Exhaustion is unrealistic

Thread: Exhaustion is unrealistic

  1. Achilleslastand's Avatar

    Achilleslastand said:

    Default Exhaustion is unrealistic

    So i am to believe that most of my troops{especially lights}cant complete a 200-300 yard run without getting completely exhausted and staying that way for the remainder of the battle.
    For lords sake they are supposed to be professional soldiers and should have better stamina.
    Way to go CA................
     
  2. Titus Maximius Thongus's Avatar

    Titus Maximius Thongus said:

    Default Re: Exhaustion is unrealistic

    their hats are heavy
     
  3. The Reverend Mister Black said:

    Default Re: Exhaustion is unrealistic

    AFAIK they only stay that way if they are not rested, which can mean stopping altogether or just walking while not in combat. Doesn't seem super unrealistic to me. A 300 yard armed run into combat seems like it would be pretty tiring.
     
  4. Prince of Darkness's Avatar

    Prince of Darkness said:

    Default Re: Exhaustion is unrealistic

    Actually I think the soldiers' stamina is actually too HIGH sometimes. Especially light cavalry.
    There are many reasons that leads to units' exhaustion in NTW.
    Try to run 200-300 yards with full combat equipment (super heavy shako+bag+musket+others) in rainy, snowy, or worse, desert weather. I doubt you won't finished panting after all that running. And you also need to keep in formation with other comrades without running too fast or too slow. And worse, when you stopped you will immediately faced a deadly musket volley and you need to immediately react and fire with all that smoke and comrades falling around.
    It's both physically and psychologically tiring. Personally I think my soldiers did a great job.
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  5. ottomanfan's Avatar

    ottomanfan said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by Achilleslastand View Post
    So i am to believe that most of my troops{especially lights}cant complete a 200-300 yard run without getting completely exhausted and staying that way for the remainder of the battle.
    For lords sake they are supposed to be professional soldiers and should have better stamina.
    Way to go CA................

    Ive only really noticed this problem with light infantry in snow or desert conditions.
     
  6. Prince of Darkness's Avatar

    Prince of Darkness said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by ottomanfan View Post
    Ive only really noticed this problem with light infantry in snow or desert conditions.
    Yeah, lights do recover stamina in light infantry formation but will not recover in harsh conditions.
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  7. Avon_Ulysses's Avatar

    Avon_Ulysses said:

    Default Re: Exhaustion is unrealistic

    No, it hasn't. If you toggle light infantry behaviour on units will accumulate fatigue just by beeing in a ready state. And artillery does not fatigue at all (bugged). The first issue is fixable by mods, the second not.
    Both these can be corrected through modding.
    The NTW3 mod (still in beta) has artillery set-up in such a way that if you fire continuously for a time (5-10 mins, depending) the guns become fatigued & suffer serious penalties to their effectiveness.

    join our Beta & check it out:

    http://www.thelordz.org/forum/viewto...?f=138&t=11561


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  8. RO Citizen's Avatar

    RO Citizen said:

    Default Re: Exhaustion is unrealistic

    This is a game, the distances and the time in which battles are fought are slighty reduced, too. I don't think exhaustion is too unrealistic
    [Col] RO Citizen
     
  9. Titus Maximius Thongus's Avatar

    Titus Maximius Thongus said:

    Default Re: Exhaustion is unrealistic

    i find desert condition really wastes your men. they end up winded even when walking on flat ground
     
  10. RangerGxi's Avatar

    RangerGxi said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by Titus Maximius Thongus View Post
    i find desert condition really wastes your men. they end up winded even when walking on flat ground
    In the multiplayer ottoman campaign, the french start with elite troops. In the desert.. that means little. In melee my peasants beat fully ranked french fusiliars in melee.
     
  11. Eazyrider's Avatar

    Eazyrider said:

    Default Re: Exhaustion is unrealistic

    Can't be bothered to read all of this so here's my intake on the exhaustion thing:

    The game is realistic enough as it is, the exhaustion patch just makes the game less playable.
    Battles last longer or in some cases shorter because of units routing from the first volley.
    Terrain is disregarded, especially on maps such as Syrian Ridge, since who ever gets there first is probably hoping that the terrain bonus will compensate for the fact that their men are exhausted. And trust me terrain bonus<exhaustion

    So yh it removes the game's functionality and is just a pain in the arse for people who play the game for fun. For all those historians who complain about realism and all that : Its a game! Gameplay>Realism Anytime, anywhere, even though Total War games are renowned for extensive realism.
     
  12. [BsA]Dave said:

    Default Re: Exhaustion is unrealistic

    I disagree. Soldiers of this period were not anything like as fit or well trained as modern soldiers. They were often half starved, had no shoes, constantly force marched, drunk, sick, smoking etc. This is why historically, soldiers were rarley ordered to run at all, except a few yards for a bayonet charge. They also carry a musket and a heavy pack. The game is actually very generous with the stamina compared to reality. This isnt a first person shooter.
     
