What can I do if I want to increase characters' chance of death?
character_death_chance_turn_end effect doesn't work at all, even when I make it ridiculously high, so traits that are supposed to act via this don't do anything. (this also explains why Spanish king lives so long - he's supposed to have huge chance of death per turn, but this code is broken or disabled, so he lives till 1740s or so).
Any suggestions, with lua or db editing?





Reply With Quote






