Code:
town_watch city requires factions { gondor, byzantium, milan, scotland, turks, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Dismounted Kofm" 1 0.25 3 0 requires factions { sicily, } and region_religion numenorian 15
recruit_pool "Desert Spearmen" 1 0.34 3 0 requires factions { spain, } and region_religion catholic 15
recruit_pool "Miners" 1 0.25 3 0 requires factions { moors, } and region_religion islam 15
recruit_pool "Orc Band" 1 0.34 4 0 requires factions { england, } and region_religion catholic 15
recruit_pool "Snaga Skirmishers" 1 0.34 3 0 requires factions { hre, france, } and region_religion catholic 15
recruit_pool "Dunlendings" 1 0.15 2 0 requires factions { france, } and hidden_resource dunland
recruit_pool "High Sword" 1 0.15 2 0 requires factions { egypt, } and region_religion orthodox 15
recruit_pool "Silvan Spear" 1 0.2 2 0 requires factions { mongols, } and region_religion orthodox 15
recruit_pool "militia" 1 0.25 3 0 requires factions { milan, } and region_religion northmen 15
recruit_pool "Balchoth Horde" 1 0.25 3 0 requires factions { venice, } and region_religion catholic 15
recruit_pool "Watchmen" 1 0.25 3 0 requires factions { scotland, } and region_religion northmen 15
recruit_pool "Arnor Militia" 1 0.25 3 0 requires factions { byzantium, turks, } and region_religion numenorian 20 and event_counter union_accepted 1
recruit_pool "Breeland Militia" 1 0.15 2 0 requires factions { turks, } and region_religion northmen 15 and not event_counter union_accepted 1
recruit_pool "Snaga Band" 1 0.25 3 0 requires factions { portugal, } and region_religion catholic 15
recruit_pool "Dismounted Kofm" 1 0.15 2 0 requires factions { timurids, } and region_religion numenorian 15 and event_counter coronation 1
recruit_pool "Gondor Spearmen" 1 0.25 3 0 requires factions { timurids, } and region_religion numenorian 60 and event_counter coronation 1
recruit_pool "Gondor Infantry" 1 0.25 3 0 requires factions { timurids, } and region_religion numenorian 60 and event_counter coronation 1
recruit_pool "Kingsguard" 1 0.15 2 0 requires factions { timurids, } and region_religion numenorian 70 and event_counter coronation 1
recruit_pool "Balrog" 1 0.15 1 0 requires factions { hre, } and region_religion catholic 15
law_bonus bonus 1
recruits_exp_bonus bonus 1 requires event_counter is_the_ai 1
trade_base_income_bonus bonus 1 requires event_counter is_the_ai 1