing a javelin unit, but atleast you've still got good archers.
No problem. This thread have gotten me all inspired to try a turkish migration campaign, allthough I'll probably wait untill RollingWave have his new Turkish Roster out.
You'll certainly miss Hasham Heavy Infantry (Baghdad required) in Late Era. Absolutely devastating shock infantry. That's the only reliable turkish offensive infantry before Janissary Heavy Infantry imho. You just can't rely on spears & halbard militia combo with siphasi fighting western armies.
Anyway, everyone playing migration campaign with Turks, post some screenies
Im playing regular one, creating havoc in Europe and awaiting for Timur the Lame lol.
From 1300 Catalans are hireable across the Mediterranean and Iberia, they make an excellent substitute for Turkish Javelins.
The Enemy of Human Souls
Sat grieving at the cost of coals;
For Hell had been annexed of late,
And was a sovereign Southern State.
Both Turkish Horse Archers and Turkomans are Local.