Results 1 to 17 of 17

Thread: battles are too slow... any solution?

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default battles are too slow... any solution?

    which submod makes battle shorter? i mean, a real change.

    please help

    "With Hate, all things are possible." Malus Darkblade

  2. #2
    The Noble Lord's Avatar Holy Arab Nation
    Join Date
    Oct 2007
    Location
    Peshawar, Pakistan - Kabul, Afghanistan
    Posts
    7,809

    Default Re: battles are too slow... any solution?

    What difficulty level you are playing on??
    [IMG][/IMG]
    أسد العراق Asad al-Iraq
    KOSOVO IS SERBIA!!!
    Under the proud patronage of the magnificent Tzar


  3. #3

    Default Re: battles are too slow... any solution?

    hard, but casualities are too low, battles just take hours...

    "With Hate, all things are possible." Malus Darkblade

  4. #4

    Default Re: battles are too slow... any solution?

    A short time after this was released, I thought I saw a submod that spead battles up. Am I right, or was I just inhaling too deeply on my pipe?

  5. #5

    Default Re: battles are too slow... any solution?

    Quote Originally Posted by TWmadman View Post
    hard, but casualities are too low, battles just take hours...

    Hours? really.... never seen that at all. And if you really are taking hours... use the battle time limit option . 40 minutes if i recall. Plus the submod for shorter battles.

  6. #6
    Connstantine XI's Avatar Foederatus
    Join Date
    Sep 2010
    Location
    Stati Uniti!
    Posts
    44

    Default Re: battles are too slow... any solution?

    Quote Originally Posted by Dacer068 View Post
    Hours? really.... never seen that at all. And if you really are taking hours... use the battle time limit option . 40 minutes if i recall. Plus the submod for shorter battles.
    I highly doubt that was meant to take literally, lol, I dont think ive ever had a battle least even one hour.

  7. #7
    Foederatus
    Join Date
    Sep 2010
    Location
    Germany, Bavaria
    Posts
    30

    Default Re: battles are too slow... any solution?

    its simple: kill the enemy general. and then do a massive rear charge with all your cavalry. always works for me.

  8. #8

    Default Re: battles are too slow... any solution?

    Quote Originally Posted by Connstantine XI View Post
    I highly doubt that was meant to take literally, lol, I dont think ive ever had a battle least even one hour.
    I've never had a battle last an hour, but I have had some that felt that way.

    For a while, during playtesting, I was using the battle clock. Siege of Carthage, full stack against full stack. Lots of Carthagenians on the wall. I really got into it, didn't turn the double/triple time on. Then I hit a Sacred Band, one of those infantry units, and it took forever to kill. Finally, I've had them beat, routed, and there's just a few men - those that routed - in the center square -

    And the time ran out. I lost.

    Wow, I was sooo freakin annoyed.

    At the OP: Is it the time of the battles or the number of them. I can spend a good twenty to thirty minutes fighting a battle, but rarely an hour, and I know I'm a slow player. On the other hand, when the Averni start attacking, I end up fighting sometimes two or three or more battles a turn - which does usually go over an hour. Try Tone's 15%/15% reduction in leathality and increase in unit costs. It lowers, slightly, the number of battles and how long they take. You can find it in the submods thread.

    One thing I noticed during playtesting - the longer battles are easier to win. You have time to fix your mistakes, you don't really have to think that fast. I like my battles a little faster, with a greater sense of urgency.

    I hope that helps.

    ~ Dani ~
    Roma Surrectum II Rome Playtester

    Please call me Dani ... Yes, it's true ... I'm a girl ...

    I give rep to people for being helpful, considerate, or clever. Ergo, you DO NOT have to rep me in return. Your being clever does not entitle me to rep. See?

  9. #9
    The Noble Lord's Avatar Holy Arab Nation
    Join Date
    Oct 2007
    Location
    Peshawar, Pakistan - Kabul, Afghanistan
    Posts
    7,809

    Default Re: battles are too slow... any solution?

    Quote Originally Posted by TWmadman View Post
    hard, but casualities are too low, battles just take hours...
    Try VH/H and see how it goes.
    [IMG][/IMG]
    أسد العراق Asad al-Iraq
    KOSOVO IS SERBIA!!!
    Under the proud patronage of the magnificent Tzar


  10. #10

  11. #11

    Default Re: battles are too slow... any solution?

    http://www.twcenter.net/forums/showthread.php?t=389265 - This one has the significant change - 25% more lethality. Hope it helps, mate.

  12. #12
    C-Rob's Avatar Primicerius
    Join Date
    Jul 2008
    Location
    somewhereinorneartheUS
    Posts
    3,492

    Default Re: battles are too slow... any solution?

    psst... play better. : )

    I have 10 minute battles on HH. Not very bad when that's the main point of the game.

    approach enemy. Skirmish, retreat them behind your lines. Unleash more missiles from your medium infantry, close with your heavy troops once the enemy closes, all the while rushing behind to take out their cav and missiles that are left, charge in. Whoohoo.

    Edit: I'm full of it. ; )
    Last edited by C-Rob; October 08, 2010 at 07:04 PM.

  13. #13
    Drowsy's Avatar Senator
    Join Date
    Sep 2009
    Location
    the Netherlands
    Posts
    1,207

    Default Re: battles are too slow... any solution?

    Quote Originally Posted by C-Rob View Post
    psst... play better. : )

    I have 10 minute battles on HH. Not very bad when that's the main point of the game.

    approach enemy. Skirmish, retreat them behind your lines. Unleash more missiles from your medium infantry, close with your heavy troops once the enemy closes, all the while rushing behind to take out their cav and missiles that are left, charge in. Whoohoo.

    Edit: I'm full of it. ; )
    Whats this thing called medium infantry? Or is that what u get when a legionnaire drops his shield

  14. #14
    Connstantine XI's Avatar Foederatus
    Join Date
    Sep 2010
    Location
    Stati Uniti!
    Posts
    44

    Default Re: battles are too slow... any solution?

    Lol, yeah i noticed battles on here are a bit longer. And it seems harder to route units. It took me FOREVER to kill the spartan general. Like seriously, i had at least two praetorian cavalry attacking him and they fought dragging him all over the battle field yet he stayed alive. Eventually he died. But i eventually got over the long battles and just starting zooming in on random units admiring their skins while the battle rages on.

  15. #15
    Civis
    Join Date
    Sep 2010
    Location
    That place where it rains a lot.
    Posts
    134

    Default Re: battles are too slow... any solution?

    I seriously doubt battles take hours for you, as I play H/H as well. You may want to try an easier difficulty...

  16. #16

    Default Re: battles are too slow... any solution?

    I think the balance is right.
    In RSI there's hardly any need for flanking tactics, you just make sure you have better infantry and go in front-on and your enemies will rout in less than 5 minutes. That way is fine for Romans or other Successor states who have strong infantry, but for factions which are cavalry based or light-infantry based they are disastrous. Before thy even get time for a flanking manouvre their main battle line is in tatters, which is just not what happened in real life.
    Anri Sugihara



    Click for more info

  17. #17
    Mont's Avatar Tiro
    Join Date
    Apr 2009
    Location
    Townsville(home of the power puff girls) Australia
    Posts
    209

    Default Re: battles are too slow... any solution?

    I find that Tones submod with 15% lethality does the trick.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •