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Thread: bushmonster's TATW Units

  1. #1

    Default bushmonster's TATW Units

    This is a new thread I decided to create to showcase my work on different units. The reason for this is to keep things more organized and up to date as the content in the old thread was often outdated with many pictures not showing.

    I will be releasing the units by faction, however some units that are previewed might not be released due to permission policies of some people. It's also worth mentioning that this is not a submod and you'll have to put these units in your mod by yourself. Here is a great and simple tutorial on how to do that.

    Vanyar Spear Militia
    Last edited by bushmonster951; April 02, 2018 at 08:36 AM.

  2. #2

    Default Re: bushmonster's TATW Units

    I know I'm double posting but I want to keep the first post with only the important information about units, previews, permissions and stuff like that. So yeah, I took a little break but now I'm back. The main reason for this being the release of DaC V2.0 and my sudden urge to jump back in . The first project I intend to do is the reworking of the orc units I already showed in my previous thread. I felt like the units were too monotonous so I decided to give them a few extra toys (weapons, shield, ...) to play with. With that said, I plan to do around 15-20 units per faction so now you'll know when the release is near.

    Orc Labourers
    Last edited by bushmonster951; March 12, 2018 at 09:21 PM.

  3. #3
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: bushmonster's TATW Units

    good work again +rep
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
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  4. #4

    Default Re: bushmonster's TATW Units

    Quote Originally Posted by bushmonster951 View Post
    I know I'm double posting but I want to keep the first post with only the important information about units, previews, permissions and stuff like that. So yeah, I took a little break but now I'm back. The main reason for this being the release of DaC V2.0 and my sudden urge to jump back in . The first project I intend to do is the reworking of the orc units I already showed in my previous thread. I felt like the units were to monotonous so I decided to give them a few extra toys (weapons, shield, ...) to play with. With that said, I plan to do around 15-20 units per faction so now you'll know when the release is near.
    OH MY GOD: YES!

    Sry I'm just an Orc fan and I'm really happy that finally the Orc units of all Orc groups will be revised!


    Unfortunately they are really outdated ..


    Thank you for your work.


    I hope for all Angmar and Isengard!

  5. #5

    Default Re: bushmonster's TATW Units

    Werewolf Riders
    Last edited by bushmonster951; March 12, 2018 at 09:40 PM.

  6. #6

    Default Re: bushmonster's TATW Units

    More love for orcs!!!
    They deseve it

    Ty a lot

  7. #7
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: bushmonster's TATW Units

    good job again
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

  8. #8

    Default Re: bushmonster's TATW Units

    Thanks guys for the kind words.

    Orc Stalkers
    Last edited by bushmonster951; March 12, 2018 at 10:03 PM.

  9. #9

    Default Re: bushmonster's TATW Units

    Really good stuff.


    Especially the scar on him looks great.


    One question, can we see the model of the wolf or give it not special to him?

  10. #10

    Default Re: bushmonster's TATW Units

    Quote Originally Posted by Grauman View Post
    Really good stuff.


    Especially the scar on him looks great.


    One question, can we see the model of the wolf or give it not special to him?
    The werewolf model is the vanilla TATW warg model, so nothing special. I saw it fit more to something else other than a wolf since it looks nothing like it. Sauron was also the master of werewolves on Tol-in-Gaurhoth so there's at least some connection.

  11. #11

    Default Re: bushmonster's TATW Units

    Ahhh thanks for the explanation.

  12. #12

    Default Re: bushmonster's TATW Units

    Updated the pictures with the minor changes I did to the color scheme of the units in case anyone is interested.

  13. #13

    Default Re: bushmonster's TATW Units

    Orc Archers

  14. #14

    Default Re: bushmonster's TATW Units

    I love your ork models!

  15. #15

    Default Re: bushmonster's TATW Units

    Quote Originally Posted by Grauman View Post
    I love your ork models!
    Well, soon you'll get the chance to play with them.

  16. #16

    Default Re: bushmonster's TATW Units

    Orc Looters

  17. #17

    Default Re: bushmonster's TATW Units

    Wow very beautiful.

    The Angmar units look very good so far.!

    P.s I suspect the orcs are coming from Angmar roster because of the crown on the shields.

    I can be wrong.

  18. #18

    Default Re: bushmonster's TATW Units

    Very nice job,orcs deserve some love, keep it up +rep.

  19. #19

    Default Re: bushmonster's TATW Units

    Just a quick update. I got really bored with orcs and everything got very repetitive so I decided to continue with the elves and the orcs will come at a later date. I apologize to everyone who were eagerly expecting the orcs but I didn't enjoy making them anymore so I switched to the elves. Speaking of elves, here's the first unit.

    Noldor Levies
    Last edited by bushmonster951; March 20, 2018 at 04:35 PM.

  20. #20
    ♔atthias♔'s Avatar dutch speaking
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    Default Re: bushmonster's TATW Units

    just a heads up the orc looters image is no longer onlinebeautiful elf unit by the way although to Viking like IMHO but overall well done
    Rise of Mordor 3D Modelers Wanted
    Total War - Rise of Mordor
    Are you a 3D Environment and Character artist, or a Character Animator?

    If yes, then the Rise of Mordor team linked above is looking for you!
    Massive Overhaul Submod Units!
    D you want some units back in MOS 1.7? Install this mod http://www.twcenter.net/forums/showt...n-1-1-RELEASED
    It adds back units who were deleted from the campaign in MOS 1.7, namely the Winged Swordsmen, the Citadel Guard Archers and the Gondor Dismounted Bodyguard.

    Under the proud patronage of
    Frunk of the house of Siblesz

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