Thank you much. I haven't loaded this yet, but I will tomorrow. I have similar thoughts with regard to infantry vs. cannons. An armed mob of untrained citizens aught not last long when going straight into the teeth of the artillery, whereas a seasoned guard unit might well be capable of marching right up to the guns (don't know of a historical proof of this ever happening, however).
In contrast, I do find that the AI's cavalry do sense the value of taking out my artillery early in the game. That's a very historical concept (think Waterloo).
As a result, I end up placing my artillery and then building my infantry arrangement around that (a very historical concept, and something that the battle maps do not encourage or facilitate in any way whatsoever). The net result (partially due to my impatience or oversight, and partially due to the aforementioned crappiness of the terrain in so many of the battle maps) tends to be self inflicted casualties from my artillery unintentionally firing through the rear of my infantry formations. I've started trying to neutralize this by countering the enemy cavalry with my own, but I invariable don't have enough cavalry (those damn French marshals really seem to love stacks containing 5+ cavalry units).
Is anybody else having this kind of experience, or do I just gripe too much (

) and suck at playing the game?
