Unknown unit type specified: EE Archer Militia
14:00:09.423 [game.script.trigger] [info]
Event triggers information:
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event HordeFormed
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event ExecutesASpyOnAMission
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByPlayerEngine
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event FactionTurnStart
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event PopeElected
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event InterFactionMarriage
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event LesserGeneralOfferedForAdoption
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEngine
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event BattleGatesAttackedByEnemyEngine
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event BattleReinforcementsArrive
14:00:09.423 [game.script.trigger] [info] 000 triggers tested by event PreFactionTurnStart
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event FatherDiesNatural
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event UIElementVisible
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event BattleWallsBreachedByEngine
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedDiplomacy
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event SufferAssassinationAttempt
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event SufferDenouncementAttempt
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event SettlementUpgraded
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event FactionAllianceDeclared
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event TileSeen
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedFort
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event ScriptedAdvice
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event GameReloaded
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event CityRebels
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionHeir
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitAttacksPlayerUnit
14:00:09.424 [game.script.trigger] [info] 000 triggers tested by event BattleArmyRouted
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event FinancesPanelOpen
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event AddedToTrainingQueue
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event PopeRejectsCrusadeTarget
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event ExecutesAnAssassinOnAMission
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event GiveMoney
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event PriestBecomesHeretic
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event MarriageAllianceOffered
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event MissionFinished
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event BriberyMission
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event DiplomacyMission
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowRaces
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event SiegeEquipmentCompleted
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event PreBattle
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event BattleTideofBattle
14:00:09.425 [game.script.trigger] [info] 000 triggers tested by event RecruitmentPanelOpen
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event MessageOpen
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedBribery
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event SpyMission
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event GuildUpgraded
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralRouted
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event SettlementConverted
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event GuildDestroyed
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event AbandonShowMe
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event Birth
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event FactionTurnEnd
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event ScrollClosed
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event SabotageMission
14:00:09.426 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDocksWall
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingDestroyed
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event BattleSpySuccess
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event BattleBattleGatesDestroyedByEngine
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event GeneralJoinCrusade
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event GovernorPlugInCompleted
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event FamilyTreePanelOpen
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event SufferAcquisitionAttempt
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event SettlementScrollAdviceRequested
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event GovernorUnitTrained
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event SettlementPanelOpen
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event CharacterMarriesPrincess
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnStart
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event UnitsDesertCrusade
14:00:09.427 [game.script.trigger] [info] 000 triggers tested by event AssassinCaughtAttackingPope
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event OfferedForAdoption
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event ButtonPressed
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event BattleDelayPhaseCommenced
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event Insurrection
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterRansomed
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event CharacterAttacksCrusadingGeneral
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event ConstructionPanelOpen
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event GovernorBuildingCompleted
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedAssassination
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event BattleWallsCaptured
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event BattleSiegeEngineDestroyed
14:00:09.428 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureSettlement
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event MarriageMission
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event MarriageAlliancePossible
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event HireMercenariesPanelOpen
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionHeir
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event SackSettlement
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event RequestMercenariesAdvice
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event EscPressed
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerAttacksSettlementBuilding
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event InquisitorAppointed
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSabotage
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event SettlementSelected
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event GeneralAbandonCrusade
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsGeneral
14:00:09.429 [game.script.trigger] [info] 000 triggers tested by event OccupySettlement
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event GeneralDevastatesTile
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event GeneralCaptureResidence
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event CrusadeEnds
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event UngarrisonedSettlement
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event GovernorThrowGames
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event NavalAutoResolvePanelOpen
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event Forgiveness
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerSiegeEngineDestroyed
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event NavalPreBattleScrollAdviceRequested
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnStart
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event UpdateAttitude
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event OfferedForMarriage
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event BattleFinished
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEnd
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event BattleWinningCombat
