This may not be as counterintuitive as it seemed to me, or at least others may have figured this out far more quickly than I did, but the best way, in my view, to win any of the Roman factions is to use them against non-obvious enemies. Let me explain.
Julii - set up in game balancing to fight Gauls, Germans, Britons, Spanish before turning attention to other Roman factions to win.
Brutii - set up in game balancing to fight Greeks, Macedon, Thrace before turning to other Roman factions to win.
Scipii - set up in game balancing to fight Carthage, Numidia, Egypt before turning to other Roman factions to win.
Obvious, right?
But I find any of these factions far easier to play if they grab early territorial lead by taking on non-traditional enemies.
Julii - usually get missions to Segesta, then Carlais. Do it, then take Lilybaum, and if possible, Carthage. You may not be able to hold Carthage, but there's a lot of gold to me made exterminating its population.
Brutii - usually get mission to take Apollonia and then Thermon. Do it, but also take Syracuse and if possible, Lilybaum.
Scipii - usually get mission to take Syracuse, then sail to Greece and take Sparta, and if possible, Corinth, and/or Athens.
Apart from the obvious benefits --more cities, more money, early access to advanced infantry from large cities like Carthage and Sparta -- you hamstring your Roman 'allies' by taking key territories they require to win the game.
Yes, it diverts time and resources from your main theatre of operation, but all of the above targets are attainable by turns 12-15 at the most if you keep up a steady operational tempo, then you're back to your main targets, far stronger than you would be if you focused entirely on your main targets.




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