
Originally Posted by
Wrain
c_heavy_armourer castle requires factions { ANY } and event_counter TRANSITIONAL_ARMOR 1
{
convert_to 3
capability
{
armour 13 requires factions { middle_eastern, } and event_counter HALF_PLATE_ARMOR 1
armour 13 requires factions { northern_european, southern_european, eastern_european, } and event_counter HALF_PLATE_ARMOR 1
armour 14
armour 15 requires factions { northern_european, southern_european, eastern_european, middle_eastern, }
armour 16 requires factions { northern_european, southern_european, eastern_european, } and event_counter HALF_PLATE_ARMOR 1
armour 17 requires factions { northern_european, southern_european, eastern_european, } and event_counter FULL_PLATE_ARMOR 1
}
type Imperial Guard
dictionary Imperial_Guard ; Imperial Guard, lp
category cavalry
class heavy
armour_ug_levels 14, 19, 23
armour_ug_models Khassaki, Khassaki_ug1, Khassaki_ug1
type Armored Horsearchers
dictionary Armored_Horsearchers ; Armored Horsearchers, lp
category cavalry
class missile
armour_ug_levels 7, 11, 15, 23
armour_ug_models Dhulami_Horsearchers, Dhulami_Horsearchers_ug1, Dhulami_Horsearchers_ug2, Dhulami_Horsearchers_ug2
So the text on the Imperial Guard is wrong. Since the armor upgrade is at level 19 and the heavy armourer can go up to 17.