-
December 08, 2005, 02:45 PM
#1
Civis
0 turns recruiting??
can anybody tell me what can i do to change the recruiting turns to 0 truns?, i read it somewhere but they didn't said how to change it.
thanks
-
December 08, 2005, 03:04 PM
#2
Primicerius
For zero recruitement time: in the file export_descr_unit.txt set the variable stat_cost=0 for all the units you like
BareBonesWars 8.1 for RTW 1.5
Integration Mod which combines unique strategic challenges due to a 4 Season scripted campaign from 280 BC - 180 AD on several big/small maps and with an ruthless AI on the battlefield.
Deus lo Vult DLV 6.2 for MTW II Kingdoms
Norway+Ireland+Flanders+Kiev+Lithuania+Teutonic_Order+Armenia+Crusader+Georgia,1y2t script, army field costs, Ultimate AI 1.6, big map, military career, economic system, age simulation, heraldic system, new factions, garrison script, Crowns + Swords, Trait bugfixer, religion dependent recruiting, ancillary enhancements, darth battle mechanics
-
December 08, 2005, 05:57 PM
#3
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules