I'm using M2TW Modeler's Toolbox.
Everytime I try to convert the northern captain's mesh file into ms3d while also rebuilding it's skeleton, it gives me a message saying that the process failed because the model's bones and the skeleton's bones are mismatched. HOW? It's the original model, I don't get it. HOW CAN THAT BE?
I used models.modeldb to check what primary animation the model uses, but no, apparently it's "mismatched" for some reason.
Does anyone have any idea what is wrong? Or what am I doing wrong?