  13. wulfgar610's Avatar

    wulfgar610 said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by [BsA]Dave View Post
    I disagree. Soldiers of this period were not anything like as fit or well trained as modern soldiers. They were often half starved, had no shoes, constantly force marched, drunk, sick, smoking etc. This is why historically, soldiers were rarley ordered to run at all, except a few yards for a bayonet charge. They also carry a musket and a heavy pack. The game is actually very generous with the stamina compared to reality. This isnt a first person shooter.
    Much of the peasant stock had experienced periods of starvation during childhood and many people were badly grown. Nor did they have the benefits of modern medical care. Then enrolled in the military they were marched around with inadequate supplies.
    Bad nutrition was one main reasons there were such mass die offs during epidemics because of chronic weakness of the immune system.

    After all this they can do sprints loaded down? I recall constant mention of of slow steady movement in formation to preserve strength for the critical moment. A horse might be able to charge at a trot for several kilometers and fight it out, but after that they were blown for the rest of the day.
     
  14. MajorStoffer's Avatar

    MajorStoffer said:

    Default Re: Exhaustion is unrealistic

    I wouldn't mind seeing movement penalties reduced a little bit; but I understand the main reason is balance. Given that maps aren't really huge, having troops with tons of stamina means you could just run anywhere.

    However, as a trained swordsman, I can honestly say melee combat tires the hell out of you. Not wearing any bulky clothing (jeans and t-shirt) and just using my French saber, I start struggling at about 30 minutes of straight combat, maybe longer if whoever I'm dueling isn't especially active (after all, neither of us are fighting for our lives.) Considering battles occur much faster in NTW than historically, I actually wouldn't mind seeing soldiers get tired more rapidly from melee combat, or suffer greater penalties to combat. I don't think I've ever seen a case in-game where troops combat performance is affected by stamina, but then again, I rarely order troops to charge. After all, why bother with all that mucking about with bayonets when you can just shoot them?
    Therefore, I conclude, that Valve should announce Half Life 2 Episode 3.
     
  15. Eazyrider's Avatar

    Eazyrider said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by [BsA]Dave View Post
    I disagree. Soldiers of this period were not anything like as fit or well trained as modern soldiers. They were often half starved, had no shoes, constantly force marched, drunk, sick, smoking etc. This is why historically, soldiers were rarley ordered to run at all, except a few yards for a bayonet charge. They also carry a musket and a heavy pack. The game is actually very generous with the stamina compared to reality. This isnt a first person shooter.
    Once again.... gameplay fellas?

    I understand some of you are totally cool with spending hours walking your men everywhere, but most guys don't have that sort of time....

    Fatigue patch messed up everything... Before things were cool...
     
  16. Lucius Verenus's Avatar

    Lucius Verenus said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by Eazyrider View Post
    Once again.... gameplay fellas?

    I understand some of you are totally cool with spending hours walking your men everywhere, but most guys don't have that sort of time....

    Fatigue patch messed up everything... Before things were cool...
    If you want things to go faster hit the 'speed-up' button

    Lucius

     
  17. daniu's Avatar

    daniu said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by Lucius Verenus View Post
    If you want things to go faster hit the 'speed-up' button
    That only works in MP when all parties hit it, most people miss to do so.
    Actually, MP is one of the main reason the exhaustion is too much in snow and desert... it discourages proactive behavior (meaning, "encourages camping" ).
    Had a battle on Austerlitz, got my cavalry exhausted; let stand still a while to rest down to tired than walk them to a new position, then they became very tired again.
    IMHO, walking should never exhaust troops, not even light inf although I think light inf behavior being tiring is fine.
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  18. Prince of Darkness's Avatar

    Prince of Darkness said:

    Default Re: Exhaustion is unrealistic

    Quote Originally Posted by daniu View Post
    That only works in MP when all parties hit it, most people miss to do so.
    Actually, MP is one of the main reason the exhaustion is too much in snow and desert... it discourages proactive behavior (meaning, "encourages camping" ).
    Had a battle on Austerlitz, got my cavalry exhausted; let stand still a while to rest down to tired than walk them to a new position, then they became very tired again.
    IMHO, walking should never exhaust troops, not even light inf although I think light inf behavior being tiring is fine.
    Walking for a long distance with all that coats and equipments under a hot sun or cold weather, I don't think the soldiers will be as fit as normal.
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  19. The Noble Lord's Avatar

    The Noble Lord said:

    Default Re: Exhaustion is unrealistic

    It was hard to run much in those days, the equipment was heavy and plus the clothes were made of this thick cloth and fabric that would make you sweat with exhaustion after only half a minute of running.
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  20. Titus Maximius Thongus's Avatar

    Titus Maximius Thongus said:

    Default Re: Exhaustion is unrealistic

    plus the hats. don't forget the hats