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Thread: BETTER ROADS 1.0

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  1. #1
    DAVIDE's Avatar QVID MELIVS ROMA?
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    Default BETTER ROADS 1.0

    A preview

    Comparison between before and after


    Before (vanilla)

    Spoiler Alert, click show to read: 








    Then, BETTER ROADS

    Spoiler Alert, click show to read: 






    Other screenies:

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    but it's just my personal taste in the end

  2. #2
    karaislam's Avatar Vicarius
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    Default Re: BETTER ROADS 1.0

    one more grafic is coming for my submod.nice work david.

  3. #3
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    Default Re: BETTER ROADS 1.0

    Quote Originally Posted by karaislam View Post
    one more grafic is coming for my submod.nice work david.

    lol btw thanks i m doing my best for improving your game experience as much as i can

  4. #4
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    Default Re: BETTER ROADS 1.0

    Quote Originally Posted by davide.cool View Post
    lol btw thanks i m doing my best for improving your game experience as much as i can
    u already did with ur 4 minimods.but i wait more from u.

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    Default Re: BETTER ROADS 1.0

    i think you missed something because the counting is too lower.. did you install Aztec town reskin as well?

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    karaislam's Avatar Vicarius
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    Default Re: BETTER ROADS 1.0

    Quote Originally Posted by davide.cool View Post
    i think you missed something because the counting is too lower.. did you install Aztec town reskin as well?
    no i didnt know about it.i ll check it out now.

  7. #7

    Default Re: BETTER ROADS 1.0

    as usual your graphics is way better than the vanilla one.
    but i do have some remark on the shape of the cobblestones. i believe they ought to be square and laid out in the same manner as vanilla. the reason is that square stones is much easier to stack during transport from quarry. also a somewhat uniform or standardized shape makes replacing broken or missing ones easier.

  8. #8
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    Default Re: BETTER ROADS 1.0

    Quote Originally Posted by mothers little helper View Post
    as usual your graphics is way better than the vanilla one.
    but i do have some remark on the shape of the cobblestones. i believe they ought to be square and laid out in the same manner as vanilla. the reason is that square stones is much easier to stack during transport from quarry. also a somewhat uniform or standardized shape makes replacing broken or missing ones easier.
    Yes and no. It depends by the area and the pattern\material used. I can guarantee you that where i live, in 5 different medieval towns each town has a different pattern. Going from big regular rectangular blocks of stones to random circular stones in unregular patterns.. as i said, the thing depends by many factors as the material availability and technique of construction plus decorative style
    Last edited by DAVIDE; September 23, 2010 at 08:32 AM.

  9. #9
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    Default Re: BETTER ROADS 1.0

    N. European

    [spoiler]













    Of course if you dont like the previous one, i can invert pattern giving this to southern ones while for Northerns i can select something else
    Last edited by DAVIDE; September 23, 2010 at 09:12 AM.

  10. #10

    Default Re: BETTER ROADS 1.0

    how about start map roads?

    The more sand has escaped from the hourglass of our life, the clearer we should see through it.
    Niccolo Machiavelli

  11. #11

    Default Re: BETTER ROADS 1.0

    Nice!

    Have you thought about changing the textures of roads shown on the strat map too? That would be ace.

  12. #12
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    Default Re: BETTER ROADS 1.0

    It's possible but i dont know what it would be the final result being a road 3mm wide there

  13. #13

    Default Re: BETTER ROADS 1.0

    Yeah, that is true. There must be some way to improve them... say, make them less clean looking.

    Anyhow, great work.

  14. #14

    Default Re: BETTER ROADS 1.0

    the northern european is great !
    the southern european is good.

    +rep for the northern

  15. #15
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    Default Re: BETTER ROADS 1.0

    Yeah as i suspected, the first one is not that cool... i just have inverted the textures so the last one goes to southern... while for the northern i choose something else..

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  17. #17
    Hrobatos's Avatar Praeses
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    Default Re: BETTER ROADS 1.0

    nice man!

  18. #18

    Default Re: BETTER ROADS 1.0

    Great work!

  19. #19
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    Default Re: BETTER ROADS 1.0

    What do you think about this one? if it's ok it will replace the northern ones which went to southerns



  20. #20
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    Default Re: BETTER ROADS 1.0

    they look nice but I thought its a modern construction:hmm
    I saw quite of those in Croatia

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