Alreadyded, first of all I want to congratulate you for your work. You are not only being creative but also trying to push the engine to its limits, so thanks for sharing it for the community's enjoyment.
Ive played some turns with the Reunited Kingdom and the campaign is really appealing. But, as you said many times, what you need now are bug reports to improve the Beta. So here are my 2 cents and sorry in advance if something has already been pointed out:
- Imrahil BG's are archer militia. I dont know if this is intended or just something you were trying and forgot to change, but IMHO Dol Amroth Knights fit a lot better for his BG, either mounted of on foot.
- Some vanilla script still kick in, like "the One Ring has been found".
- I dont know if it can be done better, but you are supposed to start the 4th Age campaign once the Ring is destroyed. You added those popups about Helms Deep battle or that the One Ring has been destroyed to add to the story, but they come after they happenned... Again, I guess if you put all the story together on the first turn it could be too much to read but... well, its not a big deal anyway.
- Question: why did you leave Theoden as King of Rohan to die in the first turn instead of having Eomer from the beggining, as it is when the mod starts? or are you still working on the date or how to present the Fourth Age? (I guess this is linked the the previous point)
- When you retrain some units, the pool does not increase the turns for next unit number. Not all of them (like boats and RK Militia work fine) but most of them suffer from this bug.
- You can not train the Fountain Guard in Minas Tirith. The Tower of Ecthelion is there, but still you can not have them.
- In the loading screen its says "Year 1 Third Age" instead of Fourth.
- When entering diplomatic relations with the High Elves, I failed to gain alliance and in the center message (that tells you what they think at the current proposal) it said something like "the Dark Lord does not think an alliance is a good idea" or something like that. This added to the fact that they have orc voices (but you have posted a fix for that one)
I guess this is it for now, but I'll post more if I can find. Sorry I have no the skills nor the time to help you actually doing something with the Mod.
Cheers!