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Thread: TROM2 - Bug reports

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  1. #1
    ibigscarymonster's Avatar Civis
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    Default Re: TROM2 - Bug reports

    Hi,
    I love TROM2, great work J I started a new campaign as the French and it’s awesome! I’m broke, the English landed a full stack in Brittany and I’m in a war of attrition with the Prussian’s. Anyways, I’m not sure if this is a bug but some Austrian ships raided my trading port just South of Milan (I forget the name). I retook it and repaired it but it doesn’t create a trade route to my merchantmen on a spice node off Algeria. I changed my drydock in Toulon to a trading port just to see if it would spawn a new trade route but that didn’t work either. Have you ever heard of this happening before?

  2. #2

    Default Re: TROM2 - Bug reports

    its a great mod and one of the best i have plaid my only issue is that some times usualy 1-2 or 1-3 battles my french troops are either brown or white i have to close down the game and mod manager then restart it again before it will work fine.

  3. #3
    ibigscarymonster's Avatar Civis
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    Default Re: TROM2 - Bug reports

    My Atlantic ports are being blockaded but the new one I created in Toulon should have linked up with it and I tried a different node too. It's weird...

  4. #4
    WarnerVH's Avatar Miles
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    Default Re: TROM2 - Bug reports

    I've encountered twice now this sea battle bug where after the battle has gone on about an hour with both myself and the enemy at full stack having the game crash right when I decide it's time to start boarding ships. The game will progress until the boarding party would grapple up and then the game just freezes with a sound loop and I have to Ctr+Alt+Del myself to desktop and hard close the game through XP close program. Has anybody else seen this?
    Last edited by WarnerVH; October 24, 2010 at 01:40 PM.

  5. #5

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by WarnerVH View Post
    I've encountered twice now this sea battle bug where after the battle has gone on about an hour with both myself and the enemy at full stack having the game crash right when I decide it's time to start boarding ships. The game will progress until the boarding party would grapple up and then the game just freezes with a sound loop and I have to Ctr+Alt+Del myself to desktop and hard close the game through XP close program. Has anybody else seen this?
    hi,

    im well into a campaign but it looks like its gonna be over due to this problem. whenever i play out a naval battle the game enters an endless pause, usually when boarding begins.

    i can still move the camera around but everything else just freezes which means i have to alt tab out and close the game.

    i have attached the savegame which has the constant naval battle crash.

    ps,

    i read a couple of other guys had a similar problem. did you lads manage to get it sorted?

    id hate to lose this campaign as ive invested a lot of time into it.

  6. #6

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by tonedog View Post
    hi,

    im well into a campaign but it looks like its gonna be over due to this problem. whenever i play out a naval battle the game enters an endless pause, usually when boarding begins.

    i can still move the camera around but everything else just freezes which means i have to alt tab out and close the game.

    i have attached the savegame which has the constant naval battle crash.

    ps,

    i read a couple of other guys had a similar problem. did you lads manage to get it sorted?

    id hate to lose this campaign as ive invested a lot of time into it.
    That's a bug with the game itself. 1 in 5 boarding actions result in a freeze-dry crash.

  7. #7

    Default Re: TROM2 - Bug reports

    is it a but strange though that this same naval battle always ends in such a crash no?

  8. #8

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by tonedog View Post
    is it a but strange though that this same naval battle always ends in such a crash no?
    I just played the battle from your savegame with Villeneuve attacking the smaller English fleet in the Mediterranian Sea and had no crash. However, there was no boarding action.

  9. #9
    WarnerVH's Avatar Miles
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    Default Re: TROM2 - Bug reports

    I've taken notice that the two times I've tried to board and got the crash was when I took one of my much larger ships of the line and tried to board a smaller trade ship. Could that have been a problem? Or perhaps I've hit the ceiling for the level of particles and the game just crashed through a memory error. I've tried without success to generate the failure.

  10. #10

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by WarnerVH View Post
    I've taken notice that the two times I've tried to board and got the crash was when I took one of my much larger ships of the line and tried to board a smaller trade ship. Could that have been a problem? Or perhaps I've hit the ceiling for the level of particles and the game just crashed through a memory error. I've tried without success to generate the failure.
    I doubt it has to do with the mod, because we didn't change anything regarding boarding. The fact that you can't reproduce the bug points to that too.

