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  1. #1

    Default Germania Total War

    Hey guys, I got an interesting idea for a mod. The mod will be called Germania Total War and it will focus on the Germanic tribes and their ensuing conflict with Rome.



    The factions are listed in the green highlighted area. Suggestions are welcome!!!
    Last edited by EgyptianWarLord; October 22, 2010 at 10:09 AM.

  2. #2
    Valkar's Avatar Senator
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    Default Re: Germania Total War

    Very Very interesting... I support this idea 100%!

  3. #3
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: Germania Total War

    Problems that you will need to solve:
    World editor : That means new buildings in the battlemap.
    Animations : New animation are required ,although there are some mods that could lent you theirs but they are still in an early development.
    Finding a devoted team.
    That means that finding a modeler or a skiner or a coder ar anything else you must be some kind of sure that they will stay in the mod.
    People come and go all the time in the modding teams.
    Clear goals.
    That means that you will have a clear view of what you are trying to create.
    That way you wont have long time discusions on how large the map will be ,which factions they will be in.
    Unforthunatly even if you will have a clear plan there are two factors that you will come across.
    1st: We do not know everything .That means that we might be forced to change our plans if someone will provide infos that change our point of view.
    2nd: Having an idea (a dream) does not mean that others see the same project the same way you do.

    Modding is most of all a big compromise.

    I wish you good luck with your quest.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  4. #4
    Horsa's Avatar Artifex
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    Default Re: Germania Total War

    I like the idea very much.

    Can you mod? If not, I suggest you learn.

  5. #5

    Default Re: Germania Total War

    woow lovely idea , good luck with it

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  6. #6
    Heathen Storm's Avatar Where's my axe?
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    Default Re: Germania Total War

    I like the idea a lot. But.... I would say extend the map to the north and bring the map above Africa. Scania (Scandinavia) was part of Germania and you could have at least one or two tribes in Scania

    Proud mod leader, modeller and public relations officer of Heiğinn Veğr: Total War


  7. #7

    Default Re: Germania Total War

    I support your idea fully!

  8. #8
    Miroslav Klose's Avatar Protector Domesticus
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    Default Re: Germania Total War

    Yes, add a part of Scandinavia. And when exactly is your mod's timespan? I hope not in the period that the Imperium Romanum was at it's mightiest











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  9. #9

    Default Re: Germania Total War

    Quote Originally Posted by Glorfindel The Tukker View Post
    Yes, add a part of Scandinavia. And when exactly is your mod's timespan? I hope not in the period that the Imperium Romanum was at it's mightiest
    Hmm......Never really thought about the time span. Maybe during the final days of the Republic or early Empire. What do u think?

  10. #10
    Horsa's Avatar Artifex
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    Default Re: Germania Total War

    And go a little more west for the Caledonians.

  11. #11
    Miroslav Klose's Avatar Protector Domesticus
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    Default Re: Germania Total War

    Quote Originally Posted by EgyptianWarLord View Post
    Hmm......Never really thought about the time span. Maybe during the final days of the Republic or early Empire. What do u think?
    A mod in the late days of the Imperium Romanum is already done so many times, an earlier setting will get things more balanced and more interesting imo.











    Click here for the future Eurovision Songfestival winner
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    Quote Originally Posted by Erebus26 View Post
    I still love you Dutchies Tukker
    Quote Originally Posted by Cahoma View Post
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    Quote Originally Posted by Twilight Sparkle View Post
    But Nazis like ponies!

  12. #12
    Swagger's Avatar Imperial Coffee-Runner
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    Default Re: Germania Total War

    can you even mod?
    Under the Patronage of the Dreadful cedric37!
    Ancs Guide, Emergent Factions , Yes/No Events |L'Outremer for Modders| Swagger's Skymod


  13. #13

    Default Re: Germania Total War

    This is a huge Project, but I wish you the best

    Skinner&Modeller of Shizoku no Sensō and East of Rome | My Workshop |

  14. #14

    Default Re: Germania Total War

    there is an existing german project called: baru ja haitha
    it means something like: tree and pagan
    the mod deals with the situation of many german tribes e.g. chatti, sueben, cherusci and others

  15. #15
    Automatix's Avatar Semisalis
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    Default Re: Germania Total War

    i wish good luck with this mod it could be fantastic ( i would be pleased if you included some slavic faction..i just joking )

    regards
    Great orders make from soldiers heroes, wrong orders make from them cowards.
    - Niccolo Machiavelli


  16. #16

    Default Re: Germania Total War

    Quote Originally Posted by Automatix View Post
    i wish good luck with this mod it could be fantastic ( i would be pleased if you included some slavic faction..i just joking )

    regards
    What is so funny with Slavic factions?


  17. #17
    Horsa's Avatar Artifex
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    Default Re: Germania Total War

    Quote Originally Posted by Warface93 View Post
    there is an existing german project called: baru ja haitha
    it means something like: tree and pagan
    the mod deals with the situation of many german tribes e.g. chatti, sueben, cherusci and others
    Where is this mod?

    Quote Originally Posted by Silesian_Noble View Post
    What is so funny with Slavic factions?
    You need an answer to that?!

  18. #18
    Automatix's Avatar Semisalis
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    Default Re: Germania Total War

    Quote Originally Posted by Silesian_Noble View Post
    What is so funny with Slavic factions?
    nothing is funny on slavic i am czech by myself ...i mean that like if you include more factions so there will be more work to do so i dont have nothing against slavic nations
    Great orders make from soldiers heroes, wrong orders make from them cowards.
    - Niccolo Machiavelli


  19. #19

    Default Re: Germania Total War

    Quote Originally Posted by Víkingr View Post
    You need an answer to that?!
    Yes, because making fun from any nationality is not nice.
    Quote Originally Posted by Automatix View Post
    nothing is funny on slavic i am czech by myself ...i mean that like if you include more factions so there will be more work to do so i dont have nothing against slavic nations
    Then it was just a misunderstanding. I'm glad


  20. #20

    Default Re: Germania Total War

    it´s hom ein the german forum
    some time ago a user named Kolibri8 started this mod, but cause of his lack of time me and some others restarted the project ca. 3 weeks ago

    http://www.totalwar-zone.de/forum/ba...progress/f440/

    in the next time we will present out first teaser...

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