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September 17, 2010, 04:07 AM
#1
Civis
SS6.3 - AI Discussion and Suggestions
I dont remember whit what AI I was playing with (maybe Byg's, I really dont know because I had a break when I uninstalled the game)
I want to know that is Savage AI enough aggressive and not too passive?
Have anyone experienced Ger AI?
I want to hear some pros and cons about Savage and Ger AI.
I have been playing ss for a quite long time that I got to know some things.
I want to start a new Late Campaign with RR/BGR/Slow Assimilation/VH/VH.
Suggest me some AI-s, how did u experience them?
Are there any known bugs about them or any "bad" behaviour
What I want:
-Big Alliance Chains
-Big and Constant Wars between Alliance Chains
-Crafty AI
my own pro/cons:
Ger AI:
-seems to be aggressive / like to provoke wars
-Backstab?! Any experience?
Savage AI:
-Alliance holder - any experience?
- quite passive at provoking wars? I want to know this part.
Also I read somewhere that when Savage AI Factions call a Jihad againtst eg Constantinople, they offer ceasefire when they reach it or so.
Or what is this about?
Is this also true for Ger AI?
If I forgot something to ask I'll do it
Any all in all experience/suggestions?
Last edited by Tyiallyradil; September 17, 2010 at 04:12 AM.
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September 17, 2010, 04:13 AM
#2
Re: SS6.3 - AI Discussion and Suggestions
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September 17, 2010, 03:07 PM
#3
Re: SS6.3 - AI Discussion and Suggestions
ger ai? Germanicu ai is ai on the battlefield with your troops, or are you referring to graculs?
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September 17, 2010, 06:56 PM
#4
Re: SS6.3 - AI Discussion and Suggestions
Savage AI sounds like what you want. And to see whether BGR and other things are turned on press scroll lock in game 
Oh and if you run the setup.exe where you choose your AI it gives you a brief description and rates them out of ten on three things, i think they are; how easy it is to get alliances, how aggresive the AI is and how likely they are to backstab you, but don't quote me on that as i'm going from memorey.
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