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  1. #1
    Capricornius's Avatar Civis
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    Icon4 Mumakil too powerful?

    Lately I've been fighting Harad (as Gondor ) when soon they start bringing out Mumakil. These overly large oliphaunts are very tough and a decisive unit to use on the battle field but during a siege they are just a nuisance.

    For instance, during a siege the Harad army had a unit of mumakil which did practically nothing until my gates were battered down. Suddenly I watch as 4 huge elephants clip through the city gates and my entire defensive force is destroyed with one swipe of their mighty tusks.

    Siting there and watching this madness, I couldn't contain myself.

    For one thing, the entrance is half the size of those damned elephants, and yet they manage to squeeze through the opening. That doesn't make any sense and litteraly ruined my Gondor campaign as practically all the Harad armies I was going up against had mumakil and they were constantly sieging my cities and using the bs tactic above.

    And poor Boromir went up against 4 of those mumakil, he didnt make it .

    Anyways I'm wondering if there is a solution to this as the Mumakil seem to make Harad's armies unbeatable...

    I considered keeping a unit of catapults in my town but they are hard to position near the walls and there is usually no room to place em.

    So yea, any tips?
    When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong

  2. #2

    Default Re: Mumakil too powerful?

    I don't know how to fight them of that well, you'll always take casualties, but if you send spies and assassins into harad and burn down the, i think it's kings stables, either way it will say produces mumakil, there are only like three places that can produce mumakils, so go in, shut down production, then push back. Should work well enough, i also recommend bringing balistas and archers. Catapults are to inaccurate so i prefer balistas.

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  3. #3
    Capricornius's Avatar Civis
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    Default Re: Mumakil too powerful?

    Quote Originally Posted by David93 View Post
    I don't know how to fight them of that well, you'll always take casualties, but if you send spies and assassins into harad and burn down the, i think it's kings stables, either way it will say produces mumakil, there are only like three places that can produce mumakils, so go in, shut down production, then push back. Should work well enough, i also recommend bringing balistas and archers. Catapults are to inaccurate so i prefer balistas.
    I will certainly take that into consideration (since I like the sneaky aspect)

    Oh well, I'm gonna restart my Gondor campaign with a little more forethought so I don't get owned by Harad.

    It seems to me that Mordor gets put out of commission fairly quickly if you capture Minas Morgul (which I did)

    So next playthrough I will better prepare myself

    DEATH TO HARAD!
    When the enemy advances, withdraw; when he stops, harass; when he tires, strike; when he retreats, pursue. ~ Mao Zedong

  4. #4
    Muffer Nl's Avatar Praefectus
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    Default Re: Mumakil too powerful?

    Move your catapults towards the gate after the battle starts or get some ballistas for example.


  5. #5
    Dux's Avatar Warden of Westeros
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    Default Re: Mumakil too powerful?

    use the pelargir marines
    Last edited by Dux; October 01, 2010 at 08:24 AM.

  6. #6
    sirfiggin's Avatar Senator
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    Default Re: Mumakil too powerful?

    the one time I fought oliphaunts (also in a siege) I was Rhun, so I just drowned them in arrows; it was a rather narrow win but still carried the day
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  7. #7
    inquisitor's Avatar Semisalis
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    Default Re: Mumakil too powerful?

    Yeah...just go into the third age data folder....and there you find a text file....export_descr_unit....(edu)
    Just search the lines for the Mumakil...and change there stats to what you like.
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  8. #8
    Siddyus's Avatar Biarchus
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    Default Re: Mumakil too powerful?

    Mumakils were meant to be that powerful. Only way to beat Harad is to blitz them asap before they spam Mumakils.

  9. #9

    Default Re: Mumakil too powerful?

    Archers, lots of them + high ground= dead Mumakil.
    A full stack of archers can take out a full stack of Mumakil if you place them high enough, but not crappy archers though.


  10. #10
    paradamed's Avatar Praepositus
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    Default Re: Mumakil too powerful?

    Siege weapons in narrow spaces can destroy (or make them run amok) the mumakils pretty easily. Fight your battles on bridges whenever possible.

  11. #11
    gluteus maximus aurelius's Avatar Tiro
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    Default Re: Mumakil too powerful?

    I've never fought against Mumakils in a siege but the one time I besieged someone else with Mumakils in my army they all got slaughtered by the enemy Ballista Towers when they sallied out. Since then, I've never used them in siege battles.....
    Dyslexia for cure found!!

  12. #12
    iNFiNiTY's Avatar Laetus
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    Default Re: Mumakil too powerful?

    *Cough*Do a Aragorn in the movies and hire Green Ghost Haxs*Cough*

  13. #13
    Space Voyager's Avatar Campidoctor
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    Default Re: Mumakil too powerful?

