Categories & Examples
A
Late Professionals (Byzantine Spearmen)
Feudal. (Knights)
Religious Order (Knights Hospitaller)
Urban Professionals (Hand Gunners)
B
Early Professionals (Armored Sergeants)
Local (Highlanders)
C
Rural (Peasant Archers)
Urban (Militias)
Unit category details
here
Universal Right to Knight
Rank effects:
1} The Leader - can recruit all unit categories (A,B & C)
2} War Council - all
2} all other generals - all
The leader and his nobles are close in power. They have equal recruitment ability and command potential. Members of the war council have greater logistical ability. Generals are bound to him by their high zeal.
Right to Knight: Restricted
Rank effects:
1} The leader - all
2} War Council Members - all
3} all other generals - B, C
Professional Recruitment & command
1} The Leader - all
2} War council - all
3} other generals - C
Centralised Recruitment & Command
1} The Leader - all
2a} War Council (and is the Heir) - all
2b} War Council (if not the Heir) - B, C
3} other generals - C
Other Effects on Command & Recruitment
Supplies Only once fully supplied can a general begin to recruit an army, subject to his rank and other factors.
Religion All generals/governors must maintain a minimum level of religious support in their province in order to sustain recruitment to their cause.
Required Minumum Religious Level in Province.
1) 75% if faction Zeal is moderate or high.
2) 80% if faction Zeal is low
3) 90% if faction Zeal is very low or abysmal
Distance to Centre of Power
This feature only affects non War Councillors.
Whilst the Leader's recruitment restriction orders are in place, but non WC generals can still recruit category B & C units (i.e.
Right to Knight: Restricted), when too far from the Capital these generals will find they are only empowered to recruit militias (category C) under their governorship, not category B.
Of these non WC generals, those with a command ability of 4 stars or greater are unaffected.
Recruitment Limit Reached
Your empire cannot sustain a size of military force which is too great compared to the size of your empire.
All recruitment for all generals, with the usual exception of militias (category C) is restricted.
If you have only just been notified of this restriction and have only just exceeded your maximum recruitment level, yet you need a better army, disband as many weak units as you can spare. Next turn, if you disbanded enough and your recruiting generals are in position to recruit, then with all other factors being ok, recruit as many powerful units as you can muster before you again reach your limit.
You have effectively promoted the old units.
Mercenary units are your other option as they are always recruitable, subject to standard game conditions.