TROM2 2.41
2.41 IS NOT COMPATIBLE WITH OLDER SAVEGAMES!
27.OCT 2013: HOTFIX for v2.41 released!
- The 1812 campaign no longer crashes on startup
- Fixed AI France not getting control of the Papal state and Naples if it manages to conquer Vienna (a feature of v2.41)
(Download at the end of post)
Featuring Spanky's Swiss Confederacy Mod
After a long time a new version of the mod is ready thanks to Spanky, who asked me to integrate his swiss unit mod into TROM 2. More then 30 swiss units and a historical accurate government await your command in both the 1806 and the 1812 campaign. However, playing the Swiss Confederacy will be quite a challenge. Originaly, we planned to enlarge the swiss capital city with more slots, but technical limitations (corrupted svaegames) prevented us from doing this. Therefore you now start with only a minor city, no university and limited resources. In the wake of your big brother France you have to try to gain a foothold in the Habsburg territories, in Italy or wherever you see an opportunity. I recommend playing the Swiss on normal difficulty to have a more reliable diplomacy with the AI players. The economic challenge in TROM 2 is independent from the difficulty level, so playing on harder difficulties only increases the aggressiveness of the AI towards you. Enjoy the new faction and don't forget to give some feedback.
There are a number of further improvement in this update: The CAI will expand a bit quicker then before (especially France will be more of a threat). The BAI was slightly improved as well and will use better unit formations. As a result enemy armies will form neat fireing lines most of the time. Watch out for the enemy attack columns, which will assault your lines more agressively now. A number of tech and building bonuses were increased to make them more meaningfull and the experience bonuses you get from buildings favor top tier buildings more. Johan217 was so kind to fix a number of typos and wrong descriptions in the TROM 2 text file. I also fixed a number of small bugs or inconsistencies nobody ever complained about.
SPANKY'S SWISS CONFEDERACY MOD
- Play the Swiss Confederacy in the 1805 and the 1812 campaigns and lead an underdog to glory.
- Historical ministers with accurate portraits.
- More then 30 new Swiss units with custom made uniforms and icons fully adapted to the TROM 2 recruitment- and battlesystem.
- All Swiss infantry units have a +5 accuracy bonus. Swiss militia is superior in all stats to most other nations militia.
- Starting TROM 2 Nation tech: Recruiting militia is cheaper for the Swiss and they get a bonus for diplomacy.
- After reaching tier 3 in any building chain the standard cantonal Swiss units are no longer recruitable and are replaced by federal units, which are cheaper in recruitment and upkeep.
Note: Since the Swiss capital has only one slot for buildings you can recruit all Swiss units from all building types (administration, military or culture)
ADDITIONAL CHANGES
- NEW: AI France gets control over the Italian states after conquering Vienna.
- AI nations expand quicker then before.
- Improved BAI battle formations.
- AI attack columns are more aggressive.
- Experience bonuses from buildings are now tied to the level of the building.
- Some tech and building bonuses were reworked to make them more meaningful.
- A number of descriptions for unique nation techs added (Thanks to Johan217)
FIXES
- Fixed missing ancillary bonuses.
- A number of smaller bugs fixed.
- A number of typos fixed (Thanks to Johan217)
CONTENT OF TROM2 2.32
Improvements & Changes
- Updated the mod to work with the new DLC.
- Integrated the portrait fix for the Ottomans.
CONTENT OF TROM2 2.31
Improvements & Changes
- Split the recruitment areas of British units up, so London has no longer a cluttered recruitment UI. Irish and Scottish units are now available in their respective home territories. Dragoons, 6-lber artillery and fencibles are only recuitable in Ireland, Scotland and Wales. This frees enough slots for the guard units in London.
- Portugal can now recruit AOR infantry in Norway.
Fixes
- Prussia is now able to declare war to any nation in the 1812 campaign.
- Fixed a bug which would crash the game when right clicking buildings on the research screen.
- Fixed Prussia not being able to recruit any units in Poland in the 1805 campaign.
CONTENT OF TROM2 2.3x
Highlights
Campaign of 1812
It's the year 1812. France under Napoleon is at the height of it's might in Europe. After decisive victories against the major powers of the continent the French Empire with it's many satellite states stretches from Spain to the Russian border. Now, after renewed hostilities between France and Russia, Napoleon has gathered a gigantic army at the Russian borders composed of soldiers from many nations, ready to enter Russian soil.
Main Features:
- Play as either Napoleon and finalize the French hegemony over Europe, or play as Russia, Britain, Austria or Prussia in a last desperate attempt to stop the French juggernaut (the Ottomans, Denmark and Sweden are also playable).
- Individualized difficulty settings for each playable nation to ensure playability and a challenge even if you play as France.
- Historical accurate map with the borders of 1812 (as far as the game and moding allows)
- Advanced starting positions with many technologies already researched.
- Additional historical starting generals:
Russia: Mikhail Barclay de Tolly; Peter Bagration; Alexander Tormasov
France: Auguste Marmont; Jacques MacDonald
Prussia: Gerhard von Scharnhorst; Ludwig Graf Yorck; August Neidhardt von Gneisenau
Austria: Karl Philipp zu Schwarzenberg; Josef Wenzel Radetzky von Radetz
Britain: William Beresford; Thomas Graham; Thomas Picton
THE SITUATION AT CAMPAGN START
France is in control of Germany, Spain, Italy, Poland and parts of Prussia. The Grand Armee has already begun it's invasion of Russia. Another major force under Marmont is stationed in Spain, while numerous smaller forces form garrisons all over of Europe. France has a new dockyard in Toulon and has already build some ships of the line there. After a successful Russian campaign, Napoleon may get back to his plan of an invasion of Britain.
Russia is fighting for it's survival. The Russian main forces under Barcley de Tolly and Bagration have retreated toward Smolensk. Another army under Tormasov is approaching from the south, while Kutusov is rasing additional troops in Moscow. In the recent war against the Ottomans Russia has conquered Besserabia. The Russians are allied with Britain and Sweden.
Prussia is a shadow of it's former self. It has lost Poland and Cleve to France, and East Prussia is currently occupied by the French invasion forces. It's army is weak, but with recent reforms made (the landwehr edict is already researched), it is secretly preparing for an uprising against the French oppression.
After the unsuccesful war of 1809 Austria is at peace with France. It has lost Tyrol, Venice and the Illyrian provinces. However, there is no doubt that Austria will enter the war against Napoleon again if an opportunity arises.
Britain is allied with Russia and Sweden and at war with France and Denmark. On the mainland it controls Portugal and Sicily and has a sizeable army composed of British and Portuguese troops under Wellington near Lisboa, while a smaller force defends Sicily. After the defeat of the combined French/Spanish fleet at Trafalgar and the destruction of the Danish fleet in 1807 the British navy rules the seas unchallenged.
After Sultan Selims death in an uprising of the Janitschars, Mahmud II rules the Ottoman Empire and tries to continue the reforms started before. In a recent war against Russia the Ottomans have lost Besserabia. Currently they are not involved in any war.
Denmark is deadlocked in an unsuccesful war against Britain. The once proud navy is no more and the economy is suffering from the lack of maritime trading. Denmarks hope lies in a French success, which should also stop Sweden from threathening to take Norway.
Sweden: After Gustavus IV was overthrown King Karl XIII has taken the Swedish thrown. Being without children the last of the once mighty Wassa family has recently adopted the former French Marshall Bernadotte to become his successor to the throne. But before that some wars have to be fought. Sweden is allied with Britain and Russia and at war with France.
IMPORTANT: After starting the campaign run one turn WITHOUT DOING ANYTHING to initialize the campaign script with missons, unit restrictions and difficulty adjustments!
NOTE: The campaign tries to create a situation similar to the one at the beginning of Napoleons invasion of Russia. Some changes had to be made to ensure that the CAI acts more historically: East Prussia is French territory (otherwise the French AI will focus on Prussia instead of Russia). Prussia and Austria are not at war with Russia like it was in 1812, when they were rather unwillingly allies of France.
The situation for the allies looks desperate...
...and the French invasion of Russia has already begun.
Will the British be able to create a new front in Spain?
Or maybe in Italy?
AOR Recruitment Expansion
With 2.3 I expand the AOR system in TROM2 with 50 new units. This brings the total number of AOR units to 95 (plus nearly 200 new custom units).
- Dragoons and 6-pdr artillery are no longer recruitable globaly. Instead you can get local AOR versions of these units.
- Added AOR light infantry units to a number of factions.
- Added Westphalian AOR units to Cleve (for France only)
- All AOR units have one point less moral, but are quicker to recruit (-1 turn) since they represent minor faction troops already available there. There are also tight unit limits, and artillery and dragoons are not everywhere available for all factions.
The Magnificent Rest!
Improvements & Changes
- Added +5 accuracy to howitzers and made them cheaper.
- Added one chevron of experience to all starting British infantry units.
- Prussia now recruits only it's own faction units in Poland.
- Made Dragoon attack columns recruitable with the lowest military building.
- Lowered building costs by 10%.
- Increased research speed by 15%.
- Adjusted naval moral so ships will rout or surrender earlier.
- Reduced the moral bonus for units in forts (from +6 to +4).
- Removed combat related bonuses for units on walls (being on walls already gives units many advantages like cover and better range; there is no need for artifical accuracy and reload bonuses).
- Russia is a bit more powerfull when playing the Ottomans.
- The CAI is overall more aggressive.
- Prussia gets a bit less income at the beginning (reduced town wealth of Brandenburg by 500)
- Traits which influence the movement rate have stronger effect (+5% instead of +2%)
- Added JFCs Total Flags Mod to TROM2 Extras! Many thanks to JFC for allowing me to do that.
Fixes
- Added missing technology icon for Denmark.
- Fixed uniform of the Nassau Jäger for Britain
New Units
Credits & Thanks
In no specific order I like to thank LtChambers, Alpaca, Erasmus777, husserlTW, The Vicar, Taw and whoever I forgot for their work to make moding NTW possible
Bart07 for some unit variant files and text descriptions
EmperorBatman999 for some unit variants and texts from his Foreign Legions mod
Lutland for some unit pics from his artillery mod
Thomas Cochrane for his "Trafalgar Fleet Fix"
ProLurker for parts of his "Fäderneslandet" mod
md1453 for letting us use many units from the "Ottoman Units Mod NTW" and the "Prussian Mounted Jager" mod
Zaskar70 for the units from the British Cavalry Mod
PDGuru's for the "Much Lesser Rebels Mod" and for his nice screenshots
Ltflak for promoting the mod with his videos
Oby for new aiming animations for muskets and rifles
L'aigle for his unit skins
JFC for his Napoleon Total Flags Mod
Everybody else who contributes to the development of the mod in the TROM2 forum of TWCenter
INSTALLATION
IMPORTANT: Choosing the right difficulty with TROM2
IMPORTANT: Playing the TROM2 custom campaigns