SV, would you be in favor of starting a sub-mod thread ?
That would give us the chance to contribute, although with small things, to the development of Chivalry II.
I would dare start with a tiny thing: the attached file fixes the terrain in the battle field, such that those poorly-modeled regions looking like asphalted areas are replaced with decent models & textures (eg short grass). It also smooths unrealistically steep hills in the battle field (strat map unaffected).
If must be copied onto SicilianVespers\data and requires:
- the map.rwm of the relevant campaign to be deleted
- SicilianVespers.cfg to be modified by adding
(Incidentally, note that the false-positive-free launcher does not seem to load the SicilianVespers.cfg)[io]
file_first = true
It's been tested on several SV battles, plus in BC and other mods.
Your views ?