    The thing with Mumakil is that they CAN be the ultimate weapon of destruction if used properly. And properly is a very broad term in this case. And they are available en mass. The only thing you need to worry about is siege weaponry, than you can stomp an enemy army with ONE Mumakil unit to death in mere seconds. If you ask me there is no real "too powerful" if the game is balanced and the unbalanced thing with Mumakil is their price and availability. If you compare them with Ents for example... And Ents do not stomp over the enemy like Mumakil do.

    When you have an enemy city under siege with Mumaks in it, don't wait for a sally if you have catapults! You can even shoot them over the walls and make them run amok in their city!

  14. #14
    sir diman's Avatar Civis
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    Default Re: Mumakil too powerful?

    mumakil as all units recruit in cities or castles so they can go through gate anyway and is not insane

    i mostly use my ballista near at square road that has view to gate away from the main force that guards the gate and im having an archer unit high on castle to shoot at them with fire to make them amok
    but i prefer to fight them with ballistas out of cities in open space cause inside its a huge mess to have them around

  15. #15

    Default Re: Mumakil too powerful?

    Catapults and/ or Ballista and try to engage in the open. Or if you are besieged, then sally out. I find that trying to take them in cities even if I'm defending to be really annoying since its hard to position your artillery in come situations.

    Sometimes even if one Mumakil in a unit goes down the entire unit starts running amok. And if there are multiple mumakil units and you're really really lucky the amok mumakil will take down one of the other mumakil units causing that to run amok. You still have to be careful though since amok mumakil will take down both your troops and the enemies troops. Don't worry too much about his army but most of the time as Gondor, your troops beat their troops anyway.

    Also as Gondor, Pelargir (space) marines. Javelins take down mumakil, and after they can still do very well in melee and are a big factor as to why Gondor's military are superior to harad's any day.

    Also note, try to hunt every single Mumakil down. If you're playing as chivalrous and are fond of releasing prisoners, if you ever engage the same army again the mumakil will regenerate but with a smaller archer crew.
    Last edited by 3MKA; October 01, 2010 at 05:32 AM.

  16. #16
    Baywatch's Avatar Ducenarius
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    Default Re: Mumakil too powerful?

    One javelin unit > mumakil. You'd be surprised how very few people actually know this. Javelins are the hard counter to mumakil/ents/Balrog/Sauron (any elephant unit) one javelin unit will kill a mumakil before it even reaches them. If you had Pelagir marines waiting for them on the other side of the gate house they would have done next to nothing to you. Mumakil really aren't overpowered at all if you know how to counter them. The most deadly part about them IMO is the insanely good archers atop their towers.

    Clearly has his priorities straight.

  17. #17
    Moneybags14's Avatar Ordinarius
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    Default Re: Mumakil too powerful?

    Quote Originally Posted by Baywatch View Post
    One javelin unit > mumakil. You'd be surprised how very few people actually know this. Javelins are the hard counter to mumakil/ents/Balrog/Sauron (any elephant unit) one javelin unit will kill a mumakil before it even reaches them. If you had Pelagir marines waiting for them on the other side of the gate house they would have done next to nothing to you. Mumakil really aren't overpowered at all if you know how to counter them. The most deadly part about them IMO is the insanely good archers atop their towers.

    Pfffft, everyone knows that

  18. #18

    Default Re: Mumakil too powerful?

    Mumakil are brutally effective against infantry and cavalry and Arnor and Eriador for instance have really no way of countering them well, as archers are mostly ineffective against them, even using flaming shot. Because of this I thought that Mumakil were OP, until i tried some custom battles and found that they are terribly weak vs ballistas, both flaming and normal shot. 1 ballista bolt will kill 1 mumakil, leading me to conclude that they are a little underpowered vs siege weapons! Ballistas are certainly annoying to use, as they are so picky about when they will shoot or not, but 1 or 2 shots is all you need to rout the lolephants.

  19. #19
    Baywatch's Avatar Ducenarius
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    Default Re: Mumakil too powerful?

    Quote Originally Posted by Janne View Post
    Mumakil are brutally effective against infantry and cavalry and Arnor and Eriador for instance have really no way of countering them well, as archers are mostly ineffective against them, even using flaming shot. Because of this I thought that Mumakil were OP, until i tried some custom battles and found that they are terribly weak vs ballistas, both flaming and normal shot. 1 ballista bolt will kill 1 mumakil, leading me to conclude that they are a little underpowered vs siege weapons! Ballistas are certainly annoying to use, as they are so picky about when they will shoot or not, but 1 or 2 shots is all you need to rout the lolephants.
    Aye, ballistas are your next best option outside of javelins. It's certainly something you'll want to hull around with an army that doesn't have access to javelins while fighting Harad.

    Clearly has his priorities straight.

  20. #20

    Default Re: Mumakil too powerful?

    Fire Arrows


    Wash the Mumakils with Fire Arrows, and watch those goat lovers get trampled over by their own god damn elephants! xD
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