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  1. #1

    Default King's men

    The model that was used for King's men (or English knights if you prefer) since 6.0 or so has always been bothering me. without wanting to seem like I'm moaning, the model and textures dont really seem to be up to the same standard as the rest of the English skins, and then theres the wierd helmets...

    So anyways, i read a couple of modding stickies and then had a go at fixing it myself by changing them to use more generic skins.
    Pics behind the spoiler.
    Spoiler Alert, click show to read: 

    Old


    Old with upgrade.


    New


    New with upgrade


    Old


    Old with upgrade


    New


    New with upgrade




    I've included my changes in battle_models.modeldb and spoilered are the changes (remember to backup before changing files if you want to use this) but what I'm interested in asking fellow users is; is there any way of using the vanilla english knight skeleton with SS textures? as the only problem i have found (so far) is that as i've used the model from a chivalric knight, they are armed with swords rather than axes and afaik there is no other full plate knight model to use for this.

    Coments, observations and telling me how and what i've done wrong welcome.

    Spoiler Alert, click show to read: 

    changes in bold

    15 english_knights
    1 3
    62 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_lod0.mesh 121
    62 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_lod1.mesh 1225
    62 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_lod2.mesh 6400

    3
    7 england
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    49 unit_sprites/england_Armored_Swordsmen_sprite.spr
    6 norway
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_norway.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    53 unit_sprites/norway_Dummy_EN_Plate_Knights_sprite.spr
    5 slave
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_rebels.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    52 unit_sprites/slave_Dummy_EN_Plate_Knights_sprite.spr
    3
    7 england
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    6 norway
    66 unit_models/AttachmentSets/Final Special Heads_norway_diff.texture
    66 unit_models/AttachmentSets/Final Special Heads_norway_norm.texture 0
    5 slave
    65 unit_models/AttachmentSets/Final Special Heads_slave_diff.texture
    65 unit_models/AttachmentSets/Final Special Heads_slave_norm.texture 0
    1
    5 Horse
    13 MTW2_HR_Lance
    13 MTW2_HR_Sword 2
    21 MTW2_HR_Lance_Primary
    14 fs_test_shield 2
    17 MTW2_Mace_Primary
    14 fs_test_shield
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    19 english_knights_ug1
    1 3
    66 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_ug1_lod0.mesh 121
    66 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_ug1_lod1.mesh 1225
    66 unit_models/_Units/EN_Pplate_Plate/chivalric_knights_ug1_lod2.mesh 6400

    3
    7 england
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    49 unit_sprites/england_Armored_Swordsmen_sprite.spr
    6 norway
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_norway.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    57 unit_sprites/norway_Dummy_EN_Plate_Knights_ug1_sprite.spr
    5 slave
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_rebels.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    56 unit_sprites/slave_Dummy_EN_Plate_Knights_ug1_sprite.spr
    3
    7 england
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    6 norway
    66 unit_models/AttachmentSets/Final Special Heads_norway_diff.texture
    66 unit_models/AttachmentSets/Final Special Heads_norway_norm.texture 0
    5 slave
    65 unit_models/AttachmentSets/Final Special Heads_slave_diff.texture
    65 unit_models/AttachmentSets/Final Special Heads_slave_norm.texture 0
    1
    5 Horse
    13 MTW2_HR_Lance
    13 MTW2_HR_Sword 2
    21 MTW2_HR_Lance_Primary
    14 fs_test_shield 2
    17 MTW2_Mace_Primary
    14 fs_test_shield
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002

    ...

    26 dismounted_english_knights
    1 3
    69 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_lod0.mesh 121
    69 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_lod1.mesh 1225
    69 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_lod2.mesh 6400

    2
    7 england
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    58 unit_sprites/england_Dismounted_English_Knights_sprite.spr
    5 slave
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Ppalte_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Ppalte_normal.texture
    58 unit_sprites/england_Dismounted_English_Knights_sprite.spr
    2
    7 england
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    5 slave
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    1
    4 None
    20 MTW2_Slow_2H_Poleaxe 0
    1
    19 MTW2_2H_Axe_primary 0
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    30 dismounted_english_knights_ug1
    1 3
    73 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_ug1_lod0.mesh 121
    73 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_ug1_lod1.mesh 1225
    73 unit_models/_Units/EN_Pplate_Plate/dismounted_noble_knights_ug1_lod2.mesh 6400

    2
    7 england
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Pplate_normal.texture
    62 unit_sprites/england_Dismounted_English_Knights_ug1_sprite.spr
    5 slave
    74 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Ppalte_england.texture
    73 unit_models/_Units/EN_Pplate_Plate/textures/mtw2_EN_Ppalte_normal.texture
    62 unit_sprites/england_Dismounted_English_Knights_ug1_sprite.spr
    2
    7 england
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    5 slave
    67 unit_models/AttachmentSets/Final Special Heads_england_diff.texture
    67 unit_models/AttachmentSets/Final Special Heads_england_norm.texture 0
    1
    4 None
    20 MTW2_Slow_2H_Poleaxe 0
    1
    19 MTW2_2H_Axe_primary 0
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002

  2. #2
    SamZi's Avatar Civis
    Join Date
    Jan 2007
    Location
    Finland
    Posts
    111

    Default Re: King's men

    I never minded the old foot versions but the mounted ones always looked off to me. The heads don't look so great and the helmets are a different shade of colour from the rest of the armour.

    Talking about full plate, Stainless Steel really needs more different kinds of full plate models added. I think there were some new ones in other mods but can't remember what they were.
    Last edited by SamZi; September 21, 2010 at 01:43 PM.

  3. #3

    Default Re: King's men

    Nice. It was about time...



  4. #4
    King Siegfried's Avatar Semisalis
    Join Date
    Feb 2009
    Location
    Savannah, GA
    Posts
    474

    Default Re: King's men

    Matthaeus did create some very impressive and historically accurate models for 15th century Milanese plate armor and the quite famous 16th century plate armors. If that would be accepted into the folds of SS, it would double the types of plate armor in the game.

    Creator of Kingdoms of Heaven

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