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Thread: What unit compositions do you normally employ in your armies?

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  1. #1

    Default What unit compositions do you normally employ in your armies?

    So I know this is a fairly general question, so I don't mean specific unit names/types, but I'm just curious what everyone else uses when they design full armies for conquering, as far as how many missile units, cavalry, line/infantry units, etc.

    Granted Scythia is going to be a special case for me, since I'm basically just spamming Thorakitai, but I think once I fight a non-cavalryspam faction again, was looking at making an army of perhaps 4 sacred band, 4 thorakitai, 4 armoured phalangites and then filling in with 3 archer units and the rest cavalry. What do you guys do?

  2. #2
    Calisthenis of Dyrrachium's Avatar Senator
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    Default Re: What unit compositions do you normally employ in your armies?

    Scythia doesn't have any infantry other than Steppe Spearmen, and they're rubbish. I think you mean Thrace.
    As for my army compositions, I generally have for Romans:
    Pre-Marian
    - 5 units of Hastati
    - 5 units of Princeps
    - 4 units of Triarii
    - 2 units of Velites
    - 2 units of Equites
    - 1 unit of Onagers

    Post-Marian
    - 1 unit of Legionary First Cohort
    - 8 units of Legionary Cohorts
    - 5 units of Auxilia
    - 2 units of Legionary Cavalry
    - 2 units of Auxilia Archers
    - 1 unit of Onagers
    Meh.

  3. #3
    knguyen_93's Avatar Civis
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    Default Re: What unit compositions do you normally employ in your armies?

    This is the best formation for Hellenic army: 7 units of Phalanx, 6 units of Thorakitai, 4 units of skirmisher (can be slingers or archers), 3 units of cavalry (u can have 1 general and 2 cavalry but not highly recommended). With this kind of army, you can smash any legion!!!
    Last edited by knguyen_93; October 01, 2010 at 03:50 PM.
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  4. #4

    Default Re: What unit compositions do you normally employ in your armies?

    Actually I did mean Scythia, but given what you told me, no wonder they spam cavalry.

    Speaking of Roman, I can't wait to try them out on the XGM mod since I haven't yet. I'm having too much fun with my GCS campaign to stop until I own the whole map though.

    Knguyen's composition does make sense, 7 phalanxes is plenty to keep the line in play, have thorakitai throwing down a hell of a lot of missiles behind the phalanxes before flanking to either side, archers in the back and cavalry can hit from flank or rear. Although why no general? Don't think it's necessary to try to get a general with a good amount of command stars in an army?

  5. #5

    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by knguyen_93 View Post
    This is the best formation for Hellenic army: 7 units of Phalanx, 6 units of Thorakitai, 4 units of skirmisher (can be slingers or archers), 3 units of cavalry (u can have 1 general and 2 cavalry but not highly recommended). With this kind of army, you can smash any legion!!!


    I knew you had Roman Killer in your blood.

    My armies are similar when playing a Greek faction against other Greeks, Romans, and barbarians.
    7-8 phalanx units
    preferably i keep two units of thureophorai on the far flanks for screening duty.
    2 hoplites, each behind the gaps of the phalanx and thureophorai to counter any flanking.
    4 units of cavalry mostly, atleast two heavy cavalry of some type but always keep politikoi on hand
    hypaspits and thorakitai numbers in my westerns stacks vary. But I space them behind my phalanx line just to add the push or fill in any openings.
    Skirmishers vary too in number and position. When fighting the Romans I only use slingers and AOR peltasts.

    Against eastern armies I reduce the phalanx to 5 or 6 and add more thureos or thoraks. Increasing skirmishers can be good to counter the usual mass of eastern skirmishers but always keep atleast 5 units of cavalry to the least.

    Against steppe armies half my stack is made of thureophorai and hoplites for staying power and the other half is cavalry blended with various skirmishers.

  6. #6
    MkdRanger's Avatar Tiro
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    Default Re: What unit compositions do you normally employ in your armies?

    wow foot companions can beat spartan hoplite 1vs1

  7. #7

    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by MkdRanger View Post
    wow foot companions can beat spartan hoplite 1vs1
    Periokoi or royal guard?

  8. #8
    MkdRanger's Avatar Tiro
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    Default Re: What unit compositions do you normally employ in your armies?

    royal guards and the phalanx can hold the line realy good espacialy against barbarians

  9. #9

    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by MkdRanger View Post
    royal guards and the phalanx can hold the line realy good espacialy against barbarians
    Oh I know, I have 300 royal guards and about 700 supporting athenian and perioikoi hoplites who have so far wiped out 4,000+ independent gauls and are now about to do the same to the germans.

    Which unit type did your FCs beat though out of curiosity? RG or Periokoi?

  10. #10
    MkdRanger's Avatar Tiro
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    Default Re: What unit compositions do you normally employ in your armies?

    royal guard but the periokoi look cooler

  11. #11
    nhinhonhinho's Avatar Domesticus
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    Default Re: What unit compositions do you normally employ in your armies?

    For Greeks faction there're 3 type of main infantry column. All of them use the term "superior firepower"

    1.Mobile formation:

    _5 Thorakitai: use to shield your thureophoroi

    _10-12 Thureophoroi: place in 2 line behind thorakitai. They cause most of damage since they have more javelin and better range. The
    enemy often break right after your boys run out of ammo

    _The rest is cavalry and general: mainly for flanks guard,last reserve and chase routed enemy

    2.Shoot and pike (traditional)

    _8 phalanx pikeman. Act as shield and protect 2 flanks. Of course the flanks guard will be your best phalanx units since they will have to use their swords a lot (i consider they're sword hoplite).

    _At least 8-10 archers. They will cause most damage and you can always throw them into the rear of the enemy after out of ammo. Just remember: shielded them well and if can use long range (Cretan,Syrian archers) or hybrid archer (Bactrian archers)

    _The rest is cavalry and general: mainly for flanks guard,last reserve and chase routed enemy

    3.Shoot and pike (anti-armor version)

    Okay to answer for these reason: Egypt don't have core archers,sometime you will meet heavily armored enemy that archers can't cause more damage or you are the poor man (can only recruit cheap levy or not have archers yet) while your enemy is more stronger i design this formation

    _8-10 phalanx (often phalanx militia or levy phalanx in early game) or thureophoroi

    _6-8 slingers

    _ the rest is general and 2 cav unit

    Place phalanx and slingers alternate each other. Keep firing until the enemy is near. Push your slingers back a little and fire in the gaps your slingers make. Your phalanx and thureophoroi will stuck the enemy while your slingers have the place to fire.

    I think the first formation is good at the beginning while the second can defeat any kind of enemy from the East to the West except the extremely brute force (i.e army of cataphract,elite phalanx,praetorian...). Just take care (or remove it with terrain) your flanks well
    Last edited by nhinhonhinho; October 03, 2010 at 02:08 AM.

  12. #12

    Default Re: What unit compositions do you normally employ in your armies?

    when i took the greeks to the end of the world and back my armies looked like this

    11 units of hypaspists
    2 units of thorakitai
    2 units of archers
    4 units of heavy cavalry
    1 general/family mamber

    works against all enemies perfectly

    when i played as rome it was like this

    10 legionary cohorts
    2 auxilia units
    2 archer units
    1 onager
    4 units of legionary cavalry
    1 roman general

    again,no one can stop you(except scythia and parthia,for they spamm cavalry as you say)

  13. #13
    nhinhonhinho's Avatar Domesticus
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    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by Belisarius500 View Post
    when i took the greeks to the end of the world and back my armies looked like this

    11 units of hypaspists
    2 units of thorakitai
    2 units of archers
    4 units of heavy cavalry
    1 general/family mamber
    What happen if you meet the horde of HA or worse army of cataphract Parthia in late game often spam cataphract archer?

  14. #14

    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by nhinhonhinho View Post
    What happen if you meet the horde of HA or worse army of cataphract Parthia in late game often spam cataphract archer?

    well,i'm guessing you get hammered big time in a "crushing defeat"

  15. #15
    nhinhonhinho's Avatar Domesticus
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    Default Re: What unit compositions do you normally employ in your armies?

    My question is from your campaign and from my own campaigns

    Quote Originally Posted by Belisarius500 View Post
    well,i'm guessing you get hammered big time in a "crushing defeat"
    That's why i often replace Thureophoroi and Thorakitai to Phalanx Pikeman (or more elite phalanx) in mid and late game

    Of course i'm still maintain a large number of Thorakitai for siege since i'm not good in "phalanx warfare"

  16. #16
    knguyen_93's Avatar Civis
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    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by nhinhonhinho View Post
    What happen if you meet the horde of HA or worse army of cataphract Parthia in late game often spam cataphract archer?
    That happened to my thracian campaign once
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  17. #17
    Pinkie Pie's Avatar Comes Limitis
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    Default Re: What unit compositions do you normally employ in your armies?

    no ai can stop you?
    im pretty sure a human player could counter that quite easily
    the greek one can be slaughtered by use of the macedonian elite hypaspists and the roman one would be defeated by 10 units of elite phalanxes 2 hypaspists 4 elite cavalry and 4 slingers
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  18. #18

    Default Re: What unit compositions do you normally employ in your armies?

    Quote Originally Posted by martin616 View Post
    no ai can stop you?
    im pretty sure a human player could counter that quite easily
    the greek one can be slaughtered by use of the macedonian elite hypaspists and the roman one would be defeated by 10 units of elite phalanxes 2 hypaspists 4 elite cavalry and 4 slingers

    yeah,but we are not playing human players,are we?so you adjust tactics accordingly and hammer the AI

  19. #19
    Ninefingers's Avatar Civis
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    Default Re: What unit compositions do you normally employ in your armies?

    In my present Armenian campaign, I've grown fond of using this army composition:

    1 x General
    2 x Heavy cavalry (javelin)
    6 x Horse Archers
    4 x Kardakai Spearmen
    4 x Georgian Swordsmen

    I'll usually leave the rest of the slots empty for interesting mercs or to get some garrison troops built if I take a city. Generally it's the Horse Archers that do the killing, but the Georgians give me options if I want to siege a city (plus they also have javelins, so can provide defensive support to the Kardakai Spearmen) and the Kardakai are just a great all-around defensive unit. I've yet to fight an army that would have given me any real problems except for those #(%)/ing annoying Scythian Horse Archer stacks.

    I'll likely switch the Heavy cavalry to Cataphracts and the Horse Archers to Cataphract Archers when I have enough cities that can recruit them - I hate having to trek back and forth to retrain my armies!


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  20. #20

    Default Re: What unit compositions do you normally employ in your armies?

    not if you know how to mod the EDU before the battle

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