  11. #11
    hippacrocafish's Avatar Campidoctor
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    Default Re: TROM2 - Bug reports

    I had a revolution as Spain and their flag on the campaign map changed, but their in-battle flag has, for some reason, become the Austrian flag.

    Also, it seems nearly impossible to avoid perpetual bankruptcy as Spain even with multiple trade partners and disbanding several expensive units.

  12. #12

    Default Re: TROM2 - Bug reports

    Apologies if this has been noted before but on my TROM2 the unit cards are all doubled up. In some cases tripled.
    PussyWillow is the best distillation of the classic Tull formula, juxtaposing Anderson's gruff but expressive vocals and a strong, insistent melody bolstered by well-placed, crunchy guitar chords.

  13. #13

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by Pussywillow View Post
    Apologies if this has been noted before but on my TROM2 the unit cards are all doubled up. In some cases tripled.
    No idea what you mean.

  14. #14

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by Yarkis View Post
    No idea what you mean.
    When you click on a barracks say, to select troops to recruit you get 2xLine Infantry, 2xJagers etc.So many 'doubles' in fact they hardly fit in the space provided.
    PussyWillow is the best distillation of the classic Tull formula, juxtaposing Anderson's gruff but expressive vocals and a strong, insistent melody bolstered by well-placed, crunchy guitar chords.

  15. #15

    Default Re: TROM2 - Bug reports

    That can happen if you continue from an old savegame. With a new campaign you won't have such issues.

  16. #16

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by Yarkis View Post
    That can happen if you continue from an old savegame. With a new campaign you won't have such issues.
    yes, thanks Yarkis, that makes a lot of sense. Even though I have reloaded the game I still have saved games. I'll delete them and see what happens.
    PussyWillow is the best distillation of the classic Tull formula, juxtaposing Anderson's gruff but expressive vocals and a strong, insistent melody bolstered by well-placed, crunchy guitar chords.

  17. #17

    Default Re: TROM2 - Bug reports

    Hi, in my Trom 2 France custom campaign i have units like swedish infantry, scotts highlanders and others totally unhistorical units recruitable at the last military buildings, is a a bug or a fault in my mod installation ?

    Thanks

  18. #18

    Default Re: TROM2 - Bug reports

    No, the units shown in the building list are recruitable in that building but only in their home countries (AOR units). If foreign units are actually recruitable in France that would be a bug.

  19. #19

    Default Re: TROM2 - Bug reports

    I have two issues, one I mentioned before.

    Playing as Sweden. In Stockholm under recruitment there are so many units recruitable you can't select mounted jagers. There are still 'doubles' of all units (except mounted jagers). I deleted all save games from earlier versions of the game, makes no difference.

    The swedish campaign 'stops' in april 1812. It will not let you take another turn. Both the diplomacy and turn buttons are greyed out. Reloading doesn't work either it still gets stuck at this point.
    PussyWillow is the best distillation of the classic Tull formula, juxtaposing Anderson's gruff but expressive vocals and a strong, insistent melody bolstered by well-placed, crunchy guitar chords.

  20. #20

    Default Re: TROM2 - Bug reports

    Quote Originally Posted by Pussywillow View Post
    I have two issues, one I mentioned before.

    Playing as Sweden. In Stockholm under recruitment there are so many units recruitable you can't select mounted jagers. There are still 'doubles' of all units (except mounted jagers). I deleted all save games from earlier versions of the game, makes no difference.

    The swedish campaign 'stops' in april 1812. It will not let you take another turn. Both the diplomacy and turn buttons are greyed out. Reloading doesn't work either it still gets stuck at this point.
    The doubling happens if you continue from an old savegame after installing a new TROM2 version with altered esf files. That's why I don't recommend that. It's better to always start a new campaign. The second bug may be related to this. Anybody who started a new campaign as sweden o denmark with TROM2 and could or could not play beyond 1812?

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