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Thread: Pesky Land Bridge connecting gondor and harad

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  1. #1

    Default Pesky Land Bridge connecting gondor and harad

    I am at my wits end trying to remove this land bridge. The only problem is that when i open the tga file, it doesnt actually appear to be a river crossing or land bridge. I have only moderate experience. I post this here because honestly I'm out of ideas and if I post it in a more general modding area, the relativity will be lost since this is for a mod.

    Hope I can get some help and thanks for any offered in advance.

  2. #2
    Baron Samedi's Avatar Citizen
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    Default Re: Pesky Land Bridge connecting gondor and harad

    Quote Originally Posted by werawulf View Post
    I am at my wits end trying to remove this land bridge. The only problem is that when i open the tga file, it doesnt actually appear to be a river crossing or land bridge. I have only moderate experience. I post this here because honestly I'm out of ideas and if I post it in a more general modding area, the relativity will be lost since this is for a mod.

    Hope I can get some help and thanks for any offered in advance.
    Although your question is about a submod, it requires some specific mapping knowledge and therefore you might get more help in here:http://www.twcenter.net/forums/forumdisplay.php?f=275
    Meanwhile you could use the search function (which is actually your best friend on this site ) and try to do it yourself:
    http://www.twcenter.net/forums/showt...t=land+bridges
    http://www.twcenter.net/forums/showt...t=land+bridges
    http://www.twcenter.net/forums/showt...t=land+bridges
    Under the patronage of MasterBigAb

  3. #3
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Pesky Land Bridge connecting gondor and harad

    Land bridges are represented as green lines in the map_features file. Simply delete the line (hope yo know the approximate location) by over-painting with black (RGB value 0,0,0) - back up is advised.
    Once you have removed the landbridge and saved map_features you need to delete map.rwm for the change to take effect in the next game. Please note that doing this and starting a saved game might have some weird graphic graphics effects on the strat map










  4. #4

    Default Re: Pesky Land Bridge connecting gondor and harad

    yea thanks for the help guys but i figured it out. It turns out its not actually a land bridge. It seems that because the islands are so close together it allows units to walk over it, though I really dont know. All i had to do was to remove one of the 3 islands and poof no crossing. thx for the replies tho.

  5. #5
    Gigantus's Avatar I am not special - I am a limited edition.
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    Default Re: Pesky Land Bridge connecting gondor and harad

    Quote Originally Posted by werawulf View Post
    yea thanks for the help guys but i figured it out. It turns out its not actually a land bridge. It seems that because the islands are so close together it allows units to walk over it, though I really dont know. All i had to do was to remove one of the 3 islands and poof no crossing. thx for the replies tho.
    That was the way land bridges were created in RTW - in those olden days they didn't have the green line option.










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