14:00:09.430 [game.script.trigger] [info] 000 triggers tested by event FactionExcommunicated
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event GeneralArrivesCrusadeTargetRegion
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionSuccess
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event GeneralAssaultsResidence
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRiots
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event ShortcutTriggered
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event DenouncementMission
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event CardinalPromoted
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event DishonestTransgression
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event BattleEngineUnmanned
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event LeaderMissionFailed
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event ScrollOpened
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitAttacksEnemyUnit
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event BuildingDestroyed
14:00:09.431 [game.script.trigger] [info] 000 triggers tested by event PlugInCompleted
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnderAttackIdle
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event UnitTrained
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitRouts
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event EnemyCharacterSelected
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattleUnitRouts
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattleDeploymentPhaseCommenced
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event DeclineAutomatedSettlementManagement
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event CharacterPanelOpen
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event FactionSummaryPanelOpen
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event CollegeOfCardinalsPanelOpen
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event FactionNewCapital
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyAttacksSettlementBuilding
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event CharacterBecomesAFather
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event CharacterTurnEndInSettlement
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event AdviceSupressed
14:00:09.432 [game.script.trigger] [info] 000 triggers tested by event BattleUnitGoesBerserk
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event LeaderDestroyedFaction
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event PreBattlePanelOpen
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event BecomesFactionLeader
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event BattleDominatingPlaza
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event CharacterNearWitch
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptor
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event FactionWarDeclared
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event GovernorAgentCreated
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event BattleArmyHalfDestroyed
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event AcceptBribe
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event SettlementTurnEnd
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event BuildingCompleted
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event ExterminatePopulation
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitRouts
14:00:09.433 [game.script.trigger] [info] 000 triggers tested by event FactionTradeAgreementMade
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event FactionBreakAlliance
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event PopeAcceptsCrusadeTarget
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event TradePanelOpen
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event Idle
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event RequestBuildingAdvice
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerUnitGoesBerserk
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event ScrollAdviceRequested
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event CharacterComesOfAge
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyUnitGoesBerserk
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event PostBattle
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event ArmyTakesCrusadeTarget
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event PreBattleWithdrawal
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event BattleConflictPhaseCommenced
14:00:09.434 [game.script.trigger] [info] 000 triggers tested by event LeaderOrderedSpyingMission
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event BattlePlayerArmyHalfDestroyed
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event NewAdmiralCreated
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event BattleStopsWinningPlaza
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event FactionLeaderPrisonersRansomedCaptive
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event CeasedFactionLeader
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event CharacterMarries
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event UnitDisbanded
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event BattleGeneralKilled
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event DiplomacyPanelOpen
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event VotedForPope
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event BattleEnemySiegeEngineDestroyed
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event CardinalRemoved
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event BattleAiCommenced
14:00:09.435 [game.script.trigger] [info] 000 triggers tested by event CityRiots
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event AssassinationMission
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event CharacterSelected
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptor
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event CharacterDamagedByDisaster
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event GiveSettlement
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event GovernorCityRebels
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event BattleEnemyArmyHalfDestroyed
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event Disaster
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event RefuseBribe
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event CitySacked
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event DiplomaticStandingPanelOpen
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event CharacterNearHeretic
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event CrusadeCalled
14:00:09.436 [game.script.trigger] [info] 000 triggers tested by event AddedToBuildingQueue
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event GeneralTakesCrusadeTarget
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event AgentCreated
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event RequestTrainingAdvice
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event BattleArmyTired
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event CapturedCharacterReleased
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event Transgression
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event SufferMarriageAttempt
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event HireMercenaries
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event GeneralPrisonersRansomedCaptive
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event BattleWinningPlaza
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event PreBattleScrollAdviceRequested
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event MultiTurnMove
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event MessageClosed
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event BrotherAdopted
14:00:09.437 [game.script.trigger] [info] 000 triggers tested by event Demeanour
14:00:09.438 [game.script.trigger] [info] 000 triggers tested by event AcquisitionMission
14:00:09.438 [game.script.trigger] [info] 000 triggers tested by event ObjSeen
14:00:09.438 [game.script.trigger] [info] 000 triggers tested by event IncomingMessage
14:00:09.438 [game.script.trigger] [info] 000 triggers tested by event EventCounter
14:00:09.438 [system.io] [info] exists: missing mods/SS6.3/preferences/player.txt