Page 3 of 3 FirstFirst 123
Results 41 to 47 of 47

Thread: Towns with all chain slots + religion buildings

  1. #41

    Default Re: Towns with all chain slots + religion buildings

    Nvm. I'm stupid.

  2. #42

    Default Re: Towns with all chain slots + religion buildings

    It doesn't seem to work with Darthmod...I tried editing localisation files as well but to no avail. I'm doing something wrong but I don't know what.

  3. #43
    Leonardo's Avatar Reborn Old Timer
    Join Date
    Mar 2011
    Location
    Southern Sweden
    Posts
    4,694

    Default Re: Towns with all chain slots + religion buildings

    Quote Originally Posted by athenalras View Post
    It doesn't seem to work with Darthmod...I tried editing localisation files as well but to no avail. I'm doing something wrong but I don't know what.
    I think this mod is compatible with NTF and NTF is also compatible with both Darthmod and Napoleon Total Combat (NTC).

    I don't think you should editing any file(s) in a mod foldered mod, especillay not the files for Darthmod or NTC.
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  4. #44

    Default Re: Towns with all chain slots + religion buildings

    Download Link????

  5. #45
    Leonardo's Avatar Reborn Old Timer
    Join Date
    Mar 2011
    Location
    Southern Sweden
    Posts
    4,694

    Default Re: Towns with all chain slots + religion buildings

    Quote Originally Posted by lilrebel1977 View Post
    Download Link????
    http://www.theassimilationlab.com/fo...ion-buildings/
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  6. #46
    Leonardo's Avatar Reborn Old Timer
    Join Date
    Mar 2011
    Location
    Southern Sweden
    Posts
    4,694

    Default Re: Towns with all chain slots + religion buildings

    I know husserlTW has retired from modding, but if he read this and plan to update this mod then perhaps this oddity can be fixed.

    Click image for larger version. 

Name:	20160427155510_1.jpg 
Views:	30 
Size:	661.1 KB 
ID:	336617
    Gunsmith requires 3 turns to be finished.

    Click image for larger version. 

Name:	20160427155525_1.jpg 
Views:	19 
Size:	665.3 KB 
ID:	336618
    Gunsmith requires 4 turns to be finished.

    Does anyone else notice the same thing as I did today shown in these pictures?
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

  7. #47
    Leonardo's Avatar Reborn Old Timer
    Join Date
    Mar 2011
    Location
    Southern Sweden
    Posts
    4,694

    Default Re: Towns with all chain slots + religion buildings

    I dunno if this is intentional or not, but if it is intentional then I consider to be a bug. When using this town all chains mod the monumental building slot in a nations capital e.g the Minin Monument in Moscow doesn't exist in NTF.
    Under patronage of General Brewster of the Imperial House of Hader.





    How to make Morrowind less buggy for new players - Of course every player may find it useful.

Page 3 of 3 FirstFirst 123

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •