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  1. #1

    Default Problems with Command Console

    I'm looking for some help with cheat commands. I've never used the console for anything beyond the Fog of War before, so I have no idea what I'm doing.

    I used search and read through all the guides to using the command console, but I still can't get it to work. The only one that works is toggle_fow.

    All others say "command not recognised. See ? for help."

    I'm trying to test out some things with the family tree, and in order to do it, I need to practice killing different characters to see how that helps (or doesn't) with the heir being correct.

    Anyway, one character I need to test is named Prince Fernao. His brother is the current king, and Fernao is the heir (which I don't want, as the current King has male children that were born after Fernao became heir).

    Fernao's last name is de Portugal, though he is called "Prince Fernao" in the tree. I've tried everything I can think of to test killing him. I've tried:

    kill_character "Fernao de_Portugal" (which is the one that should work if I've read the cheat guides correctly)
    kill_character"Fernao de_Portugal"
    kill_character <"Fernao de_Portugal"> (some of the guides seem to include the brackets)
    kill_character "Fernao"
    kill_character "Prince Fernao"
    kill_character "Prince Fernao_de_Portugal"
    and on and on

    I've tried every permutation I could think of. He's outside a city, his father's and wife's last names are "de Portugal." I've tried capitalizing and not capitalizing, I've tried using spaces instead of the underscore, I've tried every combination of the above that I can think of. I can't even get "list_traits" to work. It always says command not recognised. Is it possible for cheats to somehow be disabled? If so, can I enable them? And if they are disabled, why would toggle_fow work but not others?

    Thanks for any help.


    Edit: For what it's worth, I'm playing 6.3 with Next Heir Ancillary, perm watchtowers, longer assimilation. It's all patched up, I'm 80+ turns in and everything else works fine.

  2. #2

    Default Re: Problems with Command Console

    Move character out of setllement. Select character. after the command kill_character type in "this".
    example kill_character this

    I never tried that command so I don't know if it will work, however using the word "this" in place of character names does work.

  3. #3

    Default Re: Problems with Command Console

    list of console commands (working that I know of)

    add_trait character
    add_ancillary character
    show_cursorstat (at cursor point)
    move_character character coordinates (from cursorstat)
    reset_character (resets movement points)
    add_money
    add_population town
    process_cq (finishes current building... not like rtw where all six are built, must do each time for each building)
    create_unit town/character (characters must be in field, not on ships,in towns, or in forts)

    probably more but I cannot think of any right now

    For killing characters, just send them on a boat (single fleet no more no less ) hopefully drowns, or go send him to a rebel/enemy army (just him and his bodyguard) and control battle and hope he dies if he charges into some spears or gets surrounded

    Also, as I've said tons of times before, if the character is married, or is for certain of a father, look at the wife's or mother's last name, that should be the same as said character's last name.

    As far as I know there is no command to kill a character or take over a settlement that I have seen to work.

    List traits is another one that does not work, altho help does.... but I cannot find any thing to add after it to get anything... sorry not help, putting question mark... console then ?... does not say does not exist but cannot find anything to reveal help
    Last edited by RabidSheepLegion; October 03, 2010 at 01:24 PM.
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  4. #4

    Default Re: Problems with Command Console

    Quote Originally Posted by RabidSheepLegion View Post
    list of console commands (working that I know of)

    For killing characters, just send them on a boat (single fleet no more no less ) hopefully drowns, or go send him to a rebel/enemy army (just him and his bodyguard) and control battle and hope he dies if he charges into some spears or gets surrounded

    Also, as I've said tons of times before, if the character is married, or is for certain of a father, look at the wife's or mother's last name, that should be the same as said character's last name.

    As far as I know there is no command to kill a character or take over a settlement that I have seen to work.

    List traits is another one that does not work, altho help does.... but I cannot find any thing to add after it to get anything... sorry not help, putting question mark... console then ?... does not say does not exist but cannot find anything to reveal help
    I am positive about his name, but it still doesn't work.

    As for the boat, there are no pirate/rebel fleets left, and I am at risk of being excommunicated if I attack any of the existing fleets nearby. I tried to attack a rebel army, but the character always seems to rout and get away. Can't attack other armies (with cavalry) because of the excom warning again.

    Thanks for the ideas, but it seems like maybe it just isn't possible?

  5. #5

    Default Re: Problems with Command Console

    Quote Originally Posted by TheBard View Post
    Thanks for the ideas, but it seems like maybe it just isn't possible?
    Again, the kill command doesn't work in the ingame command/cheat console.

  6. #6

    Default Re: Problems with Command Console

    Quote Originally Posted by Neptune7 View Post
    Move character out of setllement. Select character. after the command kill_character type in "this".
    example kill_character this

    I never tried that command so I don't know if it will work, however using the word "this" in place of character names does work.
    the kill command doesn't work outside of the campaign script afaik, that means it doesn't work in the console.

  7. #7

    Default Re: Problems with Command Console

    try finding a rebel army, and use ONLY the gen as a unit (so one unit army) and suicide charge a rebel stack, or just go on a boat and goto some far away faction like mongols,k-shah, egypt etc. that way you cannot get excommed for it
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  8. #8
    Amaranth's Avatar Ordinarius
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    Default Re: Problems with Command Console

    You can't kill characters via console commands. The easiest way to kill characters is charging them onto enemy spears. Keep sounding Rally horn to prevent them routing early. I used this countless times to test NHA. It's the fastest and most effective way to kil Generals. And let them be surrounded by the enemy, push them further into their line of defense.

    By the way for the whole list of console commands/cheats I'd recommend checking this guide it lists and explains pretty much all of them.
    Next Heir Ancillary (NHA) Sub-Mod for Stainless Steel & Third Age Total War




  9. #9

    Default Re: Problems with Command Console

    Again, I found and have tried all the possible commands. The issue is apparently that it just isn't possible, as Bane said. The problem with killing him via battle is that I've done it 4 or 5 times already with the general as the only unit and the outcome is always the same: he charges the enemy, gets tangled up, gets down to one man left, and runs away. The only enemy nearby is a small rebel one, without enough cav to run him down once he routs. I'll try the rally horn, but I'm not optimistic.

    As for sending him on a ship, the whole point of the test is to see what happens if he dies on this exact turn, so sending him years and years away isn't an option. I'll have to think of some other options.

  10. #10

    Default Re: Problems with Command Console

    Quote Originally Posted by TheBard View Post
    Again, I found and have tried all the possible commands. The issue is apparently that it just isn't possible, as Bane said. The problem with killing him via battle is that I've done it 4 or 5 times already with the general as the only unit and the outcome is always the same: he charges the enemy, gets tangled up, gets down to one man left, and runs away. The only enemy nearby is a small rebel one, without enough cav to run him down once he routs. I'll try the rally horn, but I'm not optimistic.

    As for sending him on a ship, the whole point of the test is to see what happens if he dies on this exact turn, so sending him years and years away isn't an option. I'll have to think of some other options.
    Let him die of age

  11. #11

    Default Re: Problems with Command Console

    Normally, any of the above options would have (eventually) worked and been fine. But I'm trying to keep things realistic for my AAR. The King's brother was made heir because the King didn't have a son until after becoming king. The King was getting up there in age and his younger brother was unlikely to die before him. It was unrealistic for the King's brother to take over, since the King's son was in his 30s by now. Certainly I could roleplay it and kill the son, but that didn't fit with what had happened so far.

    In the end, I went with the naval approach, and I'll roleplay it as Fernao dying of old age. Thanks for the advice, everyone.

  12. #12
    Amaranth's Avatar Ordinarius
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    Default Re: Problems with Command Console

    Quote Originally Posted by TheBard View Post
    Again, I found and have tried all the possible commands. The issue is apparently that it just isn't possible, as Bane said. The problem with killing him via battle is that I've done it 4 or 5 times already with the general as the only unit and the outcome is always the same: he charges the enemy, gets tangled up, gets down to one man left, and runs away. The only enemy nearby is a small rebel one, without enough cav to run him down once he routs. I'll try the rally horn, but I'm not optimistic.

    As for sending him on a ship, the whole point of the test is to see what happens if he dies on this exact turn, so sending him years and years away isn't an option. I'll have to think of some other options.
    Well, you have to find another army, you need to be outnumbered greatly for an effective suicidal charge. If there are no enemy enemy army nearby, just put the mouse pointer next your army and bring up the console enter: show_cursorstat and note down the coords.

    Now enter: toggle_fow on the console and find a large enemy army nearby (preferably one with a captain) and open console again enter: move_character "Captain NAME HERE" X,Y now you have an army next your army which you can perform a suicidal charge on.

    And yes sound the rally horn until he dies.
    Next Heir Ancillary (NHA) Sub-Mod for Stainless Steel & Third Age Total War




  13. #13

    Default Re: Problems with Command Console

    ah ok well you could do a combo of console commands to get him dead on this turn.

    do toggle_fow to find a rebel army/non catholic army to attack.

    do either reset_character until you reach them, or if they are on an island or something do show_cursorstat to get location of where the mouse pointer is then do move_character along with numbers of location to that spot. Now auto attack that army, and then do character_reset, auto_attack, repeat. May take a handful. I tried killing my king this way, took about 5-6 tries lol you have to get him all the way down to 1 to work When he gets down to one and loses an auto resolve he should die. Hope this helps (you can do same with ships too, just be careful as sometimes ai may have same admiral name so if they built that admiral first, they will get the console commands >.< unless you highlight your ship and do character_reset this )
    Last edited by RabidSheepLegion; October 03, 2010 at 03:09 PM.
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  14. #14

    Default Re: Problems with Command Console

    How would you move someone called Admiral A'ishah Yunus? I haven't been able to after several tries with different spelling combinations. He appeared in the lake next to Jerusalem, and when I teleported a fleet in there to kill him, it wasn't able to move at all.

  15. #15

    Default Re: Problems with Command Console

    try

    "Admiral A_ishah_Yunus"

    or

    "Admiral A_ishah Yunus"

    One of those should work
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  16. #16

    Default Re: Problems with Command Console

    You have to use:-
    Code:
    move_character A_ishah Yunus X,Y
    If Yunas is a surname that is and X,Y are your coordinates.

  17. #17

    Default Re: Problems with Command Console

    Maybe "auto_win defender" will help when trying to kill your general.

  18. #18
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    Default Re: Problems with Command Console

    Quote Originally Posted by k/t View Post
    Maybe "auto_win defender" will help when trying to kill your general.
    This.

  19. #19

    Default Re: Problems with Command Console

    Quote Originally Posted by k/t View Post
    Maybe "auto_win defender" will help when trying to kill your general.
    Nah, chances are, when you actually want him to die, he'll survive.

    Though I've never tried to purposely kill off a general, mine die before they rout.

    From my experience, if I wanted my general to die, all I need to do is let him get trapped by enemy spears. Enemy generals seem near invulnerable when they are surrounded by my own spears, whereas if my general get's stuck on an enemy spear unit he'd be lucky to survive with half his bodyguard.

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