Does anyone else think that CA could of added other buildings.
-like a prison. You could have a option in prisoners screen Keep and when your prisons hit a max you could
ransom them of to there factions or execute or release? If your prisons are full then you wouldn't have the option to keep. Also Any prisoners taken would be sent to the prison of the nearest castle or town of your faction. If you were to far away from homeland your army would have to bring them along and it would slow your army down.
-like a Hospital for every faction not just the Islamic ones? It could be called a apothecary shop and would increase your cities health and decrease chances of getting plauge.
Also they could of made villages which would be built like forts and they could have minor increases in the regions wealth. You could build farms roads mines and lumber camps. They would be like roads and mines and come with a region when you capture it and Forts could be able to recruit mercenaries and militia which would come from the villages
no villages=no fort militia.
Anyway what are some ideas you guys have?




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