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Thread: Crusaders

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  1. #1

    Default Crusaders

    I was playing with Ajubids High Era and i noticed that the crusaders have large movement area in the campaign map bigger then the local armies(Turks,Armenians....) if I'm not mistaken.So i though would it not be logical that the crusaders have some movement penalties when they croos in to Asia Minor since after all they are unfammiliar with the land so the locals get the movement advantage...I think you understand what i want to say.

  2. #2

    Default Re: Crusaders

    Quote Originally Posted by Mind View Post
    I was playing with Ajubids High Era and i noticed that the crusaders have large movement area in the campaign map bigger then the local armies(Turks,Armenians....) if I'm not mistaken.So i though would it not be logical that the crusaders have some movement penalties when they croos in to Asia Minor since after all they are unfammiliar with the land so the locals get the movement advantage...I think you understand what i want to say.
    I think I understand what you are saying. I believe the extra movement is necessary, so the crusader don't run out of time, and have their units desert.


    Chivalry II TW : The Sicilian Vespers - The Multi-Era Mod Project (MIITW/Kingdoms)
    Chivalry I TW - The Original Medieval Total Conversion Mod (BI 1.6 Or RTW 1.5)
    Under the Patronage of Atterdag

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